Pallas

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Instructor GuardMinos
Guard.png
Instructor Guard.png
Minos
Pallas icon.png
Pallas Elite 2 icon.png
Pallas Skin 1 icon.png
Pallas Skin 2 icon.png
Priestess Pallas, come from Minos.
She's perfectly willing to talk with people, so long as like her, they cherish benevolence, and possess inextinguishable passion.
Position Melee
Tags DPS, Support
Trait Can attack enemies from range; When attacking enemies not blocked by self, increase ATK to 120%
Availability Headhunting

Stats

Range

  

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 794 1088 1413 1963 +300
ATK.png ATK 302 432 577 687 +30
DEF.png DEF 213 301 382 455
RES.png RES 0 N/A
RDP.png Redeployment time 70 seconds
COST.png DP cost 15 17
BLOCK.png Block count 2
ASPD.png Attack interval 1.05 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
ATK +25
Potential 5.png
Improves Goddess' Inspiration
Potential 6.png
DP cost -1
Total Cost
Pallas's Token
5
OR
Royal Guard Token
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Birth of a Hero.
  • New skill: Whip of Conviction.
Prerequisites
Raise Pallas to Level 50.
LMD
30K
Guard Chip
5
Orirock Cube
12
Device
5
Elite 2.png Elite 2
  • Maximum attributes increased.
  • New talent: Goddess' Inspiration.
  • New skill: Blessing of Heroism.
  • Birth of a Hero improved.
  • Operator Modules available.
Prerequisites
Raise Pallas to Elite 1 Level 80.
LMD
180K
Guard Dualchip
4
Crystalline Electronic Unit
4
White Horse Kohl
6

Talents

Birth of a Hero
Elite 1.png When deployed, all "Minoan" Operators gain Vigor effect of +15% ATK when HP is higher than 80%
Elite 2.png When deployed, all "Minoan" Operators gain Vigor effect of +25% ATK when HP is higher than 80%
Goddess' Inspiration
Elite 2.png Every hit against an enemy restores 40 HP to Pallas and the Operator on the tile ahead
Elite 2.pngPotential 5.png Every hit against an enemy restores 45 (+5) HP to Pallas and the Operator on the tile ahead
Additional information
The HP restoration can still heal Pallas herself when she becomes unable to be healed and still applies when she and the Operator ahead of her, if one is present, has full HP.

Skills

Skill-Pallas1.png
Strikes of Victory
Offensive Recovery
Auto
Level Effect Initial SP SP cost Duration
Rank 1.png
The next attack deals 110% of ATK as Physical damage and attacks twice consecutively 0 4
Rank 2.png
The next attack deals 115% of ATK as Physical damage and attacks twice consecutively 0 4
Rank 3.png
The next attack deals 120% of ATK as Physical damage and attacks twice consecutively 0 4
Rank 4.png
The next attack deals 125% of ATK as Physical damage and attacks twice consecutively 0 3
Rank 5.png
The next attack deals 130% of ATK as Physical damage and attacks twice consecutively 0 3
Rank 6.png
The next attack deals 135% of ATK as Physical damage and attacks twice consecutively 0 3
Rank 7.png
The next attack deals 145% of ATK as Physical damage and attacks twice consecutively 0 3
Rank 8.png
The next attack deals 155% of ATK as Physical damage and attacks twice consecutively 0 3
Rank 9.png
The next attack deals 165% of ATK as Physical damage and attacks twice consecutively 0 3
Rank 10.png
The next attack deals 175% of ATK as Physical damage and attacks twice consecutively 0 2
Skill-Pallas2.png
Whip of Conviction
Auto Recovery
Manual
20 ~ 25 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
Attack Range +1 tile, ATK +20% and every attack has 50% chance to Stun the target for 0.2 seconds 0 35 20s
Rank 2.png
Attack Range +1 tile, ATK +25% and every attack has 50% chance to Stun the target for 0.2 seconds 0 34 20s
Rank 3.png
Attack Range +1 tile, ATK +30% and every attack has 50% chance to Stun the target for 0.2 seconds 0 33 20s
Rank 4.png
Attack Range +1 tile, ATK +35% and every attack has 60% chance to Stun the target for 0.2 seconds 5 32 20s
Rank 5.png
Attack Range +1 tile, ATK +40% and every attack has 60% chance to Stun the target for 0.2 seconds 5 31 20s
Rank 6.png
Attack Range +1 tile, ATK +45% and every attack has 60% chance to Stun the target for 0.2 seconds 5 30 20s
Rank 7.png
Attack Range +1 tile, ATK +50% and every attack has 70% chance to Stun the target for 0.2 seconds 10 29 22s
Rank 8.png
Attack Range +1 tile, ATK +60% and every attack has 70% chance to Stun the target for 0.2 seconds 10 28 22s
Rank 9.png
Attack Range +1 tile, ATK +70% and every attack has 80% chance to Stun the target for 0.2 seconds 10 27 22s
Rank 10.png
Attack Range +1 tile, ATK +80% and every attack has 85% chance to Stun the target for 0.2 seconds 10 25 25s
Skill-Pallas3.png
Blessing of Heroism
Auto Recovery
Manual
30 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
ATK +40% and attacks two additional targets. If there is an allied melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +30% ATK when HP is above 80%, DEF +15%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead) 20 60 30s
Rank 2.png
ATK +45% and attacks two additional targets. If there is an allied melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +30% ATK when HP is above 80%, DEF +15%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead) 20 60 30s
Rank 3.png
ATK +50% and attacks two additional targets. If there is an allied melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +30% ATK when HP is above 80%, DEF +15%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead) 20 60 30s
Rank 4.png
ATK +55% and attacks two additional targets. If there is an allied melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +35% ATK when HP is above 80%, DEF +20%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead) 25 55 30s
Rank 5.png
ATK +60% and attacks two additional targets. If there is an allied melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +35% ATK when HP is above 80%, DEF +20%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead) 25 55 30s
Rank 6.png
ATK +65% and attacks two additional targets. If there is an allied melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +35% ATK when HP is above 80%, DEF +20%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead) 25 55 30s
Rank 7.png
ATK +70% and attacks two additional targets. If there is an allied melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +40% ATK when HP is above 80%, DEF +25%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead) 30 50 30s
Rank 8.png
ATK +80% and attacks two additional targets. If there is an allied melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +45% ATK when HP is above 80%, DEF +30%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead) 30 50 30s
Rank 9.png
ATK +90% and attacks two additional targets. If there is an allied melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +45% ATK when HP is above 80%, DEF +30%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead) 35 50 30s
Rank 10.png
ATK +100% and attacks two additional targets. If there is an allied melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +50% ATK when HP is above 80%, DEF +35%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead) 35 50 30s

Skill upgrades

Rank 2.png
Skill Summary - 1
5
Rank 3.png
Skill Summary - 1
5
Sugar Substitute
5
Diketon
4
Rank 4.png
Skill Summary - 2
8
Polyester
5
Rank 5.png
Skill Summary - 2
8
Oriron
4
Sugar
3
Rank 6.png
Skill Summary - 2
8
Integrated Device
4
Rank 7.png
Skill Summary - 3
8
Loxic Kohl
5
Aketon
4
Rank 8.png
Strikes of Victory
Skill Summary - 3
8
Grindstone Pentahydrate
4
Loxic Kohl
7
Whip of Conviction
Skill Summary - 3
8
Orirock Concentration
4
Grindstone
7
Blessing of Heroism
Skill Summary - 3
8
Polymerized Gel
4
Orirock Cluster
11
Rank 9.png
Strikes of Victory
Skill Summary - 3
12
Incandescent Alloy Block
4
RMA70-24
8
Whip of Conviction
Skill Summary - 3
12
Keton Colloid
4
Polymerized Gel
9
Blessing of Heroism
Skill Summary - 3
12
Optimized Device
3
Oriron Block
6
Rank 10.png
Strikes of Victory
Skill Summary - 3
15
Crystalline Electronic Unit
6
Oriron Block
4
Whip of Conviction
Skill Summary - 3
15
Bipolar Nanoflake
6
Incandescent Alloy Block
5
Blessing of Heroism
Skill Summary - 3
15
Polymerization Preparation
6
Polymerized Gel
7

Base skills

Skill-man limit&cost.png Domain of Wisdom
Base.png
Factory.png
When this Operator is assigned to a Factory, capacity limit +8 and Morale consumed per hour -0.25
Skill-man exp1.png Plan to Victory
Elite 2.png
Factory.png
When this Operator is assigned to a Factory, Battle Record formula related productivity +25%

Operator Modules

Original

Original module.png Original: Pallas's Badge
Module Badge.png
Instructor Guard.png
"Operator Pallas has demonstrated a remarkable aptitude for rallying her fellow Minoan operators.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Guard Operator during field operations to exercise Instructor responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named."

INS-X

INS-X module.png INS-X: "Ούρος"
Ούρος.png
Stage 1
HP +150
ATK +55
Trait improved:
Can attack enemies from range; When attacking enemies not blocked by self, increase ATK to 130%
Stage 2
HP +180
ATK +73
Birth of a Hero improved:
When deployed, all [Minos] Operators gain Vigor effect of +27% ATK when HP is higher than 50%
Stage 3
HP +210
ATK +83
Birth of a Hero improved:
When deployed, all [Minos] Operators gain Vigor effect of +30% ATK when HP is higher than 50%
Module MissionsUnlock conditions
  1. Defeat a total of 50 enemies with Pallas (Pallas cannot be a Support Unit)
  2. Clear Main Story 3-6 with a 3-star rating using a squad of at most 2 units (including Support Units); a non-Support Pallas must be deployed during the operation and only Medic operators are allowed for the remaining units
  • Complete both of Pallas's INS-X Module Missions.
  • Raise Pallas to Elite 2 Level 60.
  • Have at least 100% Trust with Pallas.
Materials
Stage 1Stage 2Stage 3
Module Data Block
4
Bipolar Nanoflake
2
LMD
80K
Module Data Block
4
Data Supplement Stick
60
Crystalline Electronic Unit
3
LMD
100K
Module Data Block
4
Data Supplement Instrument
20
Polymerization Preparation
4
LMD
120K
Description
"Because of these black rocks on my body, I had no choice but to leave my homeland, the place where my ancestors defended generations after generations.
It may have caused lots of pain and suffering, but, looking back, I cannot help but smile.
That said, how am I supposed to live when I have to cut all my ties with Minos and abandon my roots?
I would yet like another taste of the herb cakes from Athenius.
I wish to enjoy the fine wine from Lachedamon.
I want to be able to bring home souvenirs from the Corinia markets again.
I hope I'll yet be able to lay my heart bare to the scholars, spar with the warriors, and negotiate with the merchants there.
I wonder when I will get to enjoy my life so once again?
Mountains of Minos, please allow me to continue my ramblings.
O Almighty Athos, do you nurture your faithful children of Minos still?
I but wish that those faithful believers who drink your springwater yet give to you their praises and offerings.
Hymnoi, my most respected teacher. Are there still those who seek the meaning of life from your embrace?
I know you keep to yourself, but if those who seek your help are true to heart, I ask you to please guide them to the right path.
O Heria, respected and majestic Heria. Are there yet simpletons who attempt to make their way to your summit merely for fame?
Please, let them return home safely after your punishments. They are young and immature. Please do not take away their future for your brief moments of fury.
The lands of Minos. Words cannot describe how beautiful you are, and nothing comes close to your magnificence.
Yet I must say these words and mark them down for prosperity.
These are only words that a Forte, far away from home, still has for comfort. Should these words go unsaid, these woes deep in my heart will endanger even my life.
Please forgive me for resorting to such shallow methods to compose myself.
I will yet wander outside your domain.
It may take several years, perhaps decades.
But I promise you this.
It matters not how long.
I will once again return to your embrace.
This is the truest, most sincere oath that a Minoan can take.
I am certain you can hear me.
This rock, mined in Aegean, yet remains affixed to my hammer.
With it, I will make it through all obstacles in life.
It will bear witness to my faith, hear my odes, and execute these great deeds with me.
After countless trials and tribulations, the melodies of my return shall be sounded.
At that moment in time, it will recant to you these writings of mine at the temple.
I will ever hold out hope that this day will be soon.
–Excerpts from some disorganized scribblings written by Pallas."

INS-Y

INS-Y module.png INS-Y: "Light of Heria"
Light of Heria module.png
Stage 1
ATK +40
ASPD +3
New trait:
Can also be deployed on Ranged tiles
Stage 2
ATK +50
ASPD +4
Goddess' Inspiration improved:
Every hit against an enemy restores 50 HP to Pallas and the Operator on the tile ahead; All [Minos] Operators also recover 25 HP
Stage 3
ATK +60
ASPD +5
Goddess' Inspiration improved:
Every hit against an enemy restores 60 HP to Pallas and the Operator on the tile ahead; All [Minos] Operators also recover 40 HP
Module MissionsUnlock conditions
  1. During battle, have Pallas use Blessing of Heroism a total of 5 times (excluding Support Units)
  2. Clear Main Story 4-3 with a 3-star rating; You must deploy your own Pallas, and only Defender Operators are allowed for the remaining members
  • Complete both of Pallas's INS-Y Module Missions.
  • Raise Pallas to Elite 2 Level 60.
  • Have at least 100% Trust with Pallas.
Materials
Stage 1Stage 2Stage 3
Module Data Block
4
Crystalline Electronic Unit
2
LMD
80K
Module Data Block
4
Data Supplement Stick
60
Bipolar Nanoflake
3
LMD
100K
Module Data Block
4
Data Supplement Instrument
20
D32 Steel
4
LMD
120K
Description
(In the background, desert hills, and the black curtains left over from last year's festival. Hang up two moons.)
(Enter choir from stage left. Chant. Enter the HERO from backstage.)
HERO: My dearest companions! Tonight, in this place, we finally gather.
HERO: We rest our feet on the highest peak of Minos. We stand here and gaze as far as the eye may see, to the land covered by the radiance of the moons. All is our home.
The mountain spring flows forth from here, crosses untold hills, sweeps untold grasslands, and finally flows into the lake of the Aegean Plains, to become one with the blood of us all.
We owe it to our shared language, our shared folksong, our shared beliefs, that we stand here, to expel our common enemy. After tonight, so too will our blood unite.
HERO: Let us drink together from a ladle of this spring water, and as we return in victory, we may then drink together from the mead this spring water creates.
(The HERO, together with every FOLLOWER, imbibes wine. Timmy is still not of age. Please give him ginger ale instead.)
HERO: I imagine we all, when we were born of this land and first opened our eyes, saw that our soil was ravaged by lowly intruders, and that our first wail was mingled with the invaders' satisfied jeers.
We have never seen the great and peaceful days spoken of in the epics, but we've no iota of doubt that this land we call Minos was of much different impression a century ago.
(Performers begin to play here, growing gradually impassioned as the lyrics progress.)
(Choir dances, and pairs off with Originium Arts.)
HERO: Beneath the warm sunshine, the people contested in military fashion, yet did not endanger their lives, but simply tempered their wills and physiques; the crossing of words was not for epithets of hate, but for the pursuit of this land's deepest secrets.
The forests were not places to lay treacherous ambush, for Heria's thickets were of a different image in the verses; the rivers served as more than a channel to break the enemy front, for in them we could bathe and sing loud.
HERO: The rose has need of the thorn's protection, and the beauty of our poems likewise ask for blade and shield to guard them. And we can use their petals to adorn our armor, and see their verses meld with our songs of war.
HERO: Behold, for the moons are at their peak. Our victory in this war is as clear as this night sky. I believe it.
(Turn lighting up to maximum.)
HERO: Warriors, heroes, sharpen your weapons for the very last time.
The withered trees will turn to nourishment that feeds this land, and the ruins of the wild will become as foundations for our rebuilt splendor.
Tonight, we take back our faith, and we take back both the history and future of Minos.
(The HERO raises their sword, and all FOLLOWERS pick up their weapons and line up. Choir chants. Curtains.)
(Pay attention to number of weapons when inventorying props. DO NOT let real weapons get mixed in.)
–From the third act of the Theater of Akroti's "Light of Heria". Pallas performs as the HERO CYPHUS, with a great deal of annotations and notes beside each of her lines.

Changelog