Pallas
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★★★★★★ Pallas
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Priestess Pallas, come from Minos. She's perfectly willing to talk with people, so long as like her, they cherish benevolence, and possess inextinguishable passion. | |||||||
Position | Melee | |||||||
Tags | DPS, Support | |||||||
Trait | Can attack enemies from range; When attacking enemies not blocked by self, increase ATK to 120% | |||||||
Availability | Headhunting |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Stats
Range
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Attributes
MAX | MAX | MAX | |||
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HP | 794 | 1088 | 1413 | 1963 | +300 |
ATK | 302 | 432 | 577 | 687 | +30 |
DEF | 213 | 301 | 382 | 455 | – |
RES | 0 | N/A | |||
Redeployment time | 70 seconds | ||||
DP cost | 15 | 17 | |||
Block count | 2 | ||||
Attack interval | 1.05 seconds |
Potential
DP cost -1 | |
Redeployment time -4 seconds | |
ATK +25 | |
Improves Goddess' Inspiration | |
DP cost -1 | |
Total Cost | |
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OR |
Promotion
Elite 1 |
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Prerequisites |
Raise Pallas to Level 50. |
Elite 2 |
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Prerequisites |
Raise Pallas to Elite 1 Level 80. |
Talents
Birth of a Hero | |
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When deployed, all "Minoan" Operators gain Vigor effect of +15% ATK when HP is higher than 80% | |
When deployed, all "Minoan" Operators gain Vigor effect of +25% ATK when HP is higher than 80% |
Goddess' Inspiration | |
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Every hit against an enemy restores 40 HP to Pallas and the Operator on the tile ahead | |
Every hit against an enemy restores 45 (+5) HP to Pallas and the Operator on the tile ahead | |
Additional information | |
The HP restoration can still heal Pallas herself when she becomes unable to be healed and still applies when she and the Operator ahead of her, if one is present, has full HP. |
Skills
Strikes of Victory Offensive Recovery Auto |
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Level | Effect | |||
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The next attack deals 110% of ATK as Physical damage and attacks twice consecutively | 0 | 4 | – | |
The next attack deals 115% of ATK as Physical damage and attacks twice consecutively | 0 | 4 | – | |
The next attack deals 120% of ATK as Physical damage and attacks twice consecutively | 0 | 4 | – | |
The next attack deals 125% of ATK as Physical damage and attacks twice consecutively | 0 | 3 | – | |
The next attack deals 130% of ATK as Physical damage and attacks twice consecutively | 0 | 3 | – | |
The next attack deals 135% of ATK as Physical damage and attacks twice consecutively | 0 | 3 | – | |
The next attack deals 145% of ATK as Physical damage and attacks twice consecutively | 0 | 3 | – | |
The next attack deals 155% of ATK as Physical damage and attacks twice consecutively | 0 | 3 | – | |
The next attack deals 165% of ATK as Physical damage and attacks twice consecutively | 0 | 3 | – | |
The next attack deals 175% of ATK as Physical damage and attacks twice consecutively | 0 | 2 | – |
Whip of Conviction Auto Recovery Manual 20 ~ 25 seconds |
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Level | Effect | |||
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Attack Range +1 tile, ATK +20% and every attack has 50% chance to Stun the target for 0.2 seconds | 0 | 35 | 20s | |
Attack Range +1 tile, ATK +25% and every attack has 50% chance to Stun the target for 0.2 seconds | 0 | 34 | 20s | |
Attack Range +1 tile, ATK +30% and every attack has 50% chance to Stun the target for 0.2 seconds | 0 | 33 | 20s | |
Attack Range +1 tile, ATK +35% and every attack has 60% chance to Stun the target for 0.2 seconds | 5 | 32 | 20s | |
Attack Range +1 tile, ATK +40% and every attack has 60% chance to Stun the target for 0.2 seconds | 5 | 31 | 20s | |
Attack Range +1 tile, ATK +45% and every attack has 60% chance to Stun the target for 0.2 seconds | 5 | 30 | 20s | |
Attack Range +1 tile, ATK +50% and every attack has 70% chance to Stun the target for 0.2 seconds | 10 | 29 | 22s | |
Attack Range +1 tile, ATK +60% and every attack has 70% chance to Stun the target for 0.2 seconds | 10 | 28 | 22s | |
Attack Range +1 tile, ATK +70% and every attack has 80% chance to Stun the target for 0.2 seconds | 10 | 27 | 22s | |
Attack Range +1 tile, ATK +80% and every attack has 85% chance to Stun the target for 0.2 seconds | 10 | 25 | 25s |
Blessing of Heroism Auto Recovery Manual 30 seconds |
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Level | Effect | |||
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ATK +40% and attacks two additional targets. If there is an allied melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +30% ATK when HP is above 80%, DEF +15%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead) | 20 | 60 | 30s | |
ATK +45% and attacks two additional targets. If there is an allied melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +30% ATK when HP is above 80%, DEF +15%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead) | 20 | 60 | 30s | |
ATK +50% and attacks two additional targets. If there is an allied melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +30% ATK when HP is above 80%, DEF +15%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead) | 20 | 60 | 30s | |
ATK +55% and attacks two additional targets. If there is an allied melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +35% ATK when HP is above 80%, DEF +20%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead) | 25 | 55 | 30s | |
ATK +60% and attacks two additional targets. If there is an allied melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +35% ATK when HP is above 80%, DEF +20%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead) | 25 | 55 | 30s | |
ATK +65% and attacks two additional targets. If there is an allied melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +35% ATK when HP is above 80%, DEF +20%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead) | 25 | 55 | 30s | |
ATK +70% and attacks two additional targets. If there is an allied melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +40% ATK when HP is above 80%, DEF +25%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead) | 30 | 50 | 30s | |
ATK +80% and attacks two additional targets. If there is an allied melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +45% ATK when HP is above 80%, DEF +30%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead) | 30 | 50 | 30s | |
ATK +90% and attacks two additional targets. If there is an allied melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +45% ATK when HP is above 80%, DEF +30%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead) | 35 | 50 | 30s | |
ATK +100% and attacks two additional targets. If there is an allied melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +50% ATK when HP is above 80%, DEF +35%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead) | 35 | 50 | 30s |
Skill upgrades
Base skills
Domain of Wisdom | ||
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When this Operator is assigned to a Factory, capacity limit +8 and Morale consumed per hour -0.25 |
Plan to Victory | ||
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When this Operator is assigned to a Factory, Battle Record formula related productivity +25% |
Operator Modules
Original
Original: Pallas's Badge | |
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"Operator Pallas has demonstrated a remarkable aptitude for rallying her fellow Minoan operators. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Guard Operator during field operations to exercise Instructor responsibilities. In witness whereof, This badge is hereby conferred upon the above named." |
INS-X
INS-X: "Ούρος" | |||
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HP +150 ATK +55 |
Trait improved: Can attack enemies from range; When attacking enemies not blocked by self, increase ATK to 130% | ||
HP +180 ATK +73 |
Birth of a Hero improved: When deployed, all [Minos] Operators gain Vigor effect of +27% ATK when HP is higher than 50% | ||
HP +210 ATK +83 |
Birth of a Hero improved: When deployed, all [Minos] Operators gain Vigor effect of +30% ATK when HP is higher than 50% |
Module Missions | Unlock conditions |
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Materials | |||||||||||||
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Description |
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"Because of these black rocks on my body, I had no choice but to leave my homeland, the place where my ancestors defended generations after generations. It may have caused lots of pain and suffering, but, looking back, I cannot help but smile. That said, how am I supposed to live when I have to cut all my ties with Minos and abandon my roots? I would yet like another taste of the herb cakes from Athenius. I wish to enjoy the fine wine from Lachedamon. I want to be able to bring home souvenirs from the Corinia markets again. I hope I'll yet be able to lay my heart bare to the scholars, spar with the warriors, and negotiate with the merchants there. I wonder when I will get to enjoy my life so once again? Mountains of Minos, please allow me to continue my ramblings. O Almighty Athos, do you nurture your faithful children of Minos still? I but wish that those faithful believers who drink your springwater yet give to you their praises and offerings. Hymnoi, my most respected teacher. Are there still those who seek the meaning of life from your embrace? I know you keep to yourself, but if those who seek your help are true to heart, I ask you to please guide them to the right path. O Heria, respected and majestic Heria. Are there yet simpletons who attempt to make their way to your summit merely for fame? Please, let them return home safely after your punishments. They are young and immature. Please do not take away their future for your brief moments of fury. The lands of Minos. Words cannot describe how beautiful you are, and nothing comes close to your magnificence. Yet I must say these words and mark them down for prosperity. These are only words that a Forte, far away from home, still has for comfort. Should these words go unsaid, these woes deep in my heart will endanger even my life. Please forgive me for resorting to such shallow methods to compose myself. I will yet wander outside your domain. It may take several years, perhaps decades. But I promise you this. It matters not how long. I will once again return to your embrace. This is the truest, most sincere oath that a Minoan can take. I am certain you can hear me. This rock, mined in Aegean, yet remains affixed to my hammer. With it, I will make it through all obstacles in life. It will bear witness to my faith, hear my odes, and execute these great deeds with me. After countless trials and tribulations, the melodies of my return shall be sounded. At that moment in time, it will recant to you these writings of mine at the temple. I will ever hold out hope that this day will be soon. –Excerpts from some disorganized scribblings written by Pallas." |
INS-Y
INS-Y: "Light of Heria" | |||
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ATK +40 ASPD +3 |
New trait: Can also be deployed on Ranged tiles | ||
ATK +50 ASPD +4 |
Goddess' Inspiration improved: Every hit against an enemy restores 50 HP to Pallas and the Operator on the tile ahead; All [Minos] Operators also recover 25 HP | ||
ATK +60 ASPD +5 |
Goddess' Inspiration improved: Every hit against an enemy restores 60 HP to Pallas and the Operator on the tile ahead; All [Minos] Operators also recover 40 HP |
Module Missions | Unlock conditions |
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Materials | |||||||||||||
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Description |
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(In the background, desert hills, and the black curtains left over from last year's festival. Hang up two moons.) (Enter choir from stage left. Chant. Enter the HERO from backstage.) HERO: My dearest companions! Tonight, in this place, we finally gather. HERO: We rest our feet on the highest peak of Minos. We stand here and gaze as far as the eye may see, to the land covered by the radiance of the moons. All is our home. The mountain spring flows forth from here, crosses untold hills, sweeps untold grasslands, and finally flows into the lake of the Aegean Plains, to become one with the blood of us all. We owe it to our shared language, our shared folksong, our shared beliefs, that we stand here, to expel our common enemy. After tonight, so too will our blood unite. HERO: Let us drink together from a ladle of this spring water, and as we return in victory, we may then drink together from the mead this spring water creates. (The HERO, together with every FOLLOWER, imbibes wine. Timmy is still not of age. Please give him ginger ale instead.) HERO: I imagine we all, when we were born of this land and first opened our eyes, saw that our soil was ravaged by lowly intruders, and that our first wail was mingled with the invaders' satisfied jeers. We have never seen the great and peaceful days spoken of in the epics, but we've no iota of doubt that this land we call Minos was of much different impression a century ago. (Performers begin to play here, growing gradually impassioned as the lyrics progress.) (Choir dances, and pairs off with Originium Arts.) HERO: Beneath the warm sunshine, the people contested in military fashion, yet did not endanger their lives, but simply tempered their wills and physiques; the crossing of words was not for epithets of hate, but for the pursuit of this land's deepest secrets. The forests were not places to lay treacherous ambush, for Heria's thickets were of a different image in the verses; the rivers served as more than a channel to break the enemy front, for in them we could bathe and sing loud. HERO: The rose has need of the thorn's protection, and the beauty of our poems likewise ask for blade and shield to guard them. And we can use their petals to adorn our armor, and see their verses meld with our songs of war. HERO: Behold, for the moons are at their peak. Our victory in this war is as clear as this night sky. I believe it. (Turn lighting up to maximum.) HERO: Warriors, heroes, sharpen your weapons for the very last time. The withered trees will turn to nourishment that feeds this land, and the ruins of the wild will become as foundations for our rebuilt splendor. Tonight, we take back our faith, and we take back both the history and future of Minos. (The HERO raises their sword, and all FOLLOWERS pick up their weapons and line up. Choir chants. Curtains.) (Pay attention to number of weapons when inventorying props. DO NOT let real weapons get mixed in.) –From the third act of the Theater of Akroti's "Light of Heria". Pallas performs as the HERO CYPHUS, with a great deal of annotations and notes beside each of her lines. |
Changelog
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