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Kestrel

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Tribal warrior Kestrel, out to protect everything and everyone she holds dear.
Her murky vengeance is all behind her now. To staunchly protect is the true path.
Class Vanguard.png Vanguard
Branch Pioneer Vanguard.png Pioneer
Faction Sargon.png Sargon
Position Melee
Tags DP-Recovery DPS
Trait Blocks 2 enemies
How to obtain
Tales Within the Sand (Expansional Rewards)
Kestrel
Base
Elite 2
Kestrel.png
Kestrel Elite 2.png
Based on
Common kestrel (Falco tinnunculus)
Internal name
char_4023_rfalcn
In Other Languages
Simplified Chinese
红隼
Traditional Chinese
紅隼
Japanese
ケストレル
Korean
케스트럴
Character Information
File no.
SG12
Illustrator
釜飯轟々丸
Character Voices
Japanese
Toa Yukinari
Chinese
Tang Yajing
English
Zehra Fazal
Korean
Bi Ju-eon
Basic Info
Gender
Female
Combat Experience
20 years
Place of Birth
Date of Birth
Reported as Unknown
Race
Height
170 cm
Infection Status
Confirmed Infected by medical examination
Physical Exam
Physical Strength
Standard
Mobility
Normal
Endurance
Excellent
Tactical Acumen
Normal
Combat Skill
Standard
Originium Arts Assimilation
Standard

Kestrel is a 5★ Sargonian Pioneer Vanguard Operator in Arknights, introduced alongside Tales Within the Sand.

Stats[edit]

Range

    

Attributes

Base.png Elite 1.png Elite 2.png Trust.png
HP.png HP 730 1001 10011372 13721960
ATK.png ATK 208 307 307421 421514 +50
DEF.png DEF 138 207 207273 273342 +20
RES.png RES 0 0 0
RDP.png Redeployment Time 70 seconds
COST.png DP Cost 11 / 13
BLOCK.png Block 2
ASPD.png Attack Interval 1.05 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -4 seconds
Potential 4.png
ATK +24
Potential 5.png
Improves Brutal Blows
Potential 6.png
DP cost -1
Total Cost
Kestrel's Token.png
5
OR
Epic Vanguard Token.png
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New talent: Brutal Blows.
  • New skill: Drunken Bladedance.

Raise Kestrel to Level 50.
LMD.png
20K
Vanguard Chip.png
4
Orirock Cube.png
7
Oriron.png
3
Elite 2.png Elite 2
  • Maximum attributes increased.
  • New talent: A Matter of Habit.
  • Brutal Blows improved.
  • Operator Modules available.

Raise Kestrel to Elite 1 Level 70.
LMD.png
120K
Vanguard Dualchip.png
3
Refined Solvent.png
7
Polyester Pack.png
18

Talents[edit]

Brutal Blows
Elite 1
Has a 15% chance to increase ATK to 140%
Elite 1
Potential 5
Has a 17% (+2%) chance to increase ATK to 140%
Elite 2
Has a 20% chance to increase ATK to 140%
Elite 2
Potential 5
Has a 22% (+2%) chance to increase ATK to 140%

A Matter of Habit
Elite 2
In [Tales Within the Sand], whenever a skill is activated, all resources carried by this unit will be sent to the backpack

Skills[edit]

Skill-C3.png
Charge γ
Auto RecoveryAuto
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
Instantly gains 12 Deployment Points. 10 44

Rank 2.png
Instantly gains 12 Deployment Points. 10 43

Rank 3.png
Instantly gains 12 Deployment Points. 12 42

Rank 4.png
Instantly gains 12 Deployment Points. 12 41

Rank 5.png
Instantly gains 12 Deployment Points. 12 40

Rank 6.png
Instantly gains 12 Deployment Points. 12 39

Rank 7.png
Instantly gains 12 Deployment Points. 14 38

Rank 8.png
Instantly gains 12 Deployment Points. 16 37

Rank 9.png
Instantly gains 12 Deployment Points. 18 36

Rank 10.png
Instantly gains 12 Deployment Points. 20 35

Skill-Kestrel2.png
Drunken Bladedance
Auto RecoveryManual15 seconds
Lv. Description SP init.png SP cost.png Duration.png

Rank 1.png
Gradually gains 9 DP over the skill duration; ATK +4%, ASPD +10, and Talent 1 activation chance increases to 1.3 times 5 30 15

Rank 2.png
Gradually gains 9 DP over the skill duration; ATK +8%, ASPD +10, and Talent 1 activation chance increases to 1.3 times 6 30 15

Rank 3.png
Gradually gains 9 DP over the skill duration; ATK +12%, ASPD +10, and Talent 1 activation chance increases to 1.3 times 7 30 15

Rank 4.png
Gradually gains 10 DP over the skill duration; ATK +16%, ASPD +20, and Talent 1 activation chance increases to 1.6 times 8 30 15

Rank 5.png
Gradually gains 10 DP over the skill duration; ATK +20%, ASPD +20, and Talent 1 activation chance increases to 1.6 times 9 30 15

Rank 6.png
Gradually gains 10 DP over the skill duration; ATK +24%, ASPD +20, and Talent 1 activation chance increases to 1.6 times 10 30 15

Rank 7.png
Gradually gains 11 DP over the skill duration; ATK +28%, ASPD +30, and Talent 1 activation chance increases to 1.9 times 12 30 15

Rank 8.png
Gradually gains 11 DP over the skill duration; ATK +32%, ASPD +30, and Talent 1 activation chance increases to 2.1 times 13 30 15

Rank 9.png
Gradually gains 11 DP over the skill duration; ATK +36%, ASPD +30, and Talent 1 activation chance increases to 2.3 times 14 30 15

Rank 10.png
Gradually gains 12 DP over the skill duration; ATK +40%, ASPD +40, and Talent 1 activation chance increases to 2.5 times 15 30 15

Skill upgrades

Rank 2.png
Skill Summary Volume 1.png
4
Rank 3.png
Skill Summary Volume 1.png
4
Ester.png
7
Rank 4.png
Skill Summary Volume 2.png
6
Oriron.png
3
Rank 5.png
Skill Summary Volume 2.png
6
Polyketon.png
4
Rank 6.png
Skill Summary Volume 2.png
6
Manganese Ore.png
4
Rank 7.png
Skill Summary Volume 3.png
6
Grindstone.png
3
Incandescent Alloy.png
2
Rank 8.png
Charge γ
Skill Summary Volume 3.png
5
Solidified Fiber Board.png
3
Aggregate Cyclicene.png
2
Drunken Sword Dance
Skill Summary Volume 3.png
5
Keton Colloid.png
3
Integrated Device.png
2
Rank 9.png
Charge γ
Skill Summary Volume 3.png
6
Orirock Concentration.png
3
Keton Colloid.png
5
Drunken Sword Dance
Skill Summary Volume 3.png
6
Refined Solvent.png
3
Crystalline Circuit.png
5
Rank 10.png
Charge γ
Skill Summary Volume 3.png
10
D32 Steel.png
4
Polymerized Gel.png
4
Drunken Sword Dance
Skill Summary Volume 3.png
10
Crystalline Electronic Unit.png
4
Orirock Concentration.png
3

Operator Modules[edit]

Original module.png Original: Kestrel's Badge
Module Badge.png
Pioneer Vanguard.png

Operator Kestrel has demonstrated a remarkable aptitude for preemptive penetration of the battlefield situation and active offense so as to secure leeway for deployment.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Vanguard Operator during field operations to exercise Pioneer responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
SOL-Y module.png SOL-Y: Intimidator
Intimidator.png
Stage 1
Attributes increased: HP +150, ATK +14, DEF +12
New trait:
The first Deployment Cost -4
Stage 2
Attributes increased: HP +170, ATK +24, DEF +18
A Matter of Habit improved:
In [Tales Within the Sand], SP recovery rate of this unit +0.2/s; Whenever a skill is activated, all resources carried by this unit will be sent to the backpack
Stage 3
Attributes increased: HP +180, ATK +30, DEF +20
A Matter of Habit improved:
In [Tales Within the Sand], SP recovery rate of this unit +0.3/s; Whenever a skill is activated, all resources carried by this unit will be sent to the backpack
Module Missions
  1. Complete a total of 5 battles; You must deploy your own Kestrel, and use Drunken Bladedance at least 2 times in each battle
  2. Clear Main Theme 11-18 with a 3-star rating under Standard Environment; You must deploy your own Kestrel, Kestrel must be the first deployed, and Kestrel cannot retreat or be defeated for the entire stage
PrerequisitesStage 1
  • Complete both of Kestrel's SOL-Y Module Missions.
  • Raise Kestrel to Elite 2 Level 50.
Module Data Block.png
2
Grindstone Pentahydrate.png
3
LMD.png
40K
Stage 2Have at least 50% Trust with Kestrel.
Module Data Block.png
2
Data Supplement Stick.png
20
Orirock Concentration.png
4
LMD.png
50K
Stage 3Have at least 100% Trust with Kestrel.
Module Data Block.png
2
Data Supplement Instrument.png
8
Optimized Device.png
5
LMD.png
60K
Description
Making distance from a ruin they personally set alight, Kestrel takes her group back to their initial gathering point. The fire rages on, and even when the skies open up, the rain can't even touch the flames before it steams away midair, leaving only the sound of crackling.
Breaking the silence, someone asks Kestrel. "Boss, how many did you kill today?"
"Can't remember."
"Who would remember after the heat of battle how many they killed, youngster?" a weary voice adds. "To survive is already a job well done."
Kestrel lets the topic lapse, but that twisted face comes to mind. The one of an "old acquaintance" scared shitless. The one she closed in on with every step. The one with no alternative but to jump from the roof. The one who left her only that face, one moment before melting into the sea of flames.
She knew who that was. The assassin who murdered her friend.
"Still, this victory's worth celebrating. Today, we wiped out a few more of the killers who slaughtered our people." Kestrel comes to a stop, looks back, sees the descendants she's brought along. The distant flames flicker in her eyes.
They raise a cheer, but Kestrel doesn't smile.
"So how many killers to go?" asks again the one who broke the silence.
Kestrel gazes over. It's a girl, still young. If the tribe still was, she would never be part of these fighters. She would be living her youth, a bright one, a happy one.
Oh. That's right. She doesn't even have a "tooth mark".
"You showed a great display today. I've now decided you should be rewarded with a "tooth mark." Kestrel fails to directly answer the girl's question. "While we return, you can think about what style of mark you'd like."
"Really?"
A feeling hits Kestrel. She's had this conversation. She was the girl before her. She, the girl, before the tribe's chief, the one who raised her—the one who was dearest to her, the one who outlined, over her left shoulder, the very first band of her "tooth mark".
Kestrel can't help but hug that shoulder tight, the warm memory almost abating the cold rainy eve, but it's only a moment before she comes to. For they, stood in the rain, are waiting for her.
"Really—now let's get back to the gathering point quick. I'll find the box, and then you'll be able to choose."
The group begins to slowly move, their figures gradually melting into the dark of night, never to be seen again.

Base skills[edit]

Skill-ctrl leader.png
Base.png
Control Center.png
When this Operator is assigned to the Control Center, all Operators in Dormitories recover +0.05 Morale per hour (strongest effect of the same type applies)
Skill-ctrl cost.png
Elite 2.png
Control Center.png
When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.

Changelog[edit]

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