Whislash

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Instructor GuardKazimierz
Guard.png
Instructor Guard.png
Kazimierz
Whislash icon.png
Whislash Elite 2 icon.png
Whislash Skin 1 icon.png
Former competitive Kazimierz Knight, Whislash. Stubborn, yet oh so sweet.
Watch yourself. She puts a lot into being top of the family.
Position Melee
Tags DPS, Support
Trait Can attack enemies from range; When attacking enemies not blocked by self, increase ATK to 120%
Availability Maria Nearl (Offsite Match Venue); Record Restoration

Stats

Range

  

Attributes

Base.png Base.png MAX Elite 1.png MAX Elite 2.png MAX Trust.png
HP.png HP 781 1071 1391 1932
ATK.png ATK 283 405 541 645 +30
DEF.png DEF 197 278 352 420 +40
RES.png RES 0 N/A
RDP.png Redeployment time 80 seconds
COST.png DP cost 16 18
BLOCK.png Block count 2
ASPD.png Attack interval 1.05 seconds

Potential

Potential 2.png
DP cost -1
Potential 3.png
Redeployment time -10 seconds
Potential 4.png
DP cost -1
Potential 5.png
Improves Rebuke
Potential 6.png
DP cost -1
Total Cost
Whislash's Token
5
OR
Epic Guard Token
20

Promotion

Elite 1.png Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Whip Sword.
  • Rebuke improved.
Prerequisites
Raise Whislash to Level 50.
LMD
20K
Guard Chip
4
Orirock Cube
6
Polyketon
3
Elite 2.png Elite 2
Prerequisites
Raise Whislash to Elite 1 Level 70.
LMD
120K
Guard Dualchip
3
Keton Colloid
7
Coagulating Gel
12

Talent

Rebuke
Base.png When deployed, all Melee allies with 3 or more Block gain +2 ASPD and +4% DEF
Base.pngPotential 5.png When deployed, all Melee allies with 3 or more Block gain +4 (+2) ASPD and +6% (+2%) DEF
Elite 1.png When deployed, all Melee allies with 3 or more Block gain +4 ASPD and +8% DEF
Elite 1.pngPotential 5.png When deployed, all Melee allies with 3 or more Block gain +6 (+2) ASPD and +10% (+2%) DEF
Elite 2.png When deployed, all Melee allies with 3 or more Block gain +6 ASPD and +12% DEF
Elite 2.pngPotential 5.png When deployed, all Melee allies with 3 or more Block gain +8 (+2) ASPD and +14% (+2%) DEF

Skills

Skill-Whislash1.png
Motivational Skills
Auto Recovery
Manual
15 ~ 20 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
Talent effect increases to 2.1× and Melee Operators with less than 3 Block gain half the effect 0 40 15s
Rank 2.png
Talent effect increases to 2.2× and Melee Operators with less than 3 Block gain half the effect 0 39 15s
Rank 3.png
Talent effect increases to 2.3× and Melee Operators with less than 3 Block gain half the effect 0 38 15s
Rank 4.png
Talent effect increases to 2.4× and Melee Operators with less than 3 Block gain half the effect 0 37 16s
Rank 5.png
Talent effect increases to 2.5× and Melee Operators with less than 3 Block gain half the effect 0 36 16s
Rank 6.png
Talent effect increases to 2.6× and Melee Operators with less than 3 Block gain half the effect 0 35 16s
Rank 7.png
Talent effect increases to 2.7× and Melee Operators with less than 3 Block gain half the effect 0 34 17s
Rank 8.png
Talent effect increases to 2.8× and Melee Operators with less than 3 Block gain half the effect 0 33 18s
Rank 9.png
Talent effect increases to 2.9× and Melee Operators with less than 3 Block gain half the effect 0 32 19s
Rank 10.png
Talent effect increases to 3× and Melee Operators with less than 3 Block gain half the effect 0 30 20s
Skill-Whislash2.png
Whip Sword
Auto Recovery
Manual
20 ~ 25 seconds
Level Effect Initial SP SP cost Duration
Rank 1.png
Talent effect increases to 1.1×, ATK +25%, attack range +1 tiles, Block +1, and attack all blocked targets 20 70 20s
Rank 2.png
Talent effect increases to 1.2×, ATK +25%, attack range +1 tiles, Block +1, and attack all blocked targets 20 69 20s
Rank 3.png
Talent effect increases to 1.3×, ATK +25%, attack range +1 tiles, Block +1, and attack all blocked targets 20 68 20s
Rank 4.png
Talent effect increases to 1.4×, ATK +30%, attack range +1 tiles, Block +1, and attack all blocked targets 20 67 21s
Rank 5.png
Talent effect increases to 1.5×, ATK +30%, attack range +1 tiles, Block +1, and attack all blocked targets 20 66 21s
Rank 6.png
Talent effect increases to 1.6×, ATK +30%, attack range +1 tiles, Block +1, and attack all blocked targets 20 65 21s
Rank 7.png
Talent effect increases to 1.7×, ATK +35%, attack range +1 tiles, Block +1, and attack all blocked targets 20 64 22s
Rank 8.png
Talent effect increases to 1.8×, ATK +40%, attack range +1 tiles, Block +1, and attack all blocked targets 20 63 23s
Rank 9.png
Talent effect increases to 1.9×, ATK +50%, attack range +1 tiles, Block +1, and attack all blocked targets 20 62 24s
Rank 10.png
Talent effect increases to 2×, ATK +60%, attack range +1 tiles, Block +1, and attack all blocked targets 20 60 25s
Addendum
Contrary to the wording, Whislash does not need to block the enemies for her attacks with Whip Sword to hit them. Rather, Whislash's attacks hit multiple targets within range equal to her block count.

Skill upgrades

Rank 2.png
Skill Summary - 1
4
Rank 3.png
Skill Summary - 1
4
Oriron Shard
5
Rank 4.png
Skill Summary - 2
6
Polyester
3
Rank 5.png
Skill Summary - 2
6
Device
3
Rank 6.png
Skill Summary - 2
6
Manganese Ore
4
Rank 7.png
Skill Summary - 3
6
Oriron Cluster
2
Grindstone
3
Rank 8.png
Motivational Skills
Skill Summary - 3
5
RMA70-24
2
Manganese Ore
3
Whip Sword
Skill Summary - 3
5
Polymerized Gel
3
Orirock Cluster
6
Rank 9.png
Motivational Skills
Skill Summary - 3
6
Oriron Block
3
Incandescent Alloy Block
5
Whip Sword
Skill Summary - 3
6
Optimized Device
2
Oriron Block
5
Rank 10.png
Motivational Skills
Skill Summary - 3
10
D32 Steel
4
Optimized Device
3
Whip Sword
Skill Summary - 3
10
Polymerization Preparation
4
Manganese Trihydrate
4

Base skills

Skill-train guard1.png Guard Expert α
Base.png
Training Room.png
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Skill-train all.png Drillmaster
Elite 2.png
Training Room.png
When this Operator is assigned to be the Trainer in the Training Room, Operators' Specialization training speed +25%

Operator Modules

Original

Original module.png Original: Whislash's Badge
Module Badge.png
Instructor Guard.png
"Operator Whislash has demonstrated a remarkable aptitude in rallying operators to intercept large groups of hostiles.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Guard Operator during field operations to exercise Instructor responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named."

INS-X

INS-X module.png INS-X: Whipsword Wire.L
Whipsword Wire.L.png
Stage 1
ATK +35
DEF +35
Trait improved:
Can attack enemies from range; When attacking enemies not blocked by self, increase ATK to 130%
Stage 2
ATK +47
DEF +47
New talent: Vision of Unity
On deployment, all Melee allies with 3 or more Block gain 1 Physical Shield
Stage 3
ATK +52
DEF +52
Vision of Unity improved:
On deployment, all Melee allies with 3 or more Block gain 1 Physical Shield; [Kazimierz] Operators gain 1 additional stack
Module MissionsUnlock conditions
  1. Defeat a total of 50 enemies with Whislash (Whislash cannot be a Support Unit)
  2. Clear Main Story S3-6 with a 3-star rating; a non-Support Whislash must be deployed during the operation and only Defender operators are allowed for the remaining units
  • Complete both of Whislash's INS-X Module Missions.
  • Raise Whislash to Elite 2 Level 50.
  • Have at least 100% Trust with Whislash.
Materials
Stage 1Stage 2Stage 3
Module Data Block
2
Polyester Lump
3
LMD
40K
Module Data Block
2
Data Supplement Stick
20
Keton Colloid
4
LMD
50K
Module Data Block
2
Data Supplement Instrument
8
Oriron Block
5
LMD
60K
Description
"Even before the match, Zofia knew that she had a long way to go if she were to defeat the Fissure Knight, but it wasn't until she actually had to fight the Fissure Knight that she knew how fatal the gap between them was.
She heard that her opponent had staff who reviewed all of her previous matches and had been trained by coaches bearing the same weapon and comparable stature to her. In effect, her opponent already knows her like the back of his own hand.
She had also heard that the Fissure's armor was forged specifically to take on her weapon of choice in battle. Not only does this armor make it difficult for her to get a good grasp with her whislash, any attack she manages to land isn't going to hurt her opponent in any way.
On the other hand, the blades yielded by her opponent have both been treated to give them fine cutting abilities.
She used to think these were just rumors. Alas, it all turned out to be true.
Zofia is starting to get discouraged. After all, her last few matches have all resulted in her defeat.
How many companies are there sponsoring Fissure? Are there really tens of thousands of people racking their brains together just to figure out how to take on the Whislash Knight?
She needs to find a way to get herself out of this, lest she gets defeated yet again.
Did Nearl use to fight all by herself as she is doing now?
Did she waver and hesitate when she found herself at a disadvantage?
She knows the answer, and she also knows very well that she is not Nearl.
When her techniques, weapons, and armor are unable to give her any advantages, the only things she has to rely on are the same things that led Nearl to victory.
Conviction and determination.
She starts switching up her attack patterns, even using techniques that she has not yet completely mastered.
She's relying more on her blade than her whislash to attack.
Now, Zofia the Whislash has a clear objective:
She must confuse her opponent.
She must wait for her opponent to become distracted for even a second.
She must snatch his weapon away with her whislash.
And before its threads snap, she must strike her opponent down!"

Changelog

Notes

  1. Estimation based on Nearl's age as ~25, her years of combat experience as 4, Blemishine's possible minimum age to participate the Major as ≈18, and MN-1 Before where she states she is 5 years older then Blemishine.