Blitz
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- Main article: Blitz (Rainbow Six Wiki)
★★★★★ Blitz
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Blitz, a member of Team Rainbow, wields a charged-and-ready tactical shield. Considering how most enemies we deal with have eyes, a blinded enemy is the best enemy. | |||||||
Position | Melee | |||||||
Tags | Defense, DPS | |||||||
Trait | Blocks 3 enemies and attacks from long range. | |||||||
Availability | Headhunting (Crossover limited) |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
The name of Blitz's SPT-X Operator Module is a tentative translation which may not represent the official English localization and will be updated when the Module is released in the Global server of Arknights. |
Stats
Range
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Attributes
MAX | MAX | MAX | |||
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HP | 1296 | 1728 | 2305 | 3213 | – |
ATK | 230 | 295 | 369 | 445 | +45 |
DEF | 243 | 364 | 493 | 676 | +45 |
RES | 0 | N/A | |||
Redeployment time | 70 seconds | ||||
DP cost | 18 | 20 | 22 | ||
Block count | 3 | ||||
Attack interval | 1.2 seconds |
Potential
DP cost -1 | |
Redeployment time -4 seconds | |
ATK +25 | |
Improves Shielded Shooting | |
DP cost -1 | |
Total Cost | |
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OR |
Promotion
Elite 1 |
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Prerequisites |
Raise Blitz to Level 50. |
Elite 2 |
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Prerequisites |
Raise Blitz to Elite 1 Level 70. |
Talents
Shielded Shooting | |
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Prioritize Stunned enemies; Increase ATK to 130% when attacking Stunned enemies | |
Prioritize Stunned enemies; Increase ATK to 135% (+5%) when attacking Stunned enemies | |
Prioritize Stunned enemies; Increase ATK to 160% when attacking Stunned enemies | |
Prioritize Stunned enemies; Increase ATK to 165% (+5%) when attacking Stunned enemies |
Bunker Defense | |
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When there is a High Ground tile beside or behind this operator, gain 25% chance to shrug off physical damage |
Skills
Flash Shield Auto Recovery Manual |
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Level | Effect | |||
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Stun all enemies ahead and disable their special abilities for 2.5 seconds; Can only be used 4 times every deployment | 5 | 24 | – | |
Stun all enemies ahead and disable their special abilities for 2.5 seconds; Can only be used 4 times every deployment | 5 | 23 | – | |
Stun all enemies ahead and disable their special abilities for 2.5 seconds; Can only be used 4 times every deployment | 5 | 22 | – | |
Stun all enemies ahead and disable their special abilities for 3 seconds; Can only be used 4 times every deployment | 5 | 21 | – | |
Stun all enemies ahead and disable their special abilities for 3 seconds; Can only be used 4 times every deployment | 5 | 20 | – | |
Stun all enemies ahead and disable their special abilities for 3 seconds; Can only be used 4 times every deployment | 5 | 19 | – | |
Stun all enemies ahead and disable their special abilities for 3.5 seconds; Can only be used 4 times every deployment | 10 | 18 | – | |
Stun all enemies ahead and disable their special abilities for 3.8 seconds; Can only be used 4 times every deployment | 11 | 17 | – | |
Stun all enemies ahead and disable their special abilities for 4.1 seconds; Can only be used 4 times every deployment | 12 | 16 | – | |
Stun all enemies ahead and disable their special abilities for 4.5 seconds; Can only be used 4 times every deployment | 15 | 15 | – |
Shield Bash Auto Recovery Manual 5 ~ 7 seconds |
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Level | Effect | |||
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Attacks all blocked enemies once, dealing 125% ATK as Physical damage and Stunning them for 5 seconds. ASPD +200 and Talent 1 effect increases to 1.2 times | 10 | 45 | 5s | |
Attacks all blocked enemies once, dealing 130% ATK as Physical damage and Stunning them for 5 seconds. ASPD +200 and Talent 1 effect increases to 1.2 times | 10 | 45 | 5s | |
Attacks all blocked enemies once, dealing 135% ATK as Physical damage and Stunning them for 5 seconds. ASPD +200 and Talent 1 effect increases to 1.2 times | 10 | 45 | 5s | |
Attacks all blocked enemies once, dealing 140% ATK as Physical damage and Stunning them for 5 seconds. ASPD +200 and Talent 1 effect increases to 1.3 times | 10 | 42 | 5s | |
Attacks all blocked enemies once, dealing 150% ATK as Physical damage and Stunning them for 5 seconds. ASPD +200 and Talent 1 effect increases to 1.3 times | 10 | 42 | 5s | |
Attacks all blocked enemies once, dealing 160% ATK as Physical damage and Stunning them for 5 seconds. ASPD +200 and Talent 1 effect increases to 1.3 times | 10 | 42 | 5s | |
Attacks all blocked enemies once, dealing 170% ATK as Physical damage and Stunning them for 6 seconds. ASPD +200 and Talent 1 effect increases to 1.4 times | 15 | 40 | 6s | |
Attacks all blocked enemies once, dealing 180% ATK as Physical damage and Stunning them for 6 seconds. ASPD +200 and Talent 1 effect increases to 1.5 times | 15 | 40 | 6s | |
Attacks all blocked enemies once, dealing 190% ATK as Physical damage and Stunning them for 6 seconds. ASPD +200 and Talent 1 effect increases to 1.5 times | 20 | 38 | 6s | |
Attacks all blocked enemies once, dealing 200% ATK as Physical damage and Stunning them for 7 seconds. ASPD +200 and Talent 1 effect increases to 1.5 times | 20 | 35 | 7s | |
Additional information | ||||
Shield Bash can only be used when Blitz is blocking an enemy. |
Skill upgrades
Base skills
Team Rainbow | ||
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When this Operator is assigned to the Control Center, each Operator from Team Rainbow increases the Morale of all Operators in the Control Center by +0.05 per hour |
Linguistics | ||
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When this Operator is assigned to the HR Office, HR contacting speed+20%; every 1 points of Intelligence Reserve adds extra contacting speed +5%; every 1 bottles ofUrsus Specialty Beverage, adds extra contacting speed +5% |
Operator Modules
Part of this section still uses the original Chinese texts. You can help the Arknights Terra Wiki by translating it. Please read the translation guidelines first before translating the section. |
Original
Original: Blitz's Badge | |
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Operator Blitz has demonstrated a remarkable aptitude for preservation of the front and resilience against the enemy. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Defender Operator during field operations. In witness whereof, This badge is hereby conferred upon the above named, whether this band of soldiers needs such recognition notwithstanding. |
SPT-X
SPT-X: Shield Maintenance Oil | |||
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HP +180 ATK +35 |
New trait: Removes the Invisibility of enemies within Attack Range | ||
HP +220 ATK +40 |
Shielded Shooting improved: Prioritize Stunned enemies; Increase ATK to 170% when attacking Stunned enemies | ||
HP +250 ATK +52 |
Shielded Shooting improved: Prioritize Stunned enemies; Increase ATK to 180% when attacking Stunned enemies |
Module Missions | Unlock conditions |
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Materials | |||||||||||||
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Description |
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“我们天黑之前能够到达目的地,库兹先生。” “但是你真的相信那个贵族的说法吗?荒地上真的有能让这些难民活下去的土地?” 佣兵们的担忧不无道理,库兹明白这一点。 但是自己不该怀疑那位年轻的莱塔尼亚贵族。自称风信子伯爵的术师在战争中拯救了许多人,并且声称能够带领这些人找到新的家园。 如此善行难能可贵。 库兹回头看向难民的队伍。 莱塔尼亚人、叙拉古人,还有那些被战争驱离家乡的荒地流民。 绝望的人群缓慢地行走在荒地之上,而他们的目的地,却是一片只存在于传说中的土地。 远处,巨大的建筑群已经浮现在地平线上。 当难民的队伍到达目的地的那一刻,所有人都在感叹自己眼前的一切。 在一片废墟中耸立着数个近百米高的巨大建筑,夸张的金属结构遮挡了落日。 然而库兹陷入了沉默。 眼前高耸的金属巨物并没有让他感到惊奇。在自己的世界中,这样的建筑十分常见,只是尺寸有所不同。 巨大的碗状抛物面天线上千疮百孔,依然坚实的巨型基座屹立在大地之上。荒地的寒风穿过天线上的孔洞,发出骇人的呼啸声。 在这片古老建筑之下,依然传来低沉的机械轰鸣,似乎有什么设备还在运作。 这些尺寸夸张的射电望远镜,很明显并不属于这个时代。 “这就是所谓的巨物嚣响之地啊......” “看到那面倒下的大碗了么?” 风信子伯爵指着远处一座已经损坏倒塌的射电望远镜。 数十米宽的碗形天线倒扣在地面上,形成了一处坚固的避难所。 “那里可以容纳不少人。” “这附近有水源,依据这些年的记载,这附近的天灾并不多。” “既然如此,为什么没有人在这里定居?” “因为他们恐惧这里。” 年轻的伯爵苦笑着解释。 “萨尔贡人认为这些建筑是古老灾难的残留。” “米诺斯人认为这里受到了诅咒。” “但是作为学者,我并不相信这些没有根据的传言。” 难民们翻过建筑残骸,在古代废墟中寻找歇脚之地。 这里就是他们的新家园。 夜晚,库兹一个人坐在古老建筑的高处,凝视着这片古老的建筑群。 无数年前的建筑能够保留至今,这些遗迹是什么材料制造的? 这个世界上的人曾经仰望星空,但是后来发生什么事了? 他看着一望无际的荒地。 远处,双月正在缓缓升起。 |
Changelog
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