Butcher
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The Butcher is an elite enemy in Arknights.
Enemy description
An enemy of unknown identity who wears white industrial overalls and attacks with a massive blunt object. Their appearances and combat style readily reminds people of those serial killers from movies, hence their nickname – Butcher.
Overview
“ | An enemy of unknown identity who attacks using a massive blunt object. They possess relatively high defense. | ” |
—Tooltip |
A Reunion fighter dressed in an intimidating attire that resembles the antagonists of various Terran slasher movies and wielding a heavy axe, Butchers are a step-up from Loggers and can resist Physical damage better while delivering as much. Despite this, Butchers are just as slow when it comes to moving and attacking, so it is best to stall them to give time for DPS Operators to take these menacing warriors down.
Appearances
Main Theme | 3-4 • 3-5 • 3-6 • 4-3 • 4-5 • 4-7 • 4-10 • 5-6 • S3-1 • S3-2 • S3-4 • S3-5 • S3-6 • S4-1 • S4-2 • S5-8 |
---|---|
Supply operations | LS-4 |
Annihilation | Lungmen Outskirts |
Stationary Security Service | Iced Shells |
Integrated Strategies | Beast Tamer • Beast Taming • Hands of Moss (Normal Op.) • Pack of Beasts |
Reclamation Algorithm | The Big Migration |
Contingency Contract | Area 6 Ruins • Blazing Cavern |
Paradox Simulation | Beehunter: Round-Robin Rumble • Dur-nar: Hold Fast as Lightning • Grani: "Sally Lone, Child of Sleipnir" • Vulcan: Hold |
Stats
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
9000 B+ | 850 B+ | 230 C | 30 B+ | 0.7 B | 3.5 C | 0 E | 0 E |
Attack range | HP regeneration rate | Weight | Life Point penalty | ||||
– | – | 3 | 1 | ||||
Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear |
See also
- Armed Militant – stronger variant