Stun

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Stun is a Negative Status in Arknights.

Effect[edit]

Unable to move, block, attack, or use skills.
—In-game tip

A Stunned unit is indicated by a "dizzy" effect above them, with Operators and certain enemies (notably Mephisto and W) having a special animation used when they are Stunned. In this state, the unit is disabled where they cannot attack, move, use skills, and block enemies, the latter of which can be dangerous if the Stunned friendly unit is a frontline Operator as this will allow enemies to move past them! Stunned friendly units may still be retreated, however.

Sources[edit]

  • U-Official's Short-Circuiting Genius talent Stuns all units, friendly and enemy, within her range for 5–7.5 seconds after a short delay from when she is deployed.

Friendly[edit]

Operators[edit]

OperatorSourceTargetDuration
Aak
Drug Cocktail Administration

Randomly on attack

  • Base: 0.6 seconds
  • Elite 1: 0.8 seconds
  • Elite 2: 1 second
  • GEE-X Stage 2: 1.1 seconds
  • GEE-X Stage 3: 1.2 seconds
Ambriel
Precise Strike

Attack against enemies outside the normal attack range with a 25% (+3% P5) chance

2 seconds

Ash
Auxiliary Equipment

Within attack range when deployed, AoE

  • Elite 1: 3 seconds
  • Elite 2: 4 seconds
Beeswax
Skill-Beeswax2.png
Guardian Obelisk
Sand Obelisk deployment
  
  
  
  • Level 1-6: 1 second
  • Level 7: 1.5 seconds
  • Spec. 1: 2 seconds
  • Spec. 2: 2.5 seconds
  • Spec. 3: 3 seconds
Bibeak
Skill-Bibeak2.png
Blade Swap
Up to 5 enemies within range
    
  
    
  • Level 1-3: 0.8 seconds
  • Level 4-6: 1 second
  • Level 7: 1.2 seconds
  • Spec. 1: 1.4 seconds
  • Spec. 2: 1.6 seconds
  • Spec. 3: 1.8 seconds
Blitz
Skill-Blitz1.png
Flash Shield
   
  
   
  • Level 1-3: 2.5 seconds
  • Level 4-6: 3 seconds
  • Level 7: 3.5 seconds
  • Spec. 1: 3.8 seconds
  • Spec. 2: 4.1 seconds
  • Spec. 3: 4.5 seconds
Skill-Blitz2.png
Shield Bash

Blocked enemies

  • Level 1-6: 5 seconds
  • Level 7-Spec. 2: 6 seconds
  • Spec. 3: 7 seconds
Ch'en
Skill-Ch'en1.png
Sheathed Strike

Attack when charged

  • Level 1-3: 1 second
  • Level 4-6: 1.25 seconds
  • Level 7-Spec. 3: 1.5 seconds
Skill-Ch'en3.png
Chi Xiao - Shadowless
Last hit
    
  
  
    
  • Level 1-3: 2 seconds
  • Level 4-6: 2.5 seconds
  • Level 7-Spec. 2: 3 seconds
  • Spec. 3: 4 seconds
Click
Skill-Click1.png
Synchronized Attack

Attack (both Click herself and her Drone) with a chance listed below while active

  • Level 1-3: 20%
  • Level 4-7: 23%
  • Spec. 1-3: 27%
  
  
  
  • Level 1-6: 0.4 seconds
  • Level 7-Spec. 2: 0.7 seconds
  • Spec. 3: 1 second
Cliffheart
Skill-Cliffheart2.png
Binding Chains
Up to 2 (L1-7)/3 (Sp1-3) enemies within range
   
  
   
  • Level 1-7: 1.5 seconds
  • Spec. 1: 2 seconds
  • Spec. 2: 2.5 seconds
  • Spec. 3: 3 seconds
Croissant
Skill-Croissant2.png
Magnetic Hammer
    
  
    
  • Level 1-3: 2.5 seconds
  • Level 4-6: 3 seconds
  • Level 7-Spec. 2: 3.5 seconds
  • Spec. 3: 4 seconds
Ela
Skill-Ela2.png
Shock Defense

Enemies affected by a GRZMOT Mine

  • Level 1-7: 4 seconds
  • Spec. 1-3: 5 seconds
Enforcer
Skill-Enforcer1.png
Deterring Shot

Shifted enemies if they comes in contact with a high tile

  • Level 1: 1.2 seconds
  • Level 2: 1.3 seconds
  • Level 3-4: 1.4 seconds
  • Level 5: 1.5 seconds
  • Level 6: 1.6 seconds
  • Level 7: 1.7 seconds
  • Spec. 1: 1.8 seconds
  • Spec. 2: 1.9 seconds
  • Spec. 3: 2 seconds
Skill-Enforcer2.png
Staggering Shot
Shifted enemies (extended upon coming into contact with a high tile) and others coming into contact with them
  
  • Level 1: 1.6 (2.7) seconds
  • Level 2: 1.7 (2.8) seconds
  • Level 3: 1.8 (2.9) seconds
  • Level 4: 1.9 (3) seconds
  • Level 5: 2 (3.1) seconds
  • Level 6: 2.1 (3.2) seconds
  • Level 7: 2.2 (3.4) seconds
  • Spec. 1: 2.3 (3.6) seconds
  • Spec. 2: 2.4 (3.8) seconds
  • Spec. 3: 2.5 (4) seconds
Eunectes
Skill-Eunectes2.png
Menacing Slash

Enemies blocked by Eunectes

Until the skill expires

Flametail
Skill-Flametail2.png
"Pinus Sylvestris"
    
  
  
    

0.5 seconds ×2

Frost
Skill-Frost1.png
Trap Deployment

The enemy that triggers a Welcome Mat

  • Level 1-7: 1 second
  • Spec. 1-2: 1.2 seconds
  • Spec. 3: 1.5 seconds
Glaucus
Skill-Glaucus2.png
Counter EMP
Only applies to Drones
      
    
  
  
    
      
  • Level 1-3: 3.5 seconds
  • Level 4-6: 4 second
  • Level 7: 4.5 seconds
  • Spec. 1: 5 seconds
  • Spec. 2: 5.5 seconds
  • Spec. 3: 6 seconds
Gummy
Frying Pan Specialist

Attack with a chance listed below

  • Elite 1: 10%
  • Elite 2: 15%
  • GUA-X Stage 2: 20%
  • GUA-X Stage 3: 23%
  • Elite 1: 0.5 seconds
  • Elite 2: 1 second
  • GUA-X Stage 2+: 1.5 seconds
Hoederer
Skill-Hoederer2.png
Burden of Cinder and Ash

Attack in the alternate stance

1 second

Skill-Hoederer3.png
Fog of War Upon Death's Door

Attack with a 25% chance while active

2 seconds

Jessica the Liberated
Skill-TheLiberated3.png
Saturation Burst

Enemies caught in the shell's blast (radius 1.7)

  • Level 1-7: 5 seconds
  • Spec. 1-2: 5.5 seconds
  • Spec. 3: 6 seconds
Kal'tsit
Non-Damaging Restructuring When Mon3tr is defeated (not retreated)
  
  
  
Kroos the Keen Glint
Bullseye

Attack with a chance listed below

  • Elite 1: 10%
  • Elite 2: 20%

0.2 seconds

Lee
Preparedness Averts Peril

The enemy that Stuns/Freezes Lee while in effect

3 seconds

Lin
Foolproof Plan

Crystal Barrier shatter, all enemies within attack range

1 second

Liskarm
Skill-Liskarm2.png
Counter Arc

Attack with a chance listed below on while active, hits up to 3 (L1-Sp2)/4 (Sp3) targets

  • Level 1-3: 10% chance
  • Level 4-6: 15% chance
  • Level 7-Spec. 2: 20% chance
  • Spec. 3: 25% chance

3 seconds

Manticore
Skill-Manticore2.png
Toxic Overload

Attack while active

  • Level 1-3: 0.5 seconds
  • Level 4-6: 0.6 seconds
  • Level 7: 0.7 seconds
  • Spec. 1: 0.8 seconds
  • Spec. 2: 0.9 seconds
  • Spec. 3: 1 second
May
Skill-May2.png
Binding Shock

Attack with a 30% chance while active

  • Level 1-3: 0.9 seconds
  • Level 4-7: 1 second
  • Spec. 1-2: 1.1 seconds
  • Spec. 3: 1.2 seconds
Mizuki
Skill-Mizuki3.png
Moon in the Water
Attack while active
  
 
 
  
  • Level 1-3: 0.9 seconds
  • Level 4-7: 1 second
  • Spec. 1-2: 1.1 seconds
  • Spec. 3: 1.2 seconds
Mostima
Skill-Mostima2.png
Lock of Shattered Time

Enemies within attack range

  • Level 1-3: 4 seconds
  • Level 4-6: 5 seconds
  • Level 7-Spec. 2: 6 seconds
  • Spec. 3: 7 seconds
Mr. Nothing
Unexpected Strike

Attack after not attacking for 4 seconds (E1)/3 seconds (MER-X Stage 3)

  • Elite 1: 3 seconds
  • Elite 2: 4 seconds
  • MER-X Stage 2: 5 seconds
Mudrock
Skill-Mudrock2.png
Crag Splitter
Attack with a 30% chance when charged
  
  
  
  • Level 1-3: 0.4 seconds
  • Level 4-6: 0.5 seconds
  • Level 7: 0.6 seconds
  • Spec. 1: 0.8 seconds
  • Spec. 2: 1 second
  • Spec. 3: 1.2 seconds
Skill-Mudrock3.png
Bloodline of Desecrated Earth
    
  
  
    

After the first phase ends

  • Level 1-6: 3 seconds
  • Level 7: 3.5 seconds
  • Spec. 1: 4 seconds
  • Spec. 2: 4.5 seconds
  • Spec. 3: 5 seconds
Muelsyse
Skill-Muelsyse3.png
Superficial Regulation

Enemies blocked by the Flowing Shape after it copies a melee Operator

Until the skill expires

Nearl the Radiant Knight
Skill-RadiantKnight3.png
Blazing Sun's Obeisance
Blazing Sun deployment
    
  
    

3 seconds

Brave the Darkness When deployed
    
  
    
  • Elite 1: 2 seconds
  • Elite 2: 3 seconds
Penance
Skill-Penance1.png
Last Word

Attack when Overcharged

  • Level 1-7: 3 seconds
  • Spec. 1-2: 4 seconds
  • Spec. 3: 5 seconds
Pepe
Skill-Pepe3.png
Shock of Time

Attack while active; lasts longer on the primary target

  • Level 1-6: 1/0.8 seconds
  • Level 7-Spec. 3: 1.5/0.8 seconds
Phantom
Skill-Phantom3.png
Night Raid
Randomly when deployed
  
  
  
  • Level 1-3: 2 seconds
  • Level 4-6: 2.5 seconds
  • Level 7: 3 seconds
  • Spec. 1: 3.5 seconds
  • Spec. 2: 4 seconds
  • Spec. 3: 4.5 seconds
Projekt Red
Skill-ProjektRed2.png
Wolfpack
When deployed
    
  
    
  • Level 1-3: 1 seconds
  • Level 4-6: 1.5 seconds
  • Level 7: 2 seconds
  • Spec. 1: 2.3 seconds
  • Spec. 2: 2.6 seconds
  • Spec. 3: 3 seconds
Quartz
Skill-Quartz2.png
All-Out Clash

Attack with a 25% chance while active

2 seconds

Rosmontis
Skill-Rosmontis2.png
Nociceptor Inhibition

Attack with a 20% chance while active

  • Level 1-3: 0.7 seconds
  • Level 4-6: 0.9 seconds
  • Level 7: 1.1 seconds
  • Spec. 1: 1.2 seconds
  • Spec. 2: 1.3 seconds
  • Spec. 3: 1.5 seconds
Skill-Rosmontis3.png
"As You Wish"
Rosmontis's Tactical Equipment deployment
  
  
  
  • Level 1-3: 1.5 seconds
  • Level 4-6: 2 seconds
  • Level 7-Spec. 2: 2.5 seconds
  • Spec. 3: 3 seconds
Siege
Skill-Siege2.png
Skull Breaker

Attack with a 40% chance while active

  • Level 1-3: 0.5 seconds
  • Level 4-6: 0.8 seconds
  • Level 7: 1.1 seconds
  • Spec. 1: 1.2 seconds
  • Spec. 2: 1.3 seconds
  • Spec. 3: 1.5 seconds
Skyfire
Skill-Skyfire1.png
Fire of Heaven

Attack while active

  • Level 1-3: 0.1 seconds
  • Level 4-6: 0.15 seconds
  • Level 7: 0.2 seconds
  • Spec. 1: 0.4 seconds
  • Spec. 2: 0.6 seconds
  • Spec. 3: 1 second
Spuria
Differential Reloading Experiment

Randomly on attack

  • Base: 30% chance, 0.5 seconds
  • Elite 1: 50% chance, 1 second
  • Elite 2: 70% chance, 1 second
Terra Research Commission
Felyne Lottery Bomb

Randomly on attack unless when the talent is disabled

  • P0-P2: 0.1 seconds
  • P3-P6: 0.2 seconds
Texas
Skill-Texas1.png
Sword Rain
Inflicted twice
    
  
  
    
  • Level 1-7: 2 seconds
  • Spec. 1-3: 3 seconds
Texas the Omertosa
Skill-Omertosa3.png
Torrential Sword Rain
All enemies for the main attack and up to 2 (L1-6)/3 (L7-Sp3) enemies within range (inflicted every second) while active
  
  
  
  • Level 1-6: 2/0.2 seconds
  • Level 7-Spec. 3: 3/0.2 seconds
  • Spec. 3: 4/0.2 seconds
Tomimi
Skill-Tomimi2.png
Gavial's Protection Plan

Randomly on attack with a chance listed below while active

  • Level 1-3: 50%
  • Level 4-6: 60%
  • Level 7: 70%
  • Spec. 1: 80%
  • Spec. 2: 90%
  • Spec. 3: 100%
     
    
     
  • Level 1-3: 0.6 seconds
  • Level 4-6: 0.8 seconds
  • Level 7-Spec. 2: 1.2 seconds
  • Spec. 3: 1.6 seconds
Typhon
Skill-Typhon2.png
Order of the Icefield

Attack with a 40% chance while active

1 second

Skill-Typhon3.png
"Eternal Hunt"
Arrow barrage, hits random targets 4 (L1-7)/5 (Sp1-3) times
  
  
  

0.4 seconds

Ulpianus
Skill-Ulpianus3.png
Paths Must Be Opened

Enemies near the anchor when it lands (radius 1.8)

6 seconds

W
Skill-W1.png
King of Heart

Within attack range, radius 1.2

  • Level 1-3: 1.5 seconds
  • Level 4-6: 1.8 seconds
  • Level 7: 2.1 seconds
  • Spec. 1: 2.4 seconds
  • Spec. 2: 2.7 seconds
  • Spec. 3: 3 seconds
Skill-W2.png
Jack in the Box

Front Toward Enemy detonation, radius 1.5

  • Level 1-3: 1.4 seconds
  • Level 4-6: 1.6 seconds
  • Level 7-Spec. 1: 1.8 seconds
  • Spec. 2: 2 seconds
  • Spec. 3: 2.2 seconds
Skill-W3.png
D12

Up to 3 (L1-7)/4 (Sp1-3) enemies within attack range, radius 1.2

  • Level 1-3: 3 seconds
  • Level 4-6: 3.5 seconds
  • Level 7-Spec. 1: 4 seconds
  • Spec. 2: 4.5 seconds
  • Spec. 3: 5 seconds
Weedy
Skill-Weedy1.png
Barrel Burst

Attack when charged

  • Level 1-6: 0.8 seconds
  • Level 7: 0.9 seconds
  • Spec. 1: 1 second
  • Spec. 2: 1.1 seconds
  • Spec. 3: 1.2 seconds
Wind Chimes
Skill-WindChimes2.png
Longing for Home

When unleashed

1 second

Wiš'adel
Souvenir

Afterimage explosion

  • Elite 1: 0.5 seconds
  • Elite 2: 1 second
Skill-Wis'adel1.png
Localized Liquidation

Attack (including aftershocks) when charged

  • Level 1-6: 0.5 seconds
  • Level 7-Spec. 2: 1 second
  • Spec. 3: 1.5 seconds
Zuo Le
Skill-ZuoLe3.png
Blessings Unto Yan

Last slash

  • Level 1-3: 3 seconds
  • Level 4-6: 3.5 seconds
  • Level 7-Spec. 1: 4 seconds
  • Spec. 2-3: 5 seconds

OperatorSourceTargetDuration
Amiya
Skill-Amiya1.png
Spirit Burst

Self

10 seconds after Spirit Burst expires

Aurora
Skill-Aurora1.png
Homeland Protector

5 seconds after Homeland Protector expires

Broca
Skill-Broca2.png
High-Voltage Current

After the skill expires

  • Level 1-3: 8 seconds
  • Level 4-6: 7 seconds
  • Level 7-Spec. 2: 6 seconds
  • Spec. 3: 5 seconds
Bryophyta
Skill-Bryophyta2.png
Earthen Tenacity
Conviction
Skill-Conviction2.png
Genesis
Self and friendly units within effect radius if Genesis fails (50% chance)
    
  
  
    

5 seconds

Safe Landing

Self

10 seconds after deployment

Corroserum
Skill-Corroserum1.png
Focus Overload

10 seconds after Focus Overload expires

Eunectes
Skill-Eunectes3.png
Iron Will

5 seconds after Iron Will expires

Gitano
Skill-Gitano1.png
Destiny

After Destiny expires

  • Level 1-3: 15 seconds
  • Level 4-6: 14 seconds
  • Level 7: 13 seconds
  • Spec. 1: 12 seconds
  • Spec. 2: 11 seconds
  • Spec. 3: 10 seconds
Liskarm
Skill-Liskarm2.png
Counter Arc

5 seconds after Counter Arc expires

Rockrock
Skill-Rockrock2.png
Willing Burden

Overload duration (unless if the skill is deactivated before Overloaded)

Scene
Skill-Scene2.png
Panoramic Overload

All deployed Mobile Buggy Cams

5 seconds after Panoramic Overload expires

Specter
Skill-Specter1.png
Bone Fracture

Self

10 seconds after Bone Fracture expires

Spuria
Skill-Spuria2.png
On-the-Fly Weapon Modding

Self and the affected Sniper when attacking with a chance listed below

  • Level 1-3: 35%
  • Level 4-6: 30%
  • Level 7-Spec. 2: 25%
  • Spec. 3: 20%
  • Level 1-3: 3 seconds
  • Level 4-6: 2.5 seconds
  • Level 7-Spec. 1: 2 seconds
  • Spec. 2: 1.8 seconds
  • Spec. 3: 1.5 seconds

Hostile[edit]

  • When Nervous Impairment explodes, the victim will be Stunned for 10 seconds.
  • When a friendly Gelato Stop's HP reaches 0, friendly units in its range will be Stunned for 5 seconds.
  • In Stationary Security Service:
    • If a deployed Contaminated Mineral is not destroyed in time, it will explode, Stunning friendly units caught in its blast for 5 seconds.
    • Whenever a Heat Cluster is transferred to the Deployment Waiting Zone, all friendly units will be Stunned for 5 seconds.
    • Whenever a Shoddy Flashbang is transferred to the Deployment Waiting Zone, all friendly units on ranged tiles will be Stunned for 8 seconds.

Enemy[edit]

EnemyMethodDuration
Sarkaz Caster
Sarkaz Caster Leader

Leash attack

Up to 20 seconds

Defense Crusher
Defense Crusher Leader

Every third attacks

7 seconds

Dockworker
Dockworker Leader

Every fourth attacks

Sniper

Every third attacks

5 seconds

Sniper Leader

15 seconds

"The Big Ugly Thing"

Explosion when HP reaches 0 in the First Form (radius 3)

  • Level 0: 16 seconds
  • Level 1: 25 seconds
Lost Colossus

Boulder attack (range 2.5, 13 seconds cooldown; will never be used against Stunned friendlies unless if no other targets are available)

25 seconds

Jesselton Williams

Every fourth attacks (up to 2 targets)

3 seconds

The Blood Knight Dikaiopolis

Exsanguination (global range, 10/15 seconds cooldown)

10 seconds

Remnant Field Caster
Remnant Elite Field Caster

Crimson Formation (attached onto the target in each attack)

10 seconds or until the Formation is destroyed

Kreide, "Worldly Remains"

Melee attack (radius 0.8/1.2 [Second Form])

6 seconds

"Shiny Pooloo"

Every fourth attacks; will never target Stunned friendlies unless if no other targets are available

20 seconds

"Materialist Antagonizer"

Interference attack, inflicted every 5 seconds (3×3 area)

3 seconds

R-31 Heavy Power Armor
R-31a Heavy Power Armor

Overload attacks

2 seconds each

Dorothy

Trap trigger

10 seconds

"Awaken"

Shattered Vision on the Second Form; only affects units on ranged tiles

(15 ÷ no. of affected units) seconds

Crying Thief

Attack

4 seconds

"Al-Rafiq"

Explosion when the power armor is destroyed (radius 1.5)

10 seconds

Elder Vinecreeps
Weaving Vinecreeps

Every third attacks

15 seconds

"Samivilinn," the Resolution of the Very North

Surge of Nature (40/60 seconds cooldown)

10 seconds

"Clip" Cliff
  • Quickdraw (First Form; 15/30 seconds cooldown)
  • Stroke of Thunder (replaces Quickdraw in the Second Form; 15/30 seconds cooldown which is refreshed if the target leaves the map amidst the attack)

6 seconds

Sarkaz Heirbearer Punisher
Sarkaz Heirbearer Scourger

AoE attack every fourth attacks

4 seconds

Duq'arael, "Regent's Crimson"

Blood Surge (when defeated in the First Form and after using Sunken Death on the Second Form)

5 seconds

Remnant Orchestra Wind Player
Witch King's Orchestra Wind Player

Attack while the melancholic variation is in effect

10 seconds

Seeding Drone

Every third attacks

9 seconds

"Spirit of Liquor"

Can attack (affects the target and others in the adjacent tiles)

6 seconds

Aged Mead

While on top of a friendly unit

Until the Aged Mead leaves the map

Kharanduu Khagan, the Scourge of the Land
Lugalszargus, the Overlord of Ages

Conquest/Edict (targets each other or friendly units if either is absent, affects both friendly units and enemies; 10/30 seconds cooldown)

10 seconds

Timestream Guardian

Every third attacks (radius 1.5)

8 seconds

Annihilator

Annihilation attack

3 seconds

Heavy Crossbowman Ambusher
Heavy Crossbowman Hunter

Straight Shot

5 seconds

Captain Mateo

Attack while having charges for "Stand Down!" in the Second Form

6 seconds

Interactions[edit]

Friendlies[edit]

OperatorSubjectInteraction
Ash
Skill-Ash2.png
Assault Tactics

Ash's attacks while Assault Tactics is active deals more damage against Stunned enemies:

  • Level 1: 150%
  • Level 2: 160%
  • Level 3: 170%
  • Level 4: 180%
  • Level 5: 180%
  • Level 6: 200%
  • Level 7: 210%
  • Spec. 1: 220%
  • Spec. 2: 230%
  • Spec. 3: 250%
Blitz
Shielded Shooting

Blitz attacks Stunned enemies over the others and his ATK is increased against Stunned enemies, which is multiplied while Skill-Blitz2.png Shield Bash is active.

  • ATK increase
    • Elite 1: 130%
    • Elite 2: 160%
    • Potential 5: +5%
  • ATK buff multiplier
    • Level 1-3: 1.2×
    • Level 4-6: 1.3×
    • Level 7: 1.4×
    • Spec. 1-3: 1.5×
Hoederer
Do or Die

The ATK increase is enhanced when Hoederer attacks Stunned enemies.

  • Elite 1: 105% > 125%
  • Elite 2: 110% > 140%
Lee
Preparedness Averts Peril

The next DP drain instance drains 5 DP instead (unless there is not enough DP) to block the next Stun/Freeze received by Lee.

W
Insult to Injury

Stunned enemies within W's attack range takes +18% (+3% Pot. 5) Physical damage.

Enemies[edit]

EnemyInteraction
Herkunftshorn, "Witch King"

Brand a mark on enemies Stunned during a Sovereign's Edict variation, which deals heavy Arts damage to them when it ends.

Enemies with Low-Altitude Hovering will lose it when Stunned for the first time, unless if they are immune to Stun themselves.

In Integrated Strategies, the Collectibles String Puppet and Children's Puppet (as well as Renowned Singer.png "Renowned Singer" in Crimson Solitaire) cause Stunned enemies to periodically receive Arts damage.

Trivia[edit]

  • There are actually two flags in the game for the Stun status effect. The one in use in majority is the traditional "STUNNED" flag. There exists, however, an unused "STUNNED_NO_AMPLIFY_DAMAGE" flag which has the effect of traditional stun but does not apply the aforementioned damage amplifications in the Interactions section.
  • In most characters who have both friendly and enemy versions (e.g. Guerrilla Shieldguard, Mudrock), the former has a unique Stunned animation, while the latter does not.
  • Unlike any other sources, Sarkaz Caster (Leader)'s leash ability also inflicts Stun, albeit lacking the "dizzy" effect on the target.