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Lost Colossus
- Can throw a rock that inflicts a very long Stun (will not target a unit that is already Stunned)
The Lost Colossus is a boss enemy in the Integrated Strategies game mode of Arknights. It is one of the possible mid-bosses of Ceobe's Fungimist and Phantom & Crimson Solitaire.
Overview[edit]
“ | An experimental creation with extremely high DEF, able to lob rocks that inflict a lengthy Stun. | ” |
—Tooltip |
An Arts Creation identical to a Mudrock Colossus created by a Leithanian Spire attendant as a servant but attacks anything in sight due to it not being properly commanded to do so, the Lost Colossus is faster but overall less powerful when compared to Mudrock Colossi, attacking much faster as well as moving at a slightly faster pace, but boasts lower HP, ATK, and most noticeably, no RES, although its DEF is still somewhat high, and the ability to potentially disable formations for a long period.
Ability | Initial CD | Cooldown |
---|---|---|
Throws a boulder at a friendly unit that is not being Stunned (unless if no other targets are available) within a range of 2.5, dealing Physical damage equal to 70% ATK and Stunning the target for 25 seconds.
|
13 seconds |
Appearances[edit]
Integrated Strategies | Ancient Enemies • Masterless Colossus • Mind the Doors • Narrow Path |
---|---|
Reclamation Algorithm | Alt Taraf of the Spring of Flight • Currents Cavern • "Greeting Gallery" (No Man's Land) • Sickness of The Land |
Stats[edit]
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
75000 A+ | 1500 A+ | 600 B | 0 E | 0.5 C | 4.4 C | 0 E | 0 E |
Attack range | HP regeneration rate | Weight | Life Point penalty | ||||
– | – | 4 | 2 | ||||
Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear |
Trivia[edit]
- Despite bearing the English name of "Lost Colossus", the code (WDG) suggests that the English name is originally intended to be "Wandering Giant".