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Faust (enemy)

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Faust
Faust sprite.png
Introduced in
In Other Languages
Chinese
浮士德
Japanese
ファウスト
Korean
파우스트
General Information
Code
FA
Grade
Attack type
Ranged
Damage type
Physical
Targeting type
Ground
Trait
  • Cannot be blocked and is initially Invulnerable for a period of time
  • Can attack with a special bolt dealing double damage
  • Periodically summons a hidden turret on the battlefield

Faust is the main boss of Episode 05 alongside Mephisto and one of the bosses of Episode 06.

Enemy description
A Sniper who is one of Reunion's squad leaders, often working in tandem with Mephisto. He uses extremely long-range attacks to inflict devastating physical damage. He is known to occasionally use special attacks such as summoning turret-like ballistae or launching highly destructive bolts.

Overview[edit]

A Reunion squad leader who cannot be blocked. He launches long-ranged physical attacks and can spawn turrets around the battlefield.
—Tooltip

Faust is a difficult foe to deal with due to his high ATK and attacks having a global range, further compounded with his abilities.

Ability Initial CD CD
  • Cannot be blocked.
  • Invulnerable for 150 (Lv0)/120 (Lv1) seconds (indicated by Faust's digitally obscured body).
Innate
Spawn 1 ~ 5 Turret(s), prioritizing those closest to Faust's position.
Lv0: 15 sec.
Lv1: 45 sec.
Lv0: 30 sec.
Lv1: 45 sec.
Increases the ATK of the next attack to 200% (Lv0)/250% (Lv1), telegraphed by Faust taking aim while standing instead of crouching with his eyes glowing red, and firing a purple bolt.
Lv0: 17 seconds
Lv1: 30 seconds

Appearances[edit]

Main Theme 5-106-7H5-4
Story Collections FA-7VI-5VI-7
Contingency Contract Deserted Factory
Trials for Navigator Comeback
Paradox Simulation Breeze: Cannon-Crossbow Circle-Net

Additional information: Faust cannot use his Turret spawning ability on Deserted Factory if Contract-enemy faust trapmod 2.png Faust: Piercing Bolt II or Contract-enemy faust trapmod 3.png Faust: Piercing Bolt III is not used.

Stats[edit]

Lv.HPATKDEFRESMSPDAtk. int.E-RESERST
0
37000
A+
1000
A
350
C
35
B+
0.5
C
5
D
0
E
0
E
1
50000
A+
1200
A
300
C
35
B+
0.5
C
5
D
0
E
0
E
Additional information

Level 1 stats are used in H5-4.

Attack rangeHP regeneration rateWeightLife Point penalty
Global52
SusceptibilitiesSilenceStunSleepFreezeLevitateFrightenFear

Contingency Contract buffs[edit]

Contract-enemy faust 1.png
Faust: Snake's Eye I
Increases HP/DEF and ATK by 40% and 20%, respectively
Contract-enemy faust atkmod 2.png
Faust: Snake's Eye II
  • Increases HP/DEF and ATK by 70% and 40%, respectively
  • Increases the crack shot damage to 2.8× ATK and reduces its cooldown by 25%
Contract-enemy faust atkmod 3.png
Faust: Snake's Eye III
  • Increases HP/DEF and ATK by 110% and 60%, respectively
  • Increases the crack shot damage to 3.8× ATK and reduces its cooldown by 25%
Contract-enemy faust trapmod 2.png
Faust: Piercing Bolt II
  • Increases HP/DEF and ATK by 80% and 20%, respectively
  • Now can spawn Turrets with 400 ATK
Contract-enemy faust trapmod 3.png
Faust: Piercing Bolt III
  • Increases HP/DEF and ATK by 130% and 20%, respectively
  • Now can spawn Turrets with 600 ATK and halves the Turret spawning ability's cooldown

Trivia[edit]

References[edit]

  1. Arknights FA - 7 Bug (YouTube, by 777ucky)

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