Talulah, the Fighter

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Talulah in Reunion's early days act as an allied unit (technically classified as a boss enemy) in Episode 08 under the name Talulah, the Fighter (hence referred to as the Fighter to distinguish her from the original Talulah).

Enemy description
The Infected warrior, Talulah. She will never look back.

Overview

Friendly Unit: does not deplete Life Points when entering the Incursion Point, but will instead deduct 1[sic] Life Point upon dying; Does not count towards the defeated enemies counter.
—Tooltip (shared with Ursus Civilian)

As an ally, the Fighter will not be attacked or blocked by friendly units but will attack and be attacked by enemies. Unlike other allied units, the Fighter enters the map from a Protection Objective and heads toward an Incursion Point; when the Fighter does enter the Incursion Point, the player will not lose Life Points, but as she is included to the enemy counter, the Fighter must be allowed to enter the Incursion Point she is heading to. The Fighter is also not counted towards the number of defeated enemies for the purpose of missions' progression.

In the event the Fighter is defeated, the player will lose 2 LP, therefore she must be protected at all costs. This is important since the Fighter cannot be healed in any way.

Stat-wise, the Fighter is much weaker than Talulah but retains her abilities, albeit modified:

  • Inflicts Burning Breath to an enemy within range for ~30 seconds, with a cooldown of 20 seconds from when the Fighter spawns. As with Talulah, the Fighter will never use this ability on an enemy who are already being affected by Burning Breath.
    • Unlike regular Burning Breath, the one applied by this ability deals a much higher damage of 200 at the first tick and increases by 10 on every subsequent tick, up to 400.
  • Once her HP had fallen below 50%, the Fighter will become enraged (indicated by a red aura surrounding her) and receive the following effects:
    • DEF and RES increased by 50%, respectively.
    • The Burning Breath ability's cooldown is reduced to 10 seconds.

Appearances

Main Theme R8-3R8-5R8-6R8-8R8-11JT8-1
Addendum
If you wish to prove yourself before a legend, you must first approach perfection.
Clearing R8-8 with the Fighter having at least 50% HP (i.e. not enraged) when entering the Incursion Point will unlock EG-1.

Stats

HPATKDEFRESMSPDAtk. int.E-RESERST
15000
A
600
B
350
C
50
A
0.45
D
5
D
0
E
0
E
Attack range 1.5 tiles
Weight 6
Life Point penalty 0

Vulnerabilities

Silence Stun Sleep Freeze Levitate Frighten
Vulnerable Vulnerable Immune Vulnerable Vulnerable Vulnerable