Skullshatterer (enemy)
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NPC | Enemy |
Skullshatterer
In Other Languages
Chinese
碎骨
Japanese
スカルシュレッダー
Korean
스컬슈레더
General Information
Code
SS
Grade
Attack type
Melee/Ranged
Damage type
Physical
Targeting type
Ground
Traits
- Launches grenades when not being blocked, significantly reducing the DEF of the target and surrounding allies for a short period of time
- Gains significantly increased ATK when HP is under 50%
Skullshatterer is the main boss of Episode 02 and the final boss of Episode 03 (and by extension, Act initium: Hour of an Awakening).
Enemy description
One of Reunion's squad leaders who serves in the Assault Squad. Though armed with an Originium launcher and explosives, reports show that he possesses high mobility and poses a significant threat even in melee combat. He has been seen several times around Lungmen, and intel suggests that he is carrying out some special operation in the region.
Overview[edit]
“ | Try to defeat him as soon as possible, no matter what it takes. This extremely dangerous enemy attacks with devastating ranged and melee attacks. | ” |
—Tooltip |
Skullshatterer is a difficult foe to deal with due to his sheer HP and ATK in spite of his unremarkable defenses, and the ability to both attack from range and in melee.
Ability | Initial CD | Cooldown |
---|---|---|
|
Innate | |
Becomes enraged when HP falls below 50% (indicated by a red aura surrounding Skullshatterer), increasing ATK by 50%.
|
Once per operation |
Appearances[edit]
Main Theme | 2-10 • 3-8 |
---|---|
Story Collections | SV-6 • FA-4 • BH-4 |
Integrated Strategies | Narrow Path |
Trials for Navigator | Comeback |
Paradox Simulation | Aurora: Fear No Cold • Cantabile: Lie Low • Liskarm: Sword and Shield • Skadi: Pure Power • Vulcan: Hold |
Stats[edit]
Lv. | HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|---|
0 | 10500 B+ | 1000 A | 150 D | 30 B+ | 0.6 C | 3 B | 0 E | 0 E |
1 | 30000 A+ | 1300 A | 240 C | 30 B+ | 0.6 C | 3 B | 0 E | 0 E |
2 | 80000 A+ | 1950 A+ | 400 C | 30 B+ | 0.6 C | 3 B | 0 E | 0 E |
Attack range | HP regeneration rate | Weight | Life Point penalty | |||||
2.6 | – | 5 | 2 | |||||
Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear | |||||||
Additional information |
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