Pancho Salas (enemy)
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NPC | Enemy |
Pancho Salas
Introduced in
In Other Languages
Simplified Chinese
潘乔·萨拉斯
Traditional Chinese
潘喬·薩拉斯
Japanese
パンチョ • サラス
General Information
Code
CPS
Grade
Attack type
Melee/Ranged
Damage type
Physical
Targeting type
Ground
Trait
First Form
- Summons <Kites> to fight alongside <Pancho's Explosive Boats>
- Attacks the unit with the highest Max HP with its water cannon, continuously dealing Arts and Corrosion damage
- The first time HP drops to 0, jumps to a fixed spot and enters Second Form
Second Form
- Gains increased ASPD and periodically attacks all surrounding allied units
- Attacks the unit with the highest DEF with its small arms, and reduces the target's DEF
- When Pancho defeats a unit or is defeated, increases the ASPD and Movement Speed of all enemy units
Pancho is the main boss of Dossoles Holiday.
Enemy description
Pancho Salas, an old veteran piloting a heavily modified motorboat. Even should his vessel be destroyed, he will never falter before reaching his goal.
Overview[edit]
Pancho makes up for his middling HP by packing formidable offensive and defensive capabilities atop his heavily armored and armed, amphibious motorboat, and wielding a grenade launcher and an anchor outside it that make for a powerful threat, especially with his wide array of abilities.
Ability | Initial CD | Cooldown |
---|---|---|
First Form | ||
|
First Form traits | |
Spawn Kites on preset tiles around the map. Only used in the First Form.
|
5 sec. | 20 sec. |
Spawns a Pancho's Explosive Boat on the spot, which is not included to the enemy counter. Only used in the First Form.
|
15 sec. | 17 sec. |
Targets the friendly unit with the highest maximum HP within a range of 3.5 and continuously fires the motorboat's main gun on the target for 5 seconds, during which the target takes Arts damage and Corrosion Damage equal to 20% of Pancho's ATK every second. Only used in the First Form.
|
20 sec. | 18 sec. |
Jumps off the motorboat and lands on the spot over ~3.5 seconds when defeated in the First Form; if Pancho has not reached a specific position yet, he lands on said position instead, and enters the Second Form.
|
– | |
Second Form | ||
|
Second Form traits | |
Swings the anchor on a circle, which hits nearby friendly units within a radius of 1.7. Only used in the Second Form.
|
None | 2 atk. |
Targets up to three friendly units with the highest DEF within a range of 3.5 and fires the grenade launcher at the targets sequentially, dealing Physical damage equal to 50% ATK and reducing DEF by 50% for 10 seconds (applied before the damage is dealt and does not stack). Only used in the Second Form.
|
6 sec. | 18 sec. |
When Pancho defeats a friendly unit or leaves the map, a pulse will be released from his position which increases the ASPD and MSPD of all enemies on the map by 100 and 50%, respectively, for 10 seconds (does not stack). Only used in the Second Form.
|
– |
Appearances[edit]
Side Stories | DH-9 • DH-EX-8 |
---|---|
Story Collections | KR-8 |
Trials for Navigator | Survival of the Fittest • Troubled Prisoner |
Other | UO-3 |
Stats[edit]
Lv. | HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|---|
0 | 27000 A+ | 1000 A | 750 B | 30 B+ | 1 A | 4 C | 0 E | 0 E |
1 | 35000 A+ | 1200 A | 850 B+ | 30 B+ | 1 A | 4 C | 0 E | 0 E |
Attack range | HP regeneration rate | Weight | Life Point penalty | |||||
– | – | 7 | 2 | |||||
Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear | |||||||
Additional information | Level 1 stats are used in DH-EX-8. |