Pancho Salas (enemy)

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Pancho Salas
Pancho Salas sprite.png
Introduced in
In Other Languages
Simplified Chinese
潘乔·萨拉斯
Traditional Chinese
潘喬·薩拉斯
Japanese
パンチョ • サラス
General Information
Code
CPS
Grade
Attack type
Melee/Ranged
Damage type
Physical
Targeting type
Ground
Trait
First Form
  • Summons <Kites> to fight alongside <Pancho's Explosive Boats>
  • Attacks the unit with the highest Max HP with its water cannon, continuously dealing Arts and Corrosion damage
  • The first time HP drops to 0, jumps to a fixed spot and enters Second Form
Second Form
  • Gains increased ASPD and periodically attacks all surrounding allied units
  • Attacks the unit with the highest DEF with its small arms, and reduces the target's DEF
  • When Pancho defeats a unit or is defeated, increases the ASPD and Movement Speed of all enemy units
Related Enemies

Pancho is the main boss of Dossoles Holiday.

Enemy description
Pancho Salas, an old veteran piloting a heavily modified motorboat. Even should his vessel be destroyed, he will never falter before reaching his goal.

Overview[edit]

Pancho makes up for his middling HP by packing formidable offensive and defensive capabilities atop his heavily armored and armed, amphibious motorboat, and wielding a grenade launcher and an anchor outside it that make for a powerful threat, especially with his wide array of abilities.

Ability Initial CD Cooldown
First Form
First Form traits
Spawn Kites on preset tiles around the map.
Only used in the First Form.
5 sec. 20 sec.
Spawns a Pancho's Explosive Boat on the spot, which is not included to the enemy counter.
Only used in the First Form.
15 sec. 17 sec.
Targets the friendly unit with the highest maximum HP within a range of 3.5 and continuously fires the motorboat's main gun on the target for 5 seconds, during which the target takes Arts damage and Corrosion Damage equal to 20% of Pancho's ATK every second.
Only used in the First Form.
20 sec. 18 sec.
Jumps off the motorboat and lands on the spot over ~3.5 seconds when defeated in the First Form; if Pancho has not reached a specific position yet, he lands on said position instead, and enters the Second Form.
Second Form
  • Invulnerable for 10 seconds (indicated by a yellow aura surrounding Pancho).
  • ASPD increased by 30.
  • Uses a ranged attack by swinging the anchor which inflicts Corrosion Damage equal to 30% ATK.
Second Form traits
Swings the anchor on a circle, which hits nearby friendly units within a radius of 1.7.
Only used in the Second Form.
None 2 atk.
Targets up to three friendly units with the highest DEF within a range of 3.5 and fires the grenade launcher at the targets sequentially, dealing Physical damage equal to 50% ATK and reducing DEF by 50% for 10 seconds (applied before the damage is dealt and does not stack).
Only used in the Second Form.
6 sec. 18 sec.
When Pancho defeats a friendly unit or leaves the map, a pulse will be released from his position which increases the ASPD and MSPD of all enemies on the map by 100 and 50%, respectively, for 10 seconds (does not stack).
Only used in the Second Form.

Appearances[edit]

Side Stories DH-9DH-EX-8
Story Collections KR-8
Trials for Navigator Survival of the FittestTroubled Prisoner
Other UO-3

Stats[edit]

Lv.HPATKDEFRESMSPDAtk. int.E-RESERST
0
27000
A+
1000
A
750
B
30
B+
1
A
4
C
0
E
0
E
1
35000
A+
1200
A
850
B+
30
B+
1
A
4
C
0
E
0
E
Attack rangeHP regeneration rateWeightLife Point penalty
72
SusceptibilitiesSilenceStunSleepFreezeLevitateFrightenFear
Additional informationLevel 1 stats are used in DH-EX-8.

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