"Greedy Catcher"

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"Greedy Catcher"
Greedy Catcher sprite.png
In Other Languages
Chinese
“贪婪捕手”
Japanese
「グリーディーキャッチャー」
General Information
Code
DL23
Type
Grade
Attack type
Ranged
Damage type
Physical
Targeting type
Ground
Traits
  • Loads nearby non-Leader enemies inside as passengers (max 5). Throws 1 passenger when attacking. All passengers are unloaded when this unit is defeated.
  • ATK, DEF, and HP greatly increased when passengers are loaded.
  • When <"Really Unruly Creature"> is loaded, unloads all passengers and becomes stunned for an extended period.
  • [Right-Right-Up-Left] Stops moving but significantly increases its attack range and ASPD for the duration, and immediately draws several nearby enemies to its location.
  • [Redeem Prize] Binds the Operator with the highest ATK, preventing it from attacking and using skills until this unit leaves the battlefield. Places a <"Really Unruly Creature"> and <Sticky Prize> in the Deployment Waiting Zone when effect expires.
Related Enemies

The "Greedy Catcher" is a boss enemy in the Stationary Security Service game mode of Arknights. It is the main boss of Dossoles Commercial Plate.

Enemy description
The secret weapon of Box Inc., and the natural enemy of "Unruly Creatures." Looks like a claw machine. Its program has gone haywire, causing it to run amok on the streets of Dossoles, snatching anything within reach. Keep your distance and resist the lure of its glowing neon signs, lest it swallow you too!

Overview[edit]

The secret weapon of Box Inc., and the natural enemy of "Unruly Creatures." Looks like a claw machine. Max HP, DEF, and ATK are greatly increased when loaded with an enemy.
—Tooltip

An autonomous claw machine crawling in all four servo-limbs made by Box Inc. meant to capture "unruly creatures" loose in Dossoles, the "Greedy Catcher" went rampant after being sabotaged by a rival company, causing trouble in the city commercial plate as it grabs and "swallows" anything in sight. The Catcher sports very high HP and DEF along with decently powerful ranged attacks, although its RES is much lower by comparison. However, the Catcher has several unique abilities that allow it to greatly empower itself while debilitating Operators and augmenting other enemies, although these can also be turned against it.

Ability Initial CD Cooldown
Attacks can only target units on low ground tiles.
Innate
While not being shifted, Stunned, Frozen, Levitated, or put to Sleep, loads a nearby ground enemy that is neither a Machina nor a boss into the "Greedy Catcher", up to a maximum of 5 (displayed as red stick figures above the Catcher). When the Catcher leaves the map, the passenger(s) will reappear on the spot.
Passive
While there is at least one passenger, attacks throw the passenger towards the target, releasing them on the target's position.
Passive
For every passenger the "Greedy Catcher" has, increase HP/ATK and DEF by 50% and 100%, respectively.
Passive
Right-Right-Up-Left
For the next 12 seconds, the Greedy Catcher gains the following traits:
  • Immobilized.
  • ASPD increased by 300.
  • Attack range increased by 3.
  • Targets the five closest enemies to the Catcher and forces them to move towards its current position.
5 sec. 18 sec.
Redeem Prize
Restrains the Operator with the highest ATK, disarming and Silencing them until they leave the map, at which a Sticky Prize.png "Sticky Prize" is added to the Deployment Waiting Zone.
40 seconds
When the "Greedy Catcher" loads a "Really Unruly Creature", it will be Stunned for 20 seconds and all other passengers are released on the spot, and the Catcher cannot load other enemies for 20 seconds.

Appearances[edit]

Stationary Security Service Grab 'Em All

Stats[edit]

HPATKDEFRESMSPDAtk. int.E-RESERST
90000
A+
650
B
1500
A+
20
B
0.6
C
5
D
0
E
0
E
Attack rangeHP regeneration rateWeightLife Point penalty
2.463
SusceptibilitiesSilenceStunSleepFreezeLevitateFrightenFear