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Herkunftshorn, "Witch King"

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Herkunftshorn, "Witch King"
Herkunftshorn, Witch King sprite.png
In Other Languages
Chinese
赫尔昏佐伦,“巫王”
Japanese
Herkunftshorn・「巫王」
Korean
헤르쿤프트쇼른, '위치킹'
General Information
Code
HH
Grade
Attack type
Ranged
Damage type
Arts
Targeting type
Ground
Trait
  • Cannot be blocked, attacks deal splash damage
  • [Death of Creation] After some time has passed, deals Arts splash damage to all your units, and drains all Life Points
First Form
  • Teleports to the next check point after some time has passed
  • [Punishment of Foolishness] Whenever a certain percentage of HP is lost, devours 2 of your Operators and randomly redeploys them at 2 locations
  • [Punishment of Insipidity] Periodically inflicts Mark of Insipidity on 2 of your Operators within attack range (requires 5 attacks to destroy), preventing them from attacking or using skills, and making them more likely to be attacked by enemies. The next time this skill is used, immediately defeats any Operators with Mark of Insipidity, and deals Arts splash damage to the 4 adjacent tiles.
  • Reborn after being defeated for the first time, dealing Arts splash damage to all your units, and unleashes [Punishment of Foolishness]; once rebirth is complete, switches to 2nd form, and resets [Death of Creation] countdown
Second Form
  • Cannot move; creates a Shield that protects against Physical and Arts damage from a single direction
  • Attack range covers the entire battlefield; ATK is greatly decreased, attack splash area is increased, and DEF is greatly increased
  • Takes control of all Tuning Nodes on the battlefield, disabling them
  • [Sovereign's Edict] Periodically changes the variation; enemies are boosted while variation is active and are continuously checked against the orchestra's tempo; enemies that cannot keep up with the Witch King's tempo because of Stun are marked and take heavy Arts damage when the variation ends
  • [Punishment of Insipidity] only selects one target

The Witch King himself is the main boss of Zwillingstürme im Herbst under the name Herkunftshorn, "Witch King".

Enemy description
The long nightmare awakes. The ersatz night gives way to dawn. Come and witness the death of the king, and the death of the genesis of creation.

Overview[edit]

The generational monarch of Leithanien possesses prodigious talents and foresight. Possibly the most powerful wielder of Arts in Terra's history, he has glimpsed the truth of Originium.
—Tooltip in ZT-S-5

True to his infamy as the most powerful caster Terra has ever seen, the Witch King boasts extremely high HP and RES combined with powerful Arts attacks, although his DEF is lower in comparison. He also possesses a wide variety of tricky abilities designed to blindside and punish an unprepared defense.

Ability Initial CD CD
  • Does not move and can neither be blocked nor shifted.
  • Attacks also damage friendly units in the adjacent 4 tiles to the target.
Innate
Reduces the Physical and Arts damage taken by all other enemies on the map by 20%.
Passive
Death of Creation
Unleashes an explosion if not defeated in 5 minutes with the following effects:
  • All friendly units on the map take Arts damage equal to the Witch King's ATK.
  • Reduces the Life Points to 0.
A contracting red ring will appear around the Witch King on the last 20 seconds of the timer.
First Form
Teleports to a different location on the map, during which the Witch King is invulnerable.
Only used in the First Form.
5 sec. 30 sec.
Punishment of Foolishness
When 50% of maximum HP is lost, the Witch King teleports two Operators to other valid, random locations on the map.
Punishment of Insipidity
Brands two Operators within attack range with Marks of Insipidity and deals Arts damage equal to the Witch King's ATK to nearby friendly units within a radius of 3. If there are Operators branded by Marks of Insipidity when the Witch King uses Punishment of Insipidity, they will explode, instantly knocking out the branded Operators and dealing Arts damage equal to the Witch King's ATK to friendly units in the adjacent 4 tiles to them.
10 sec. 45 sec.
Immediately use Punishment of Foolishness and revives over 10 seconds when defeated in the First Form (during which Death of Creation's timer is paused), then teleports to a preset position and enters the Second Form.
Second Form
  • ATK reduced by 50% but DEF increased by 50%.
  • Attacks now have a global range and also damages friendly units in the surrounding 8 tiles to the target.
  • The Witch King is protected by a shield which blocks Physical and Arts damage from a specific direction that varies on the operation.
  • Punishment of Insipidity now only targets one Operator but deals Arts damage to all friendly units on the map and the explosion from a branded Operator instantly KO'd by the ability now affects the surrounding 8 tiles to the victim.
  • Disables all Tuning Nodes on the map, which will persist even after the Witch King is defeated. This also alters the variation into one with no changes at all outside of those forced by Sovereign's Edict (see below).
  • Death of Creation's timer is reset.
Second Form traits
Sovereign's Edict
Forcibly activates a variation that alternates between passionate and melancholic for a period of time (varies with the operation).
  • While the Sovereign's Edict variation is passionate, increases the ASPD of all enemies on the map by 10.
  • While the Sovereign's Edict variation is melancholic, increases the ATK of all enemies on the map by 10%.
  • Any enemies that are Stunned during a Sovereign's Edict variation will be branded with a golden mark and takes 5000 (Lv0)/8000 (Lv1) Arts damage when it ends.
  • When the Witch King is defeated while a Sovereign's Edict variation is active, it will prematurely end.
Only used in the Second Form.
10 sec. 50 sec.

Appearances[edit]

Side Stories ZT-10ZT-EX-8ZT-S-3ZT-S-5

Stats[edit]

Lv.HPATKDEFRESMSPDAtk. int.E-RESERST
0
80000
A+
750
B+
600
B
80
S+
1
A
4
C
0
E
0
E
1
100000
S
1000
A
700
B
80
S+
1
A
4
C
0
E
0
E
Additional information

Level 1 stats are used in ZT-EX-8, ZT-S-3, and ZT-S-5.

Attack rangeHP regeneration rateWeightLife Point penalty
2.2102
SusceptibilitiesSilenceStunSleepFreezeLevitateFrightenFear

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