Harold (enemy)

From Arknights Terra Wiki
Jump to navigation Jump to search

Harold acts as the main boss of The Rides to Lake Silberneherze under his full name, Harold Craigavon.

Enemy description
A "visitor" from Victoria who witnessed the rise and fall of Victoria, and who will shape Kjerag's future with his own hands. Does he stand here for the Duke, the Empire, or himself?

Overview

Harold proves that he is not just a helpless aristocrat with well-rounded defensive stats, powerful attacks, and many abilities which let him weather an opposing offense while simultaneously crippling groups of Operators.

  • While not blocked, Harold uses ranged Arts attacks that target friendly units on the right side of lit Emergency Heaters over the others.
  • While blocked, Harold uses melee Physical attacks that deal 2.5× (3.5× at Level 1) his ATK.
  • Harold takes 35% less Physical and Arts damage for each unlit Emergency Heater on the map, indicated by a swirling barrier around him, which stacks multiplicatively up to 4 times (5 times at Level 1).
  • Harold starts in the Counterpart Form with the following properties:
    • Chastising Touch: Locks onto the closest lit Emergency Heater over 5 seconds before dropping a large snowball on the Heater to instantly extinguish it and deal Arts damage equal to his ATK to friendly units in the adjacent tiles to the targeted Heater. Chastising Touch has a cooldown of 15 seconds from when Harold spawns and every 30 seconds after.
      • If the targeted Emergency Heater is extinguished while Harold is locking onto it, the snowball will not be dropped. However, the snowball will still be dropped even if Harold is defeated during the lock-on period.
    • Pep Talk: Restores HP equal to Harold's ATK to all enemies present at the time (except Harold himself) and increases their ATK and DEF by 20% for 10 seconds, indicated by a white arrow above them. Pep Talk has a cooldown of 5 seconds from when Harold spawns and every 20 seconds after.
  • When Harold's HP is reduced to 0 for the first time, he will survive and revive himself by fully restoring his HP over 20 seconds, during which he is invulnerable and disabled. Afterwards, all Emergency Heaters in a radius of 3 tiles (2.5 tiles at Level 1) around Harold will be instantly extinguished and he enters the Breakthrough Form with the following properties:
    • ATK and DEF increased by 20% (10% at Level 1) and 500 (100 at Level 1), respectively. At Level 0, Harold's ASPD is also increased by 50.
    • At Level 0, melee attacks now deals 3× ATK.
    • Loses Pep Talk.
    • Chastising Touch now targets up to two Emergency Heaters and will be used 15 seconds (25 seconds at Level 1) after entering Breakthrough Form, but with a longer cooldown of 40 seconds (53 seconds at Level 1).
    • Vapor Rain: Whenever Harold loses 25% of his maximum HP, he charges up for 10 seconds, during which Harold is invulnerable and stops moving and attacking, and the edges of the screen are covered in a cold haze effect. After Harold finishes charging, a large icicle will fall down onto the last deployed friendly unit, dealing Arts damage equal to 80% (70% at Level 1) of Harold's ATK to all friendly units. Should there be any unlit Emergency Heaters on the map at the moment right before the icicle is called down, Vapor Rain will call down one additional icicle for every unlit Heater with a 1-second interval between each.
      • If Harold is using Chastising Touch when his HP falls below the threshold, he will finish it before using Vapor Rain; if Harold is reduced below multiple Vapor Rain thresholds during this window, he will not use additional Vapor Rains.
      • If there are no valid targets on the map at any point during Vapor Rain, the icicle(s) will not be called down.

Appearances

Side Stories RS-8RS-EX-8

Stats

Lv.HPATKDEFRESMSPDAtk. int.E-RESERST
0
40000
A+
800
B+
500
B
50
A
0.3
D
6
D
0
E
0
E
1
50000
A+
1000
A
700
B
60
A+
0.3
D
6
D
0
E
0
E
Addendum
Level 1 stats, used in RS-EX-8, are actually modified from a Level 0 Harold's stats.
Attack range 2.5 tiles
Weight 10
Life Point penalty 2
Miscellaneous Cannot be shifted while using Chastising Touch, Pep Talk, and Vapor Rain

Vulnerabilities

Silence Stun Sleep Freeze Levitate Frighten Fear
Immune Immune Immune Immune Immune Vulnerable Vulnerable