Cannot Goodenough (enemy)

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Cannot Goodenough also acts as a boss enemy in the Integrated Strategies game mode as simply Cannot.

Enemy description
A mysterious trader who roams the barrenlands, selling anything that exists in civilization.

Overview

A mysterious trader who roams the barrenlands, selling anything that exists in civilization. Unblockable and cannot be attacked.
—Tooltip

Having had enough from being nagged by players, Cannot Goodenough the rogue trader decides to teach the bull in a china shop a lesson for screwing with his business.

Despite being a boss, Cannot is more of a hazard; he can neither be attacked nor blocked in any way, but he does not attack and will not deduct Life Points when entering a Protection Objective. Instead, he supports other enemies on the level by using potions that bestow one of the two effects listed below at random:

  1. All enemies will be put to Sleep (unless if they are immune) for 10 seconds, during which they restore 4% of their maximum HP every second.
  2. Two random enemies will have their ATK doubled, ASPD increased by 100, and cannot be defeated (the enemy takes damage as usual, but their HP cannot be reduced below 1) for 12 seconds.

Cannot will immediately use the potion after spawning and every 23 seconds afterward.

Appearances

Integrated Strategies Fishing in a Dry PondLong-term TrialNature's ClauseSee the Big Picture

Stats

HPATKDEFRESMSPDAtk. int.E-RESERST
????????
Weight 5
Life Point penalty 0

Vulnerabilities

Silence Stun Sleep Freeze Levitate Frighten
Immune Immune Immune Immune Immune Vulnerable