Big Sad Lock

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Big Sad Lock
Big Sad Lock sprite.png
In Other Languages
Chinese
伤心的大锁
Japanese
傷心の巨錠
General Information
Code
DOL
Grade
Attack type
Ranged
Damage type
Physical
Targeting type
Ground
Traits
  • Attacks 2 enemies simultaneously
  • Has high endurance and powerful recovery abilities, and enemies continuously appear when on the field
  • Periodically casts a shield to protect itself. It does not attack when the shield is present, however all enemies' Movement Speed will increase and additional enemies will appear
  • After receiving a certain number of hits, deals Arts damage to all allied units
  • Drains 30 Life Points when a long time has passed in the battle

The Big Sad Lock is a boss enemy in the Integrated Strategies game mode of Arknights. It is one of the four possible final bosses of Phantom & Crimson Solitaire.

Enemy description
One of the works of the troupe's host, it isn't very well received amongst the troupe. They do not recognize the stiff manipulation of a puppet as a kind of art, and its rough approach to things is constantly criticized by other members.

Overview[edit]

One of the works of the troupe's host. Has high endurance and powerful recovery abilities. When its shield is present, additional enemies will appear continuously.
—Tooltip

The Big Sad Lock boasts a monumentally high HP (which is twice as much as a Hexed Colossus) alongside high defenses and good ATK, and its assortment of abilities further accentuate its already glaring stats.

Ability Initial CD Cooldown
  • Large enemy: Occupies a 3×3 area.
  • Attacks can hit up to two targets.
  • Continuously spawn enemies at ever-increasing numbers, all of which are not included to the enemy counter (and by extension, making the Big Sad Lock the only enemy that is included to the enemy counter); for what enemies are spawned and the intervals, see All I Ask of You#Enemies.
Innate
Regenerates 0.25% of maximum HP every second. If the player has the Blank Suicide Note.png Blank Suicide Note, this ability will be disabled.
Passive
Gains a Barrier that absorbs damage equal to 15% of maximum HP (does not stack); while the Barrier is present, all enemies have their MSPD increased by 100% and additional enemies will spawn, starting from when this ability is used and every 20 seconds afterward.
60 sec. 45 sec.
Every time a total of 20 instances of damage are taken, release a shockwave that deals Arts damage equal to ATK to all friendly units on the map.
Self-destructs if not defeated in 8 minutes with the following effects:
  • Deals Physical damage equal to 200% ATK to all friendly units on the map.
  • Reduces Life Points by 30.

Appearances[edit]

Integrated Strategies All I Ask of You

Stats[edit]

HPATKDEFRESMSPDAtk. int.E-RESERST
300000
S+
800
B+
700
B
60
A+
1
A
4
C
0
E
0
E
Attack rangeHP regeneration rateWeightLife Point penalty
Global10*30
SusceptibilitiesSilenceStunSleepFreezeLevitateFrightenFear

Trivia[edit]

  • With a grand 300000 HP, the Big Sad Lock has the highest HP of all enemies outside of Reclamation Algorithm bosses.