"Pompeii"
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Enemy | Story |
"Pompeii"
Introduced in
In Other Languages
Simplified Chinese
“庞贝”
Traditional Chinese
“龐貝”
Korean
폼페이
General Information
Code
UM1
Type
Grade
Attack type
Ranged
Damage type
Arts
Targeting type
Ground
Trait
- Can attack up to 4 targets at once and ignites targets it attacks, dealing Burn damage over time
- Self-immolates when blocked, dealing heavy damage
- Gains significantly increased ASPD when HP drops to half
"Pompeii" is a boss enemy in Arknights. It is the main boss of Heart of Surging Flame.
Enemy description
A massive infected beast. These aberrations were born in a special high-temperature environment. Nobody wants to approach these creatures due to their grotesque appearance and the extreme heat they give off. The existence of these giant creatures has been known since ancient times, but to see one warped by infection is terrifyingly unforgettable...
Overview[edit]
“ | Operators attacked by this grotesque beast suffer from burn damage over time. When they are blocked, they erupt to deal heavy damage to nearby Operators. | ” |
—Tooltip |
Pompeii can prove to be a significant challenge due to its massive HP, high RES, long-ranged multi-targeting Arts attacks, and heavy damage output coupled with burn effects.
Ability | Initial CD | Cooldown |
---|---|---|
Attacks can hit up to four targets within range and inflicts a "burning" debuff to the targets that deals 20 Arts damage every 0.33 seconds for 10 seconds.
|
Innate | |
Erupts after being blocked for 10 seconds (telegraphed by a pulsing glow on Pompeii's body), dealing 1000 Arts damage to nearby friendly units within a radius of 1.4.
|
Passive | |
Becomes enraged when HP falls below 50% (indicated by a red aura surrounding Pompeii), increasing ASPD by 40.
|
Once per operation |
Appearances[edit]
Side Stories | DT-EX-8 • OF-8 • OF-F4 |
---|---|
Story Collections | FA-6 |
Integrated Strategies | Narrow Path • Territorial Tendencies • Water and Fire Union |
Reclamation Algorithm | Battle Instincts (Fire Within the Sand) • Battle Instincts (Tales Within the Sand) • Domain of Valor • Firegold Cavern • Firerock Pass • Gitmalutu Pass • Mineshaft Crawl |
Contingency Contract | Blazing Cavern |
Trials for Navigator | Burn and Destroy • Out Of Tune |
Paradox Simulation | Bassline: Section Principal • Jaye: Fruit of Hard Work |
Other | IM-1 • IM-2 |
Stats[edit]
Lv. | HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|---|
0 | 40000 A+ | 230 D | 220 C | 70 S | 0.65 C | 3.5 C | 0 E | 0 E |
1 | 50000 A+ | 350 C | 270 C | 70 S | 0.65 C | 3.5 C | 0 E | 0 E |
Attack range | HP regeneration rate | Weight | Life Point penalty | |||||
3.5 | – | 4 | 2 | |||||
Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear | |||||||
Additional information | Level 1 stats are used in Territorial Tendencies, Water and Fire Union, Out Of Tune, Battle Instincts (Fire Within the Sand/Tales Within the Sand), Firerock Pass, and Mineshaft Crawl. |
Trivia[edit]
- Pompeii is named after the ancient Roman city that is destroyed on the eruption of Mount Vesuvius in 79 CE. This is fitting to its volcanic habitat and being the cause of Mount Siesta's disturbance.