Big Bob (enemy)
< Big Bob
NPC | Enemy | Trivia |
Big Bob acts as the main boss of Grani and the Knights' Treasure.
Enemy description
One of Reunion's squad leaders. He wears a heavy blast suit and attacks with an electric chainsaw. He has been spotted leading peripheral operations in some remote areas, and is known to be a seasoned combatant and commander. Due to his devastating attacks and extreme survivability, proceed with utmost caution.
Overview
“ | One of Reunion's special melee soldiers who attacks with an electric chainsaw. He has high HP, ATK, and DEF. | ” |
—Tooltip |
While having no traits at all, Big Bob has sheer HP and DEF, decent RES, and massive ATK that allows him to severely damage or outright knock out most Operators with a single attack. Fortunately, he moves and attacks very slowly — one of the slowest of all enemies in Arknights, making him more of a slow-but-powerful enemy.
Due to Big Bob's good defenses, Arts or True damage are highly recommended to dispatch him, which is made easier because of his long paths and occasional stops.
Appearances
Side Stories | GT-6 |
---|---|
Story Collections | AF-4 |
Stationary Security Service | Training Ground #9 |
Integrated Strategies | Bob's Farm • Vintage Transport |
Reclamation Algorithm | Drinkwater as Bait • Moss Schnaps |
Contingency Contract | Abandoned Mine |
Trials for Navigator | Burn and Destroy |
Paradox Simulation | Aurora: Fear No Cold • Dorothy: Rebuild It, Dorothy • Grani: "Sally Lone, Child of Sleipnir" • Skadi: Pure Power |
Stats
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
22000 A | 1900 A+ | 800 B+ | 30 B+ | 0.5 C | 6 D | 0 E | 0 E |
Weight | 4 |
---|---|
Life Point penalty | 1 |
Vulnerabilities
Silence | Stun | Sleep | Freeze | Levitate | Tremble |
---|---|---|---|---|---|
Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable |