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Theresis (enemy)
< Theresis
| NPC | Enemy | Device |
Theresis
Introduced in
In Other Languages
Chinese
特雷西斯
Trait
- Cannot be attacked, will not deplete Life Points on leaving the field
- Knocks down anything in its way
Theresis is one of the bosses of Episode 11.
Enemy description
Overview[edit]
Despite being a boss, Theresis is more of a hazard and will despawn by entering an Incursion Point.
| Ability | Initial CD | Cooldown
|
|---|---|---|
Invulnerable, does not attack, and cannot be blocked. |
Innate
| |
| Once per operation
| ||
Appearances[edit]
| Main Theme | 11-17 |
|---|---|
| Integrated Strategies | Simulated Skirmish |
Stats[edit]
| HP | ATK | DEF | RES |
|---|---|---|---|
| ? | ? | ? | ? |
| Movement Speed | Attack Interval | Elemental RES | Effect Resistance |
| ? | ? | ? | ? |
| Attack range | HP regeneration | Weight | Aggression level |
|---|---|---|---|
| – | – | 6 | 0 |
| Life Point penalty | Effect susceptibilities | ||
| 0 | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear • Paralysis • Lure | ||
Note[edit]
- ↑ Before an update in the CN server, this attack could actually be lured away from Kal'tsit; the Global server included this bugfix with the release of Episode 11