Theresis (enemy)

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Theresis
Theresis sprite.png
Introduced in
In Other Languages
Chinese
特雷西斯
General Information
Code
THE
Type
Grade
Attack type
Melee
Damage type
Physical
Targeting type
Ground
Trait
  • Cannot be attacked, will not deplete Life Points on leaving the field
  • Knocks down anything in its way

Theresis is one of the bosses of Episode 11.

Enemy description
Regent Theresis of Kazdel has gathered the Sarkaz army at Londinium and occupied The Shard. If total war is to be avoided, he must be stopped from declaring war on the dukes.

Overview[edit]

Despite being a boss, Theresis is more of a hazard and will despawn by entering an Incursion Point.

Ability Initial CD Cooldown
Invulnerable, does not attack, and cannot be blocked.
Innate
After 15 seconds, Theresis slashes toward the pre-deployed Kal'tsit,[note 1] releasing a wave that travels straight ahead and instantly defeats friendly units in its path.
Only used in 11-17.
Once per operation

Appearances[edit]

Main Theme 11-17
Integrated Strategies Simulated Skirmish

Stats[edit]

HPATKDEFRESMSPDAtk. int.E-RESERST
????????
Attack rangeHP regeneration rateWeightLife Point penalty
60
SusceptibilitiesSilenceStunSleepFreezeLevitateFrightenFear

Notes[edit]

  1. Before an update in the CN server, this attack could actually be lured away from Kal'tsit; the Global server included this bugfix with the release of Episode 11