Theresis (enemy)

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Theresis is one of the bosses of Episode 11.

Enemy description
Regent Theresis of Kazdel has gathered the Sarkaz army at Londinium and occupied The Shard. If total war is to be avoided, he must be stopped from declaring war on the dukes.


Despite being technically considered as a boss enemy, Theresis is more of a hazard; he is invulnerable, does not attack, cannot be blocked, and will despawn by entering an Incursion Point instead of going for a Protection Objective.

Theresis' only purpose is to defeat the pre-deployed Kal'tsit in 11-17 with a slash attack that instantly knocks out Operators in its path no matter what,[note 1] which is scripted to be used (and only used) 15 seconds after he spawns.


Main Theme 11-17


Weight 6
Life Point penalty 0


Silence Stun Sleep Freeze Levitate Frighten
Immune Immune Immune Immune Immune Vulnerable


  1. This attack could actually be lured away, but this glitch was fixed when Episode 11 is released on the Global server,