"Essence of Evolution"

From Arknights Terra Wiki
Jump to navigation Jump to search

The "Essence of Evolution" is a boss enemy in Arknights. It is the main boss of Operation Originium Dust.

Enemy description
A madman who should not have stepped upon this world. An oddity that should not have existed in the other world. The union of the two gave birth to this node of "evolution" that far surpasses the limits of biology. It's existence naturally contradicts all of Terra. It should not live. It must not live.

Overview

A biological abomination created from the unholy combination of Originium particles and radioactive mutagens through Dr. Levi Klitschko's experiments, the Essence of Evolution is a levitating inchoate mass of living Originiutant tissue considered an antithesis to all life due to its origins, having massive HP and serviceable defenses but does not attack and will remain stationary throughout the operation, never moving towards a Protection Objective. However, this makes the Essence no less threatening, as this mutant has a large number of abilities to make it a challenging foe, with it being widely regarded as the most annoying boss in Arknights:

  • Spawns an Originiutant Excrescence every 5 seconds, alternating between one on the left and right sides of the Essence.
  • A special attack where the Essence charges up for 7.17 seconds, telegraphed by its body flashing red and a reddish-black ring forming around it, and a distinctive alarm sound effect; once fully charged, the Essence releases a shockwave that deals 600 (900 at Level 1) True damage to all friendly units. The special attack has a cooldown of 32 seconds from when the Essence spawns.
  • Firstborn Form: The Essence starts in Firstborn Form which has a shield that reduces Physical and Arts damage it takes from friendly units on its left side by 80%.
  • Evolution Form: 100 seconds after the Essence spawns or once its HP falls below 60%, whichever comes first, it will transform into Evolution Form, becoming invulnerable for 10 seconds after transformation (indicated by a golden aura surrounding it) and gaining the following properties:
    • Now spawns two Originiutant Tumors (one on each side) every 3 seconds instead of Originiutant Excrescences.
    • The special attack now deals 700 (1000 at Level 1) damage with a shorter cooldown of 15 seconds.
    • The shield (see above) now protects the Essence from friendly units on its right side.
  • Perfect Form: 100 seconds after the Essence transforms into Evolution Form or when its HP falls below 20%, whichever comes first, it will transform again into Perfect Form, becoming invulnerable for another 10 seconds after transformation and gaining the following properties:
    • Now spawns three or one Originiutant Tumor(s) every second.
    • The special attack now deals 800 (1200 at Level 1) damage and has no cooldown.
    • The shield (see above) now covers the Essence's entire body and reduces the Physical and Arts damage it takes by 99% – effectively making True damage the only way to damage the Essence. To offset its nigh-invulnerability and the rarity of True damage sources, however, the Essence will lose 300 HP every second.

If the player somehow reduces the Essence of Evolution's HP to 0 in one hit or quickly enough in its Firstborn or Evolution Forms (which is possible with sources of True damage and buffers/debuffers), it will be defeated without transforming into the next forms.

Appearances

Side Stories OD-8OD-EX-8

Stats

Lv.HPATKDEFRESMSPDAtk. int.E-RESERST
0
50000
A+
700
B+
500
B
50
A
1
A
5
D
0
E
0
E
1
70000
A+
900
B+
500
B
50
A
1
A
5
D
0
E
0
E
Addendum
Level 1 stats are used in OD-EX-8.
Weight 6
Life Point penalty 2
Miscellaneous Cannot be blocked and shifted

Vulnerabilities

Silence Stun Sleep Freeze Levitate Frighten
Immune Immune Immune Immune Immune Vulnerable