Sarkaz enemies

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The Sarkaz is also one of the types of enemies in Arknights.

Most Sarkaz enemies are notable for having above-average stats in addition to good RES that allows them to withstand Arts damage.

Groups

Reunion

Elite
Sarkaz Greatswordsman
Sarkaz Greatswordsman Leader
Sarkaz Crossbowman
Sarkaz Crossbowman Leader
Sarkaz Caster
Sarkaz Caster Leader
Sarkaz Guerrilla Fighter
Sarkaz Guerrilla Fighter Leader
Sarkaz Guerrilla Caster
Sarkaz Guerrilla Caster Leader
Mercenary Sarkaz Fighter
Mercenary Sarkaz Caster
Boss
Patriot
Sarkaz Centurion
W

Kazdel

Mercenaries

Normal
Sarkaz Swordsman
Sarkaz Blademaster
Sarkaz Sentinel
Sarkaz Sentinel Leader
"Flying Shoes" Mercenary
"Flying Shoes" Elite Mercenary
"Pothead" Shooter
"Pothead" Sharpshooter
Junk Patcher
Junk Inventor
Wandering Craftsman "Tinker"
Wandering Craftsman "Master Tinker"
Elite
Sarkaz Lancer
Sarkaz Lancer Leader
Sarkaz Grudgebearer
Sarkaz Worldcurser
Sarkaz Bladeweaver
Sarkaz Bladeweaver Leader
Bounty Hunter "Knight"
Bounty Hunter "Grand Knight"
Explosive Kitchenware Colossus
Enhanced Explosive Kitchenware Colossus
Wandering Mercenary "Scissorhand"
Wandering Mercenary "Weaver"
Free Mercenary "Bassist"
Free Mercenary "Lead Guitarist"

Heirbearers

These Kazdelian Sarkaz warriors are (un)fortunate enough to receive "blessings" from the Sanguinarch supposedly meant to allow them to continue fighting even after they are felled; in truth, the "blessing" actually takes form in "Reborn Creations" implanted into the Heirbearers that expose themselves should the host dies and are known to be nearly invincible towards most conventional and Arts weaponry but makes it easier for the defender to hold the line if they are facing hordes of them.

Normal
Sarkaz Heirbearer Warrior
Sarkaz Heirbearer Warrior Captain
Sarkaz Heirbearer Artificer
Sarkaz Heirbearer Artificer Captain
Sarkaz Heirbearer Bombardier
Sarkaz Heirbearer Annihilator
Elite
Sarkaz Heirbearer Chain Caster
Sarkaz Heirbearer Chain Caster Captain
Sarkaz Heirbearer Hatedrinker
Sarkaz Heirbearer Wrathgorger
Sarkaz Heirbearer Punisher
Sarkaz Heirbearer Scourger

Royal Court/Military Commission

Normal
Sarkaz Royal Court Soldier
Sarkaz Royal Court Elite Soldier
Elite
Sarkaz Royal Court Caster
Sarkaz Royal Court Elite Caster
Commander Ulšulah
Shrouded Assassin
Boss
Manfred
Duq'arael, "Regent's Crimson"
Theresis

Nachzehrers

Warriors of the Nachzehrers' army are known for being able to still cause harm even in death with their death and decay Arts, with some also capable of literally consuming their opponents or comrades to significantly strengthen their own prowess.

Normal
Sarkaz Witherer
Sarkaz Witherer Captain
Sarkaz Wither Caster
Sarkaz Wither Caster Captain
Sarkaz Wither Vanguard
Sarkaz Wither Linebreaker
Sarkaz Wither Guardian
Sarkaz Wither Juggernaut
Elite
Rot Eater
Sarkaz Wither Devourer
Sarkaz Wither Maw
Sarkaz Altar Attendant
Sarkaz Altar Supplicant
"Sudaram"
"Consoling Sudaram"

Absurdists

Named after the philosophical theory that the Damazti Cluster embraces, the Absurdists are trained by the Cluster to make use of their signature ability of cloning and mimicry to some degree, allowing them to either assume a more intimidating or inconspicuous appearance, or creating decoys to divert the enemy's attention away from them.

Normal
Sarkaz Absurdist Operative
Sarkaz Absurdist Operative Leader
Sarkaz Absurdist Splitcaster Apprentice
Sarkaz Absurdist Splitcaster
Elite
Sarkaz Absurdist Tyrant
Sarkaz Absurdist Tyrant Captain

Diablos

Boss
Sverdsmeltr, Guardian Ember of the King

Boneguards

The Boneguards are a hand-picked cadre of Sarkaz soldiers directly under the Sanguinarch's command responsible in the defense and security of the "Lifebone". To aid in their duties, the Boneguards make use of equipment utilizing the dead-yet-dreaming Feranmut's powers to augment themselves in various logic-defying ways.

Nearly all of the Boneguards are "blessed" by the Sanguinarch himself in which they can be "reborn" upon death under certain conditions, and had some personnel of the Vampires' Crimson Court provide backup to ensure this.

Normal
Sarkaz Boneguard Fluxcaster
Sarkaz Boneguard Fluxcaster Captain
Elite
Sarkaz Boneguard
Sarkaz Boneguard Captain
Sarkaz Boneguard Flayer
Sarkaz Boneguard Torturer
Sarkaz Bloodwalker
Sarkaz Bloodnexus

Chimeras

This section pertains to a subject that is not yet released in the Global server of Arknights.
Elite
Sinful Chimera
Blasphemous Chimera

Revenants

This section pertains to a subject that is not yet released in the Global server of Arknights.
Normal
Soul Vortex
Elite
Grail of Remorseful Souls
Grail of Sacrificial Souls
Infused Soulremains
Shadow-Refined Soulremains
Boss
Cinderbringer Revenant

Mudrock Squad

Elite
Mudrock Matterllurgist
Mudrock Matterllurgist Leader
Mudrock Zealot
Mudrock Zealot Leader
Boss
Mudrock

Kazimierz

Boss
Corrupted Knight
Withered Knight

Interactions

Operator Subject Interaction
Delphine icon.png
Cut Without Mercy In Episode 13 operations, Delphine deals 1.2× damage towards Sarkaz enemies and has a bonus attack charge that she will only use against Sarkaz enemies.
Mudrock icon.png
Brotherhood Mudrock takes -30% damage from Sarkaz enemies.
Toddifons icon.png
Fiery Instinct Toddifons deal more damage when attacking Sarkaz enemies:
  • Elite 1: 1.3×
  • Elite 2: 1.4×
  • SIE-X Stage 2: 1.55×
  • SIE-X Stage 2: 1.65×
  • Potential 5: +0.2×
Skill-Toddifons1.png
Signal Arrow
Signal Arrow targets Sarkaz enemies over the others.

In Integrated Strategies, the Royal Alliance Treaty causes Operators (not summons) to take no damage at all from Sarkaz enemies.