Sarkaz Absurdist Operative
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The Sarkaz Absurdist Operative is a normal enemy in Arknights.
Enemy description
Operatives attached to the Military Commission, specializing in gathering intelligence and softening the enemy frontlines. The actual leaders of this unit are a mystery, and are surprisingly always the first to show up wherever the Military Commission is operating.
Overview
A Kazdelian Sarkaz intelligence officer of the Military Commission – implied to be imbued with part of the Damazti Cluster's powers – adept at both reconnaissance and sabotage, Sarkaz Absurdist Operatives boast decent ATK, although their HP and defenses are unremarkable. To compound their ATK, Absurdist Operatives have three bolts loaded into their bow pistol, allowing the Operative to use a ranged attack which cuts the player's DP by 2 when it hits a friendly unit. Once the bow pistol runs out of bolts however, the Operative will resort to use melee attacks when blocked with their bladed gauntlet.
Appearances
Main Theme | 12-8 (Story/Standard Env.) • 12-9 (Story/Standard Env.) • 12-10 • 12-15 • 12-16 • 12-17 • 12-20 (Story/Standard Env.) |
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Stats
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
6000 B | 600 B | 350 C | 35 B+ | 0.8 B | 3.5 C | 0 E | 0 E |
Weight | 3 |
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Life Point penalty | 1 |
Vulnerabilities
Silence | Stun | Sleep | Freeze | Levitate | Frighten | Fear |
---|---|---|---|---|---|---|
Immune | Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable |
Normal enemies
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