Breaker
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The Breaker is a normal enemy in Arknights. They first appear in Episode 05.
Enemy description
A well-trained enemy unit that spearheads assaults. Though their attack power is only slightly higher than average, their terrifying speed often allows them to break through the defenses of the unprepared- hence their nickname, "Breakers."
Overview
“ | A well-trained Reunion rushing unit with high movement speed and above average ATK. | ” |
—Tooltip |
A well-trained Reunion combatant specializing in breaking through front lines wearing lightweight equipment that allows them to move much faster, Breakers boast high movement speed; as quick as Hounds, and a slightly higher HP and ATK than Spec Ops Soldiers along with some RES, although their DEF is still as low. Breakers' speed allows them to overwhelm a defensive line if left unchecked, combined with their tendencies to charge in small groups.
Appearances
Main Theme | 5-1 • 5-2 • 5-3 • 5-4 • 5-5 • 5-7 • 5-8 • S5-1 • S5-2 • S5-5 • S5-9 |
---|---|
Vignettes | BH-2 • SA-4 • SV-4 |
Annihilation | Lungmen Downtown |
Stationary Security Service | Scattered Dirt |
Integrated Strategies | Path with No End • Radioactive Dust • The Red Mist • Unequal Split |
Contingency Contract | East Armory • Pyrite Gorge |
Paradox Simulation | Chiave: Genius Commander • Ethan: Enemy Ambush Control • Iris: Fairy-tale Wish |
Stats
HP | ATK | DEF | RES | Mov. speed | Attack itvl. | E-RES | ERST |
---|---|---|---|---|---|---|---|
3500 C | 410 C | 50 E | 25 B | 1.9 tiles/sec. S+ | 1.4 sec. A | 0 E | 0 E |
Weight | 1 |
---|---|
Life Point penalty | 1 |
Susceptibilities
Silence | Stun | Sleep | Freeze | Levitate | Tremble |
---|---|---|---|---|---|
Normal enemies
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