Anti-Armor Infantry

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The Anti-Armor Infantry is a normal enemy in Arknights.

Enemy description
A mercenary specializing in anti-armor combat. Carries a single-use grenade launcher which is discarded after firing along with other non-essential equipment, after which they charge at high speed towards the enemy.

Overview

A mercenary specializing in anti-armor combat. After firing a single-use super long-ranged grenade, charges at high speed.
—Tooltip

A mercenary tankbuster carrying a single-shot rocket-propelled grenade (RPG) launcher, Anti-Armor Infantry have rather average stats at first glance, but the main issue is their RPG launcher which has a long range and deals double damage to the target and friendly units in the surrounding tiles. As mentioned before however, the RPG launcher will become useless once fired and the Infantry promptly discards it (which takes 1.14 seconds to complete), resorting to use melee attacks when blocked from then on but have their movement speed tripled — much faster than Breakers and most aerial enemies, allowing them to catch players off-guard if not dealt with quickly.

Appearances

Intermezzi WD-4WD-6WD-EX-3WD-EX-5
Story Collections TB-6TC-3
Annihilation Lungmen Commercial District
Integrated Strategies Fireworks Show
Contingency Contract Sandsea Remnants
Paradox Simulation Chiave: Genius CommanderGravel: Here, There, Everywhere

Stats

HPATKDEFRESMSPDAtk. int.E-RESERST
3200
D
500
B
50
E
40
B+
0.9
B+
2.6
B
0
E
0
E
Attack range 3.5 tiles
Weight 2
Life Point penalty 1

Vulnerabilities

Silence Stun Sleep Freeze Levitate Tremble
Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable

Contingency Contract buffs

Contract-enemy merrpg 1.png
Objective: Firepower Upgrade
Increases the damage dealt by the RPG attack by 500% (to 6×)

See also