Anti-Armor Infantry
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Anti-Armor Infantry
Introduced in
Upgraded version
In Other Languages
Simplified Chinese
反装甲步兵
Traditional Chinese
反裝甲步兵
General Information
Code
PG5
Grade
Attack type
Melee/Ranged
Damage type
Physical
Targeting type
Ground
Traits
- Can fire a super long-ranged grenade, dealing AoE Physical damage
- After firing, significantly increases Movement Speed and can only perform melee attacks
The Anti-Armor Infantry is a normal enemy in Arknights.
Enemy description
A mercenary specializing in anti-armor combat. Carries a single-use grenade launcher which is discarded after firing along with other non-essential equipment, after which they charge at high speed towards the enemy.
Overview[edit]
“ | A mercenary specializing in anti-armor combat. After firing a single-use super long-ranged grenade, charges at high speed. | ” |
—Tooltip |
A mercenary tankbuster carrying a single-shot RPG launcher, Anti-Armor Infantry have rather average stats at first glance, but the main issue is their ability which makes them a ground version of Bombtails.
Ability | Initial CD | Cooldown |
---|---|---|
Fires the RPG launcher on the next attack, dealing Physical damage equal to 200% ATK to the target and friendly units in the surrounding 8 tiles. After firing the RPG launcher, the Anti-Armor Infantry discards it over 1.14 seconds, after which they will only use melee attacks while blocked and has their MSPD increased by 200%.
|
Once per operation |
Appearances[edit]
Intermezzi | WD-4 • WD-6 • WD-EX-3 • WD-EX-5 |
---|---|
Story Collections | TB-6 • TC-3 |
Annihilation | Lungmen Commercial District |
Integrated Strategies | Firepower Squad • Fireworks Show |
Contingency Contract | Sandsea Remnants |
Paradox Simulation | Chiave: Genius Commander • Gravel: Here, There, Everywhere |
Stats[edit]
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
3200 D | 500 B | 50 E | 40 B+ | 0.9 B+ | 2.6 B | 0 E | 0 E |
Attack range | HP regeneration rate | Weight | Life Point penalty | ||||
3.5 | – | 2 | 1 | ||||
Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear |
Contingency Contract buffs[edit]
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Objective: Firepower Upgrade Increases the damage dealt by the RPG attack by 500% (to 6×)
|
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Trivia[edit]
- The Anti-Armor Infantry's RPG launcher closely resembles the AT4 in our world. Both are also single-shot weapons that are useless once fired.
See also[edit]
- "Catapult" – similar enemy