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Sarkaz Witherer Captain
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Sarkaz Witherer Captain
Introduced in
Base version
In Other Languages
Chinese
萨卡兹枯朽战士组长
Japanese
枯朽サルカズ戦士隊長
General Information
Code
NAC3
Type
Grade
Attack type
Melee
Damage type
Physical
Targeting type
Ground
Trait
- Releases Corruption when defeated, causing your nearby units to continuously lose HP
The Sarkaz Witherer Captain is a normal enemy in Arknights.
Enemy description
Elite member of the Nachzehrer army. Death simply causes them to spread their corruption even faster, leaving behind a wasteland where few could survive.
Overview[edit]
Sarkaz Witherer Captains are the upgraded version of Sarkaz Witherers with increased stats.
Ability | Initial CD | CD |
---|---|---|
<Can be Silenced> When defeated, release Corruption over a radius of 2 on the spot for 8 seconds.
|
Passive |
Appearances[edit]
Main Theme | 11-2 (Adverse Env.) • 11-8 (Adverse Env.) • 11-11 (Adverse Env.) • 11-14 • 11-15 • 11-17 • 11-20 • H11-1 • H11-3 • H11-4 |
---|---|
Annihilation | Decaying Wastes |
Stationary Security Service | Advanced Artisanship • Nurturing Wither |
Integrated Strategies | Land Reclamation • Terminus of Life |
Paradox Simulation | Hibiscus the Purifier: Twinflowers • Paprika: "Don't Touch My Friends!" |
Stats[edit]
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
5500 B | 450 C | 100 D | 20 B | 0.8 B | 2.5 B+ | 0 E | 0 E |
Attack range | HP regeneration rate | Weight | Life Point penalty |
---|---|---|---|
– | – | 1 | 1 |
Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear |