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Marksman
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Marksman
Introduced in
Upgraded version
In Other Languages
Chinese
射手
Korean
사수
Trait
- Shoots 3 times in a row
- Prioritizes attacking the Command Terminal
The Marksman is a normal enemy in Arknights.
Enemy description
Tactical long-range combatants. Adept at oppressing enemies with continuous fire, their tactical literacy means they will prefer targeting our command terminal in order to cut off support.
Overview[edit]
“ | Tactical long-range combatants. Their tactical literacy means they will prefer targeting our command terminal in order to cut off support. | ” |
—Tooltip |
A Siracusan mafioso armed with a repeating crossbow, Marksmen have a rather low ATK but with good HP and DEF.
Ability | Initial CD | CD |
---|---|---|
Attacks hit thrice and prioritize targeting Command Terminals.
|
Innate |
Appearances[edit]
Side Stories | CB-2 • CB-3 • CB-4 • CB-7 • CB-10 • IS-1 • IS-2 |
---|---|
Story Collections | BW-4 • DC-2 • DC-4 |
Annihilation | Flooded Seashore • Lungmen Commercial District |
Contingency Contract | Transport Hub |
Interlocking Competition Hymnoi Wisdom |
Daytime Ground - Meditation |
Paradox Simulation | Poncirus: Don't Wreck The Place • Quercus: As Things Should Be |
Stats[edit]
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
3000 D | 180 E | 150 D | 0 E | 1 A | 3 B | 0 E | 0 E |
Attack range | HP regeneration rate | Weight | Life Point penalty |
---|---|---|---|
1.7 | – | 1 | 1 |
Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear |