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Shell Sea Runner
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Shell Sea Runner
Introduced in
Upgraded version
In Other Languages
Simplified Chinese
壳海狂奔者
Traditional Chinese
殼海狂奔者
General Information
Code
SM1
Type
Grade
Attack type
Melee
Damage type
Physical
Targeting type
Ground
The Shell Sea Runner is a normal enemy in Arknights.
Enemy description
A Sea Terror that grew four limbs, but lacks an internal skeleton. It seems to have once hunted quadrupeds on land.
Overview[edit]
A Sea Terror resembling a skeletal walking fish, Shell Sea Runners are similar to Hounds in which they are frail but speedy enemies, but with better stats which makes them a larger threat when faced in groups.
Appearances[edit]
Intermezzi | SN-1 • SN-2 • SN-TR-1 • SN-3 • SN-4 • SN-6 • SN-7 • SN-8 • SN-9 • SN-10 • SV-2 • SV-3 • SV-5 • SV-9 • SV-EX-1 • SV-EX-8 |
---|---|
Side Stories | BP-9 |
Story Collections | DC-3 • DT-6 |
Annihilation | Penumbra Shipyards • Watery Tidehollow |
Stationary Security Service | Fierce Currents • Sea Waves |
Integrated Strategies | Course Correction • Craft Brewer Killer • Mutual Aid • Nethersea Brand Land • Route Revision • Symbiosis • The Nest • The Spread |
Contingency Contract | Immortal Hall |
Paradox Simulation | Deepcolor: Battlefield Charting • Irene: A Rapier's Weight • Lumen: A Shimmer in Stormy Seas • Specter the Unchained: Reflection |
Stats[edit]
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
3000 D | 280 D | 0 E | 20 B | 1.9 S+ | 1.3 A | 0 E | 0 E |
Attack range | HP regeneration rate | Weight | Life Point penalty |
---|---|---|---|
– | – | 0 | 1 |
Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear |