The Arknights Terra Wiki is a collaborative, community-maintained wiki. If you notice an issue, please consider making an edit, starting a discussion on the article's talk page, or reaching out via the Arknights Terra Wiki Discord.
Bone Sea Drifter
Jump to navigation
Jump to search
Bone Sea Drifter
Featured in
In Other Languages
Chinese
骨海漂流体
General Information
Code
SY1
Type
Race
Attack pattern
Melee
Damage
Physical
Location
Ground
Trait
- Attacks inflict additional Corrosion Damage.
The Bone Sea Drifter is a normal enemy in the Integrated Strategies game mode of Arknights.
Enemy description
Sea Terrors travel in large swarms, seeking carcasses to feast on and becoming food for other Sea Terrors themselves.
Inquisition Records[edit]
The reason why Sea Terrors naturally arise from the bones of Seaborn is unknown. While they are not a threat by themselves, in large swarms, they are capable of engulfing everything along the Iberian coast.
Overview[edit]
A fishbone-like Sea Terror, Bone Sea Drifters often appear in large groups to offset their individual weakness.
| Ability | Initial CD | Cooldown
|
|---|---|---|
Attacks inflict Corrosion Damage equal to 20% ATK.
|
Passive
| |
Apperances[edit]
| Integrated Strategies | Curse of Cognition • Deep Cognition • Ebb • Hunting Grounds • Mutual Aid • Separation and Unity • Symbiosis • The Revered Abyss • Two Forms, One Heart • Underground Ascension • Vortex • Water and Fire Union |
|---|
Stats[edit]
| HP | ATK | DEF | RES |
|---|---|---|---|
4000 C | 250 D | 150 D | 10 C |
| Movement Speed | Attack Interval | Elemental RES | Effect Resistance |
1.2 A+ | 2 B+ | 0 E | 0 E |
| Attack range | HP regeneration | Weight | Life Point penalty |
|---|---|---|---|
| – | – | 1 | 1 |
| Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear • Paralysis • Lure | ||