Acid Originium Slug
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- This article is about the normal enemy. For the Collectible in Ceobe's Fungimist, see Acid Originium Slug (Collectible).
Acid Originium Slug
Upgraded version
In Other Languages
Simplified Chinese
酸液源石虫
Traditional Chinese
酸液源石蟲
Japanese
アシッドムシ
Korean
산성 원석충
General Information
Code
B4
Type
Grade
Attack type
Ranged
Damage type
Physical
Targeting type
Ground
Traits
- Every attack reduces the enemy's DEF
The Acid Originium Slug is a normal enemy in Arknights.
Enemy description
An infected wild creature that can secrete corrosive fluids strong enough to dissolve armor. Due to their low intelligence, they are easily controlled by enemy casters for use as cannon fodder during invasions.
Overview[edit]
“ | An infected wild creature that secretes corrosive fluids that can reduce its target's DEF. | ” |
—Tooltip |
An Originium slug that spits corrosive acid from a short range, as the name suggests.
Ability | Initial CD | Cooldown |
---|---|---|
<Can be Silenced> Attacks reduce the target's DEF by 10 (stacks).
|
Passive |
The DEF-reducing ATK means that when encountered in numbers and if left unchecked, Acid Originium Slugs can render even the most resilent of Defenders vulnerable to even the weakest of enemies.
Appearances[edit]
Intermezzi | DM-1 |
---|---|
Side Stories | DT-3 • DT-EX-3 • GT-2 • GT-4 • GT-5 • GT-EX-1 • GT-EX-2 • GT-HX-1 • OF-1 • OF-8 |
Story Collections | BH-1 • BW-2 • SV-6 |
Stationary Security Service | Jungle Greetings • Man And Nature |
Integrated Strategies | A Date With Slugs • Indecisiveness • Insect Infestation |
Reclamation Algorithm | Beast Rearing • Cage • Clink of Coins • "Curse" • Jagged Jungle (Fire Within the Sand) • Slugs Meadow • Waterside Veins |
Contingency Contract | Desolate Desert |
Multivariate Cooperation Defence Protocols |
Abandoned Factory (Normal Test Mode) |
Paradox Simulation | Corroserum: Bravely Advance |
Stats[edit]
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
2080 D | 180 E | 80 E | 0 E | 1 A | 3 B | 0 E | 0 E |
Attack range | HP regeneration rate | Weight | Life Point penalty | ||||
1.8 | – | 0 | 1 | ||||
Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear |