Acid Originium Slug

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This article is about the normal enemy. For the Collectible in Ceobe's Fungimist, see Acid Originium Slug (Collectible).

The Acid Originium Slug is a normal enemy in Arknights.

Enemy description
An infected wild creature that can secrete corrosive fluids strong enough to dissolve armor. Due to their low intelligence, they are easily controlled by enemy casters for use as cannon fodder during invasions.

Overview

An infected wild creature that secretes corrosive fluids that can reduce its target's DEF.
—Tooltip

An Originium Slug that spits corrosive acid from a short range, as the name suggests, Acid Originium Slugs permanently reduces the target's DEF by 10 in each attack, which can stack without a limit (e.g. -20 in the second attack, -50 in the fifth attack, etc.). This means that when encountered in numbers and if left unchecked, Acid Originium Slugs can render even the most resilent of Defenders vulnerable to even the weakest of enemies.

Appearances

Intermezzi DM-1
Side Stories GT-2GT-4GT-5GT-EX-1GT-EX-2GT-HX-1OF-1OF-8
Vignettes BH-1BW-2SV-6
Stationary Security Service Jungle GreetingsMan And Nature
Integrated Strategies A Date With SlugsIndecisivenessInsect Infestation
Reclamation Algorithm Beast RearingClink of Coins"Curse"Jagged JungleWaterside Veins
Contingency Contract Desolate Desert
Multivariate Cooperation
Defence Protocols
Abandoned Factory (Normal Test Mode)
Paradox Simulation Corroserum: Bravely Advance

Stats

HPATKDEFRESMov. speedAttack itvl.E-RESERST
2080
D
180
E
80
E
0
E
1 tile/sec.
A
3 sec.
B
0
E
0
E
Attack range 1.8 tiles
Weight 0
Life Point penalty 1

Susceptibilities

Silence Stun Sleep Freeze Levitate Tremble
Tick.png Tick.png Tick.png Tick.png Tick.png Tick.png

See also