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Sniper Prisoner

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Sniper Prisoner
Sniper Prisoner sprite.png
Introduced in
Upgraded version
In Other Languages
Chinese
射手囚犯
General Information
Code
C13
Grade
Attack type
Ranged
Damage type
Physical
Targeting type
Ground
Trait
  • Starts imprisoned. When imprisoned, ASPD is reduced
  • Freed after a few attacks, gaining increased ATK and now deals Arts damage
  • Prioritizes attacking Imprisonment Devices

The Sniper Prisoner is a normal enemy in Arknights.

Enemy description
An inmate who cobbled together a ranged weapon to avoid getting into brawls. Knows a little about Originium Arts and can strengthen his "arrows".

Overview[edit]

An inmate equipped with a self-made ranged weapon. After being freed, attacks deal Arts damage; Prioritizes attacking Imprisonment Devices.
—Tooltip

A Liberi inmate of the Mansfield State Prison who wields a crudely made bow.

Ability Initial CD CD
Attacks prioritize targeting Imprisonment Devices.
Innate
Imprisoned
  • ASPD reduced by 50.
  • Enters the freed state after 4 attacks in the imprisoned state.
Imprisoned traits
Freed
  • ATK increased by 50%.
  • Attacks deal Arts damage.
  • Returns to the imprisoned state when affected by an Imprisonment Device in the freed state.
Freed traits

Care should be taken when facing Sniper Prisoners, as they are able to inflict greater damage especially against Defenders lacking RES and quickly destroying Imprisonment Devices while freed.

Appearances[edit]

Side Stories MB-1MB-TR-1MB-2MB-3MB-4MB-5MB-6MB-7MB-8MB-EX-1
Story Collections TC-8
Annihilation South Prison
Integrated Strategies Bound by SelfReform
Reclamation Algorithm Bitter Miners
Contingency Contract Federal PrisonLocked-Down Prison
Trials for Navigator Troubled Prisoner

Stats[edit]

HPATKDEFRESMSPDAtk. int.E-RESERST
5500
B
220
D
80
E
30
B+
0.9
B+
3
B
0
E
0
E
Attack rangeHP regeneration rateWeightLife Point penalty
211
SusceptibilitiesSilenceStunSleepFreezeLevitateFrightenFear

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