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Sniper Prisoner
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Sniper Prisoner
Introduced in
Upgraded version
In Other Languages
Chinese
射手囚犯
Trait
- Starts imprisoned. When imprisoned, ASPD is reduced
- Freed after a few attacks, gaining increased ATK and now deals Arts damage
- Prioritizes attacking Imprisonment Devices
The Sniper Prisoner is a normal enemy in Arknights.
Enemy description
An inmate who cobbled together a ranged weapon to avoid getting into brawls. Knows a little about Originium Arts and can strengthen his "arrows".
Overview[edit]
“ | An inmate equipped with a self-made ranged weapon. After being freed, attacks deal Arts damage; Prioritizes attacking Imprisonment Devices. | ” |
—Tooltip |
A Liberi inmate of the Mansfield State Prison who wields a crudely made bow.
Ability | Initial CD | CD |
---|---|---|
Attacks prioritize targeting Imprisonment Devices.
|
Innate | |
Imprisoned | ||
|
Imprisoned traits | |
Freed | ||
|
Freed traits |
Care should be taken when facing Sniper Prisoners, as they are able to inflict greater damage especially against Defenders lacking RES and quickly destroying Imprisonment Devices while freed.
Appearances[edit]
Side Stories | MB-1 • MB-TR-1 • MB-2 • MB-3 • MB-4 • MB-5 • MB-6 • MB-7 • MB-8 • MB-EX-1 |
---|---|
Story Collections | TC-8 |
Annihilation | South Prison |
Integrated Strategies | Bound by Self • Reform |
Reclamation Algorithm | Bitter Miners |
Contingency Contract | Federal Prison • Locked-Down Prison |
Trials for Navigator | Troubled Prisoner |
Stats[edit]
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
5500 B | 220 D | 80 E | 30 B+ | 0.9 B+ | 3 B | 0 E | 0 E |
Attack range | HP regeneration rate | Weight | Life Point penalty |
---|---|---|---|
2 | – | 1 | 1 |
Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear |