The Arknights Terra Wiki is a collaborative, community-maintained wiki. If you notice an issue, please consider making an edit, starting a discussion on the article's talk page, or reaching out via the Arknights Terra Wiki Discord.
Hardy Hornbeast
Jump to navigation
Jump to search
Hardy Hornbeast
Introduced in
Base version
In Other Languages
Chinese
亢角兽
Japanese
ツノシゲミ亜種
Trait
- Starts battle Resting. After being attacked, it and all surrounding hornbeasts become Combat-Ready
The Hardy Hornbeast is a normal enemy in Arknights.
Enemy description
A variety of hornbeast which startles into a frenzy at the drop of a hat. They attack viciously, throwing their sharp horns against anything nearby without the slightest warning. Given how often they concuss themselves, scholars are extremely confused as to how they haven't gone extinct yet.
Overview[edit]
Hardy Hornbeasts are the upgraded version of Hornbeasts with increased stats.
| Ability | Initial CD | Cooldown
|
|---|---|---|
Resting Initially in the Resting state with the following traits:
|
Innate
| |
Combat-Ready Enters the Combat-Ready state alongside other nearby (Hardy) Hornbeasts in the Resting state within a radius of 1.1 when taking damage for the first time, losing the traits of the Resting state and increases MSPD by 200%.
|
Innate
| |
Appearances[edit]
| Side Stories | CF-EX-1 • CF-EX-2 • CF-EX-3 • CF-EX-4 • CF-EX-5 |
|---|---|
| Story Collections | KR-S-1 |
| Stationary Security Service | Rhapsody of the Wild |
| Reclamation Algorithm | Within Range |
Stats[edit]
| HP | ATK | DEF | RES |
|---|---|---|---|
6500 B | 320 C | 0 E | 0 E |
| Movement Speed | Attack Interval | Elemental RES | Effect Resistance |
0.8 B | 2.3 B+ | 0 E | 0 E |
| Attack range | HP regeneration | Weight | Life Point penalty |
|---|---|---|---|
| – | – | 1 | 1 |
| Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear • Paralysis • Lure | ||