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Hardy Hornbeast

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Hardy Hornbeast
Hardy Hornbeast sprite.png
Introduced in
Base version
In Other Languages
Chinese
亢角兽
Japanese
ツノシゲミ亜種
General Information
Code
HS02
Type
Attack pattern
Melee
Damage
Physical
Location
Ground
Trait
  • Starts battle Resting. After being attacked, it and all surrounding hornbeasts become Combat-Ready

The Hardy Hornbeast is a normal enemy in Arknights.

Enemy description
A variety of hornbeast which startles into a frenzy at the drop of a hat. They attack viciously, throwing their sharp horns against anything nearby without the slightest warning. Given how often they concuss themselves, scholars are extremely confused as to how they haven't gone extinct yet.

Overview[edit]

Hardy Hornbeasts are the upgraded version of Hornbeasts with increased stats.

Ability Initial CD Cooldown

Resting
Initially in the Resting state with the following traits:
  • Does not attack.
  • Will not move until 150 seconds have passed.

Innate

Combat-Ready
Enters the Combat-Ready state alongside other nearby (Hardy) Hornbeasts in the Resting state within a radius of 1.1 when taking damage for the first time, losing the traits of the Resting state and increases MSPD by 200%.

Innate

Appearances[edit]

Side Stories CF-EX-1CF-EX-2CF-EX-3CF-EX-4CF-EX-5
Story Collections KR-S-1
Stationary Security Service Rhapsody of the Wild
Reclamation Algorithm Within Range

Stats[edit]

HPATKDEFRES
6500
B
320
C
0
E
0
E
Movement SpeedAttack IntervalElemental RESEffect Resistance
0.8
B
2.3
B+
0
E
0
E
Attack rangeHP regenerationWeightLife Point penalty
11
SusceptibilitiesSilenceStunSleepFreezeLevitateFrightenFearParalysisLure

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