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Swamp Gloompincer
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Swamp Gloompincer
Introduced in
Upgraded version
In Other Languages
Chinese
沼泽钳兽
Japanese
沼地の鉗獣
General Information
Code
DU25
Type
Grade
Attack type
Melee
Damage type
Physical
Targeting type
Ground
Trait
- Immune to the effects of Mire; gains increased Movement Speed while in Mire
The Swamp Gloompincer is a normal enemy in Arknights.
Enemy description
An Infected Creature commonly found in the swamps of Southern Victoria, known for randomly attacking travelers in the wilderness and posing a threat to the locals.
Overview[edit]
A gloompincer that inhabits the mires in southern Victoria and shows an unusually heightened aggression.
Ability | Initial CD | CD |
---|---|---|
Immune to the ASPD and MSPD reduction while on a Mire.
|
Passive | |
MSPD increases by 30% while on a Mire.
|
Passive |
Appearances[edit]
Side Stories | FC-2 • FC-3 |
---|---|
Annihilation | Ashy Marsh |
Stationary Security Service | Mirage |
Integrated Strategies | Vermin |
Contingency Contract | Dryreed Morass |
Paradox Simulation | Harmonie: Heavy Dance Steps |
Stats[edit]
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
2000 D | 350 C | 400 C | 30 B+ | 1 A | 2 B+ | 0 E | 0 E |
Attack range | HP regeneration rate | Weight | Life Point penalty |
---|---|---|---|
– | – | 0 | 1 |
Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear |