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Sarkaz Absurdist Operative Leader

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Sarkaz Absurdist Operative Leader
Sarkaz Absurdist Operative Leader sprite.png
Introduced in
In Other Languages
Chinese
萨卡兹悖谬谍报长
Japanese
サルカズ悖理諜報隊長
General Information
Code
SHD2
Type
Race
Attack pattern
Melee/Ranged
Damage
Physical
Location
Ground
Trait
  • Attacks reduce DP when carrying ammo. Max ammo: 3

The Sarkaz Absurdist Operative Leader is a normal enemy in Arknights.

Enemy description
Operatives attached to the Military Commission, primarily tasked with assassinating high-value targets. When on a mission, they often arrive before their subordinates to soften the enemy frontlines with incredible speed, while simultaneously planning their next action.

Overview[edit]

Sarkaz Absurdist Operative Leaders are the upgraded version of Sarkaz Absurdist Operatives with increased stats and enhanced abilities.

Ability Initial CD Cooldown

Has 3/3 ammo.

Innate

While having at least 1 ammo, the Sarkaz Absurdist Operative Leader uses a ranged attack with a range of 2 that reduces DP by 3 upon hitting and damaging the target, consuming 1 ammo in each attack. If the attack does not deal damage, the DP reduction will take effect when a next attack deals damage.

Passive

Appearances[edit]

Main Theme 12-8 (Adverse Env.)12-9 (Adverse Env.)12-1312-20 (Adverse Env.)H12-2H12-3H12-4
Integrated Strategies Epochal Gaps
Icebreaker Games IG1-8IG1-14IG1-EX-8IG1-EX-14

Stats[edit]

HPATKDEFRES
7500
B
650
B
350
C
35
B+
Movement SpeedAttack IntervalElemental RESEffect Resistance
0.8
B
3.5
C
0
E
0
E
Attack rangeHP regenerationWeightLife Point penalty
231
SusceptibilitiesSilenceStunSleepFreezeLevitateFrightenFearParalysisLure

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