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Sarkaz Absurdist Operative Leader
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Sarkaz Absurdist Operative Leader
Introduced in
Base version
In Other Languages
Chinese
萨卡兹悖谬谍报长
Japanese
サルカズ悖理諜報隊長
General Information
Code
SHD2
Type
Race
Attack pattern
Melee/Ranged
Damage
Physical
Location
Ground
The Sarkaz Absurdist Operative Leader is a normal enemy in Arknights.
Enemy description
Operatives attached to the Military Commission, primarily tasked with assassinating high-value targets. When on a mission, they often arrive before their subordinates to soften the enemy frontlines with incredible speed, while simultaneously planning their next action.
Overview[edit]
Sarkaz Absurdist Operative Leaders are the upgraded version of Sarkaz Absurdist Operatives with increased stats and enhanced abilities.
| Ability | Initial CD | Cooldown
|
|---|---|---|
Has 3/3 ammo.
|
Innate
| |
While having at least 1 ammo, the Sarkaz Absurdist Operative Leader uses a ranged attack with a range of 2 that reduces DP by 3 upon hitting and damaging the target, consuming 1 ammo in each attack. If the attack does not deal damage, the DP reduction will take effect when a next attack deals damage.
|
Passive
| |
Appearances[edit]
| Main Theme | 12-8 (Adverse Env.) • 12-9 (Adverse Env.) • 12-13 • 12-20 (Adverse Env.) • H12-2 • H12-3 • H12-4 |
|---|---|
| Integrated Strategies | Epochal Gaps |
| Icebreaker Games | IG1-8 • IG1-14 • IG1-EX-8 • IG1-EX-14 |
Stats[edit]
| HP | ATK | DEF | RES |
|---|---|---|---|
7500 B | 650 B | 350 C | 35 B+ |
| Movement Speed | Attack Interval | Elemental RES | Effect Resistance |
0.8 B | 3.5 C | 0 E | 0 E |
| Attack range | HP regeneration | Weight | Life Point penalty |
|---|---|---|---|
| 2 | – | 3 | 1 |
| Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear • Paralysis • Lure | ||