Mortar Gunner

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Not to be confused with "Mortar".
Mortar Gunner
Mortar Gunner sprite.png
Upgraded version
In Other Languages
Chinese
炮手
Japanese
砲兵
Korean
포병
General Information
Code
A7
Grade
Attack type
Ranged
Damage type
Physical
Targeting type
Ground
Traits
  • Capable of extremely long ranged-attacks
  • Shells deal area damage to target and any allied units in the surrounding 8 tiles

The Mortar Gunner is a normal enemy in Arknights.

Enemy description
One of Reunion's special ranged soldiers. Equipped with pilfered military-grade Originium launchers, they launch explosive attacks from hard-to-defend positions, making them a significant threat to back-line Operators.

Overview[edit]

A special ranged unit that can launch very long-ranged AoE attacks.
—Tooltip

A Soldier carrying a mortar firing weapons-grade Originium shells, Mortar Gunners have a very long range of up to 7 tiles away and can pose a problem to Operators placed close together.

Ability Initial CD Cooldown
Attacks also damage friendly units in the surrounding 8 tiles to the target.
Innate

Appearances[edit]

Main Theme 3-7
Story Collections SA-3
Supply operations AP-4
Training Ground CH-1
Integrated Strategies Beast FightingGun SaluteNarrow PathSea of FireValley AmbushSeparation and UnityTwo Forms, One Heart
Reclamation Algorithm Straight Into the Abyss
Multivariate Cooperation
Defence Protocols
Old Plate Ruins (Normal Test Mode)
Design of Strife Lava Arena
Paradox Simulation Ambriel: Regional SilenceAscalon: Lone BladeBison: Fighting With FriendsBreeze: Cannon-Crossbow Circle-NetEthan: Enemy Ambush ControlGummy: Battlefield CulinarianLunacub: Barrenland AmbushNoir Corne: Brachistocrone PerimeterShalem: Come Ye to the LimelightVulcan: Hold

Stats[edit]

HPATKDEFRESMSPDAtk. int.E-RESERST
3300
D
400
C
150
D
0
E
0.8
B
4.5
C
0
E
0
E
Attack rangeHP regeneration rateWeightLife Point penalty
721
SusceptibilitiesSilenceStunSleepFreezeLevitateFrightenFear

Trivia[edit]

See also[edit]