Mortar Gunner
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Enemy | Trivia |
- Not to be confused with "Mortar".
The Mortar Gunner is a normal enemy in Arknights.
Enemy description
Overview
“ | A special ranged unit that can launch very long-ranged AoE attacks. | ” |
—Tooltip |
A Soldier carrying a mortar firing weapons-grade Originium shells, Mortar Gunners have a very long range of up to 7 tiles away and their attacks deal area-of-effect Physical damage that affects friendly units in the surrounding tiles to the target, which can pose a problem to Operators placed close together.
Appearances
Main Theme | 3-7 |
---|---|
Story Collections | SA-3 |
Supply operations | AP-4 |
Integrated Strategies | Beast Fighting • Gun Salute • Sea of Fire • Valley Ambush • Separation and Unity • Two Forms, One Heart |
Multivariate Cooperation Defence Protocols |
Old Plate Ruins (Normal Test Mode) |
Design of Strife | Lava Arena |
Paradox Simulation | Bison: Fighting With Friends • Breeze: Cannon-Crossbow Circle-Net • Ethan: Enemy Ambush Control • Gummy: Battlefield Culinarian • Noir Corne: Brachistocrone Perimeter • Shalem: Come Ye to the Limelight • Vulcan: Hold |
Stats
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
3300 D | 400 C | 150 D | 0 E | 0.8 B | 4.5 C | 0 E | 0 E |
Attack range | 7 tiles |
---|---|
Weight | 2 |
Life Point penalty | 1 |
Vulnerabilities
Silence | Stun | Sleep | Freeze | Levitate | Tremble |
---|---|---|---|---|---|
Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable |
See also
- Guerrilla Mortar – similar elite enemy that uses a mortar to attack from a very long range
Normal enemies
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