Guerrilla Mortar
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The Guerrilla Mortar is an elite enemy in Arknights.
Enemy description
One of Patriot's elite suppression troops. Adept at long-ranged shelling, these fighters move more slowly because of their medium armor but also enjoy increased protection. After receiving tactical commands, they will gain greatly increased combat capabilities and have significantly increased attack speed.
Overview
“ | Gains significantly increased ASPD when Inspired by a Herald or by Patriot. | ” |
—Tooltip (shared with Guerrilla Mortar Leader) |
An elite mortarman of Patriot's Guerrillas, Guerrilla Mortars boast better stats than Mortar Gunners due to their years of combat experience and military training, in addition to having an extremely long range of 15 tiles which usually allows them to hit targets anywhere on the map and having their ASPD by 50 while Inspired, allowing them to overwhelm friendlies with rapid mortar barrages and can be a problem especially if the friendlies are deployed close together.
Appearances
Main Theme | 7-14 • 7-16 • S7-1 • 7-18 • H7-1 |
---|---|
Integrated Strategies | Crime and Punishment • Glory of Humanity |
Contingency Contract | Nameless Sanctuary |
Design of Strife | Depraved Earth |
Paradox Simulation | Cardigan: Now Lay 'Em Down! • Horn: Soundeth the Clarion |
Stats
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
5500 B | 450 C | 550 B | 20 B | 0.6 C | 4.8 C | 0 E | 0 E |
Attack range | 15 tiles |
---|---|
Weight | 2 |
Life Point penalty | 1 |
Vulnerabilities
Silence | Stun | Sleep | Freeze | Levitate | Frighten |
---|---|---|---|---|---|
Immune | Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable |