Armed Spy
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Armed Spy
Introduced in
Upgraded version
In Other Languages
Chinese
武装密探
Trait
The Armed Spy is an elite enemy in Arknights.
Enemy description
A spy hired by a mysterious employer to sabotage their rivals while disguised as civilians. They are more or less professional soldiers with training in gathering intelligence, and their reliable weaponry and ample combat experience make them even more of a threat.
Overview[edit]
An elite spy who infiltrated the Norport Borough amidst the Kazdelian blockade, Armed Spies are comparable to Heavy Defenders but boast greater overall stats which makes them more threatening, although their RES is still lacking and moves very slowly due to their heavy equipment, potentially making them easier to be distinguished.
Ability | Initial CD | Cooldown |
---|---|---|
Identity – Spy
|
Innate |
Appearances[edit]
Main Theme | 12-5 • 12-9 (Story/Standard Env.) • 12-15 • 12-16 (Story/Standard Env.) • 12-19 |
---|---|
Integrated Strategies | Epochal Gaps |
Paradox Simulation | Vigil: Nell'alluvione |
Stats[edit]
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
12000 A | 1000 A | 1200 A+ | 0 E | 0.35 D | 3.5 C | 0 E | 0 E |
Attack range | HP regeneration rate | Weight | Life Point penalty | ||||
– | – | 5 | 1 | ||||
Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear |