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Armed Spy

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Armed Spy
Armed Spy sprite.png
Introduced in
Upgraded version
In Other Languages
Chinese
武装密探
Japanese
武装密偵
Korean
무장한 밀정
General Information
Code
LUD11
Type
Attack pattern
Melee
Damage
Physical
Location
Ground
Trait

The Armed Spy is an elite enemy in Arknights.

Enemy description
A spy hired by a mysterious employer to sabotage their rivals while disguised as civilians. They are more or less professional soldiers with training in gathering intelligence, and their reliable weaponry and ample combat experience make them even more of a threat.

Overview[edit]

An elite spy who infiltrated the Norport Borough amidst the Kazdelian blockade, Armed Spies are comparable to Heavy Defenders but boast greater overall stats which makes them more threatening, although their RES is still lacking and moves very slowly due to their heavy equipment, potentially making them easier to be distinguished.

Ability Initial CD Cooldown

Identity – Spy
  • Initially disguised as a Norport Civilian/Spy and is invulnerable.
  • Once their identity is compromised, the Armed Spy loses their disguise and invulnerability.

Innate

Appearances[edit]

Main Theme 12-512-9 (Story/Standard Env.)12-1512-16 (Story/Standard Env.)12-19
Integrated Strategies Epochal Gaps
Paradox Simulation Vigil: Nell'alluvione

Stats[edit]

HPATKDEFRES
12000
A
1000
A
1200
A+
0
E
Movement SpeedAttack IntervalElemental RESEffect Resistance
0.35
D
3.5
C
0
E
0
E
Attack rangeHP regenerationWeightLife Point penalty
51
SusceptibilitiesSilenceStunSleepFreezeLevitateFrightenFearParalysisLure

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