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Sarkaz Wither Tank
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Sarkaz Wither Tank
Introduced in
Upgraded version
In Other Languages
Chinese
萨卡兹枯朽战车
Japanese
枯朽サルカズ戦車
General Information
Code
NAC12
Type
Grade
Attack type
Melee/Ranged
Damage type
Physical
Targeting type
Ground
Trait
- Only attacks ground units
- Melee attacks deal more damage
- After several attacks, the next attack will release Corruption
The Sarkaz Wither Tank is an elite enemy in Arknights.
Enemy description
Equipment of the Nachzehrer army, clearing up obstacles for the army's march. It is a powerful siege weapon, but its main role is to spread corruption.
Overview[edit]
A Nachzehrer medium tank armed with a spiked ram at and a mortar firing shells infused with the Nachzehrers' death and decay Arts, Sarkaz Wither Tanks boast good HP, ATK, and DEF, although their RES is lacking.
Ability | Initial CD | CD |
---|---|---|
|
Innate | |
The next ranged attack releases Corruption over a radius of 2.2 on the target for 10 seconds (indicated by the glow on the mortar when charged).
|
2 atk. |
Appearances[edit]
Main Theme | 11-9 • 11-13 • 11-17 • 11-18 • 11-20 • H11-1 |
---|---|
Story Collections | KR-5 |
Integrated Strategies | Defense Substituting Offense (Emergency Op.) • Dissuasion Seminar • Land Reclamation • Payback |
Contingency Contract | Foggy Warzone |
Paradox Simulation | Hibiscus the Purifier: Twinflowers • Paprika: "Don't Touch My Friends!" |
Stats[edit]
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
12000 A | 750 B+ | 750 B | 10 C | 0.7 B | 4.5 C | 0 E | 0 E |
Attack range | HP regeneration rate | Weight | Life Point penalty |
---|---|---|---|
2.2 | – | 4 | 1 |
Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear |