Imperial Striker
Jump to navigation
Jump to search
The Imperial Striker is an elite enemy in Arknights.
Enemy description
The powerful infantry of the Ursus Army, the backbone of the Imperial Army's aggressive advance. They are versatile in offense and defense, melee and ranged. After sustain a certain amount of damage, their morale will peak, causing them to inflict more destruction.
Overview
“ | Uses ranged attacks when not blocked; gains greatly increased ATK when HP drops under half. | ” |
—Tooltip (shared with Elite Imperial Striker) |
An Ursus Imperial Army shock trooper armed with a speargun, Imperial Strikers boast high HP and significant mixed defenses, allowing them to soak heavy punishment from both Physical and Arts damage, as well as causing high damage thanks to their high ATK and having both a melee and ranged attack:
- When not blocked, the Imperial Striker fires their speargun at the target from a short range with 0.5× ATK and targets allied units over friendly units (this is not stated in-game).
- When blocked, the Imperial Striker thrusts the speargun at the friendly unit blocking them.
Once their HP falls below 50%, Imperial Strikers will have their ATK doubled, indicated by their red-glowing eye, which makes them more dangerous especially when forced into melee combat.
Appearances
Main Theme | R8-9 • R8-10 • R8-11 • JT8-2 |
---|---|
Intermezzi | WD-8 • WD-EX-8 |
Story Collections | DC-7 • DC-8 • FD-2 • FD-S-1 |
Annihilation | Abandoned Mine |
Stationary Security Service | Cheesy Lockdown • Smile Guaranteed |
Integrated Strategies | Blade Signifier • Glory of Humanity • Looking Forward, Looking Back • Rock and a Hard Place |
Reclamation Algorithm | Burutabatum |
Contingency Contract | Tundra Mines |
Trials for Navigator | Proud Sun's Shadow |
Multivariate Cooperation Defence Protocols |
Old Plate Ruins (Normal/High-Pressure Test Mode) |
Design of Strife | Firerust Terminus |
Paradox Simulation | Pramanix: The Blizzard is Nigh • Rosa: Nurture to Nature • Shamare: Little Terror |
Stats
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
12000 A | 900 B+ | 800 B+ | 50 A | 0.7 B | 4.5 C | 0 E | 0 E |
Attack range | 1.5 tiles |
---|---|
Weight | 4 |
Life Point penalty | 1 |
Vulnerabilities
Silence | Stun | Sleep | Freeze | Levitate | Frighten | Fear |
---|---|---|---|---|---|---|
Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable |