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Strongman Prisoner

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Strongman Prisoner
Strongman Prisoner sprite.png
Introduced in
Upgraded version
In Other Languages
Simplified Chinese
强壮囚犯
Traditional Chinese
強壯囚犯
General Information
Code
C17
Grade
Attack type
Melee
Damage type
Physical
Targeting type
Ground
Trait
  • Starts imprisoned. When imprisoned, ASPD is reduced
  • Freed after a few attacks, gaining increased ATK and RES and regenerates HP over time

The Strongman Prisoner is an elite enemy in Arknights.

Enemy description
An inmate with great strength. The weapons in his hands seem to have been acquired from ransacking a storage room. During a melee, will often rush to the frontline and inflict great damage.

Overview[edit]

A strong inmate who rushes to the forefront of chaotic brawls. After being freed, gains RES and regenerates HP.
—Tooltip

A hulking Vouivre inmate of the Mansfield State Prison wielding a crudely made shield and bludgeon, Strongman Prisoners boast good HP, ATK and high DEF, although their RES is lacking.

Ability Initial CD CD
Imprisoned
  • ASPD reduced by 50.
  • Enters the freed state after 4 attacks in the imprisoned state.
Imprisoned traits
Freed
  • ATK and RES increased by 50% and 40, respectively.
  • Regenerates 150 HP every second.
  • Returns to the imprisoned state when affected by an Imprisonment Device in the freed state.
Freed traits

Strongman Prisoners will become even more durable and potentially unkillable while freed if the Operators' DPS are not high enough to outdamage their HP regeneration.

Appearances[edit]

Side Stories MB-4MB-5MB-6MB-8MB-EX-2MB-EX-8
Annihilation South Prison
Integrated Strategies Bound by SelfReform
Reclamation Algorithm Bitter MinersMisty Maze
Contingency Contract Federal PrisonLocked-Down Prison
Paradox Simulation Kafka: Something Wicked This Way Comes

Stats[edit]

HPATKDEFRESMSPDAtk. int.E-RESERST
11000
B+
600
B
700
B
0
E
0.8
B
3.3
B
0
E
0
E
Attack rangeHP regeneration rateWeightLife Point penalty
31
SusceptibilitiesSilenceStunSleepFreezeLevitateFrightenFear

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