Paramilitary Defender
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The Paramilitary Defender is an elite enemy in Arknights.
Enemy description
A mercenary hired to sow chaos, equipped with a heavy protective suit that is charged in advance to preempt any energy leakage issues. Due to their relatively high education level, part of the job description is to provide handwritten thermal energy amplifier reports to their employer.
Overview
A heavily armored gangster hired by the corrupt bank of Davistown, Paramilitary Defenders are analogues of Heavy Defender with higher HP but lower ATK and DEF, although the latter is mitigated by them being able to store up to 20 Energy to enter the Overload state for 20 seconds. To further take advantage of this, Paramilitary Defenders will spawn with 15 Energy although their thermal equipment's instability causes them to lose 1 Energy every 10 seconds.
Appearances
Side Stories | CV-2 • CV-3 • CV-5 • CV-6 • CV-7 • CV-8 |
---|---|
Stationary Security Service | Growing Vociferation |
Stats
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
12000 A | 300 C | 600 B | 0 E | 0.5 C | 3 B | 0 E | 0 E |
Weight | 4 |
---|---|
Life Point penalty | 1 |
Vulnerabilities
Silence | Stun | Sleep | Freeze | Levitate | Frighten | Fear |
---|---|---|---|---|---|---|
Immune | Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable |
Elite enemies
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