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Sandfall Crystalhoof

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Sandfall Crystalhoof
Enemy
Captured
Captured (rare)
Sandfall Crystalhoof sprite.png
Captured Sandfall Crystalhoof.png
Captured Sandfall Crystalhoof (rare).png
Introduced in
In Other Languages
Chinese
落沙晶蹄兽
General Information
Code
SD14
Grade
Attack type
None
Targeting type
Ground
Trait
  • After being attacked, runs away a random distance and rests for a period of time
  • Moves through different areas

The Sandfall Crystalhoof is an elite enemy (actually boss enemy as assigned in the game files) in the Reclamation Algorithm game mode of Arknights.

Enemy description
An extremely rare and exquisite beast. It feeds on rhizomes, giving its coat a dense but fine light golden luster. When on the move, it's almost as if golden sand was falling from its body, so it is highly sought by collectors and artists. However, it is extremely nimble and difficult to capture, but is the secret ingredient spoken of in legends... do you really want to hunt it?

Overview[edit]

A golden furred, deer-like Terran animal known for its elusiveness yet prized highly among game hunters, Sandfall Crystalhooves are rare Wild Beasts that is a further upgraded version of Leporibeast Longhorns with significantly increased HP and yields Marrow Fungus Marrow Fungus.

Ability Initial CD CD
Cannot be blocked.
Innate
After taking damage, apply the following effects for the next 10 seconds:
  • MSPD increased to 500%.
  • The Sandfall Crystalhoof is forced to move towards a random location within a distance of 4 and stays there upon arrival.

Appearances[edit]

  • A Sandfall Crystalhoof may appear in a random zone for a few days; this Crystalhoof will actually head towards a Protection Objective within the zone it is encountered and moves into another adjacent zone if not defeated or captured.
  • Since Tales Within the Sand's Expansion II, Sandfall Crystalhooves may appear in Domain of Valor (which only appears in Feral Strange Territory), where they behave like the Wild Beasts in Hunting Zones would.

Stats[edit]

HPATKDEFRESMSPDAtk. int.E-RESERST
50000
A+
0
E
400
C
20
B
0.7
B
1
A+
0
E
0
E
Attack rangeHP regeneration rateWeightLife Point penalty
20
SusceptibilitiesSilenceStunSleepFreezeLevitateFrightenFear

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