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Dublinn Flamechaser Guard

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Dublinn Flamechaser Guard
Dublinn Flamechaser Guard sprite.png
In Other Languages
Chinese
深池逐火护卫
Japanese
ダブリン追炎従兵
General Information
Code
DU35
Grade
Attack type
Melee
Damage type
Arts
Targeting type
Ground
Trait
  • Attacks deal additional Burn damage and takes reduced Physical and Arts damage while near burning Reeds
  • When defeated, turns into an Invisible <Ember of Avarice> that must be damaged 10 times to defeat; respawns after a period of time

The Dublinn Flamechaser Guard is an elite enemy in Arknights.

Enemy description
A Dublinn defender fused with their Leader's ember. Long since dead, but the Arts embedded in their equipment keep them standing to fight for their ambitions.

Overview[edit]

An elite Dublinn soldier who, in a scary twist like Flamechaser Soldiers, is actually a cadaver reanimated by Eblana's necromantic Arts that allows them to continue fighting so long as the embers acting as the source of their undeath is not stamped out, Dublinn Flamechaser Guards are a step-up from Flamechaser Soldiers with good HP and decent defenses along with solid melee Arts attacks.

Ability Initial CD CD
If a Burning Reeds is within a radius of 1.5 nearby, apply the following effects (indicated by purple flames swirling around the Dublinn Flamechaser Guard):
  • Attacks deal Burn Damage equal to ATK.
  • Reduces Physical and Arts damage taken by 50%.
Passive
When defeated, turns into an Ember of Avarice over 2 seconds, which has the following traits:
  • Has 10 HP and all damage taken are reduced to 1.
  • Does not attack.
  • Invisible.
  • Revives the Flamechaser Guard if not defeated in 10 seconds.

Appearances[edit]

Side Stories FC-6FC-7FC-8
Annihilation Ashy Marsh
Stationary Security Service Mirage
Contingency Contract Dryreed Morass

Stats[edit]

HPATKDEFRESMSPDAtk. int.E-RESERST
10000
B+
350
C
550
B
60
A+
0.5
C
3.5
C
0
E
0
E
Attack rangeHP regeneration rateWeightLife Point penalty
41
SusceptibilitiesSilenceStunSleepFreezeLevitateFrightenFear

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