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Dublinn Flamechaser Guard
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Dublinn Flamechaser Guard
Introduced in
Upgraded version
In Other Languages
Chinese
深池逐火护卫
Japanese
ダブリン追炎従兵
Trait
- Attacks deal additional Burn damage and takes reduced Physical and Arts damage while near burning Reeds
- When defeated, turns into an Invisible <Ember of Avarice> that must be damaged 10 times to defeat; respawns after a period of time
The Dublinn Flamechaser Guard is an elite enemy in Arknights.
Enemy description
A Dublinn defender fused with their Leader's ember. Long since dead, but the Arts embedded in their equipment keep them standing to fight for their ambitions.
Overview[edit]
An elite Dublinn soldier who, in a scary twist like Flamechaser Soldiers, is actually a cadaver reanimated by Eblana's necromantic Arts that allows them to continue fighting so long as the embers acting as the source of their undeath is not stamped out, Dublinn Flamechaser Guards are a step-up from Flamechaser Soldiers with good HP and decent defenses along with solid melee Arts attacks.
Ability | Initial CD | CD |
---|---|---|
If a Burning Reeds is within a radius of 1.5 nearby, apply the following effects (indicated by purple flames swirling around the Dublinn Flamechaser Guard):
|
Passive | |
When defeated, turns into an Ember of Avarice over 2 seconds,⁎ which has the following traits:
|
– |
Appearances[edit]
Side Stories | FC-6 • FC-7 • FC-8 |
---|---|
Annihilation | Ashy Marsh |
Stationary Security Service | Mirage |
Contingency Contract | Dryreed Morass |
Stats[edit]
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
10000 B+ | 350 C | 550 B | 60 A+ | 0.5 C | 3.5 C | 0 E | 0 E |
Attack range | HP regeneration rate | Weight | Life Point penalty |
---|---|---|---|
– | – | 4 | 1 |
Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear |