Victoria: Ashy Marsh
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Victoria Ashy Marsh |
Annihilation Global: Hypothetical Target CN: Hypothetical Target TW: Rotating Mission
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With the flame called resentment cast into those overgrown reeds, the ashes quickly make their pursuit of those trekking through their homeland. Having heard their pleas for help, Rhodes Island will not stand idly by. <Special Conditions> DP will not regenerate naturally. <Mire> Gradually reduces the ASPD of Operators within, and the ASPD and Movement Speed of enemies within. <Reeds> Operators within gain Camouflage. |
Information
Sanity | Orundum | EXP | LMD |
---|---|---|---|
0 ~ 25 | 0 ~ 370 | 0 ~ 250 | 0 ~ 250 |
Unit Limit | Initial DP | Life Points | Enemies |
10 | 50 | 10 | 400 |
Drops
The drops are only relevant when Ashy Marsh is a Rotating Mission.
Enemies
Normal | Dublinn Scout ×55, Dublinn Scout Leader ×29, Swamp Gloompincer ×68, Enraged Swamp Gloompincer ×14, Dublinn Flamechaser Soldier ×6, Dublinn Flamechaser Elite Soldier ×58, Dublinn Cannoneer ×12, Dublinn Cannoneer Captain ×32, Dublinn Flamecaller ×11, Dublinn Flamecaller Captain ×33 |
---|---|
Elite | Dublinn Heavy Defender ×8, Dublinn Heavy Defender Leader ×12, Swamp Rover ×8, Heavy Swamp Rover ×14, Dublinn Flamechaser Guard ×8, Dublinn Flamechaser Elite Guard ×9, Dublinn Spec Ops ×3, Dublinn Elite Spec Ops ×11, "The Brigadier" |
Boss | "The Leader" |
Rewards
Only the EXP and LMD that will be awarded as the regular drops when Ashy Marsh becomes a Simulation Mission/Hypothetical Target.
Defeats | Sanity | Orundum | Regular drops | First clear rewards | |||
---|---|---|---|---|---|---|---|
0-99 | 25 | 0 | None | None | |||
100-199 | 17 | ~85 | |||||
200-249 | 10 | ~160 | |||||
250-299 | 7 | ~205 | |||||
300-324 | 5 | ~240 | |||||
325-349 | 3 | ~280 | |||||
350-374 | 2 | ~305 | |||||
375-399 | 1 | ~335 | |||||
400 | 0 | ~370 |