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Sarkaz Absurdist Tyrant Captain
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Sarkaz Absurdist Tyrant Captain
Introduced in
Base version
In Other Languages
Chinese
萨卡兹悖谬暴虐兵长
Japanese
サルカズ悖理暴虐兵士長
General Information
Code
SHD6
Type
Grade
Attack type
Melee
Damage type
Physical
Targeting type
Ground
Trait
- Can only be blocked by Operators with 3 or more Block
- First attack deals Splash damage
The Sarkaz Absurdist Tyrant Captain is an elite enemy in Arknights.
Enemy description
A product of the cooperation between the Damazti Cluster and the Military Commission, able to change their appearance with Arts. They can skillfully manipulate their flesh without damaging their brains, and are used to employing their intimidating forms to gain an advantage in battle.
Overview[edit]
Sarkaz Absurdist Tyrant Captains are the upgraded version of Sarkaz Absurdist Tyrants with increased stats.
Ability | Initial CD | CD |
---|---|---|
Takes up 3 block count.
|
Innate | |
Increases ATK of the next attack to 150% and causes it to also damage friendly units in the adjacent 4 tiles to the target, which ignores invisibility and camouflage.
|
Once per operation |
Appearances[edit]
Main Theme | 12-6 (Adverse Env.) • 12-7 (Adverse Env.) • 12-18 • H12-1 • H12-3 |
---|---|
Integrated Strategies | Aerial Assault • Epochal Gaps |
Paradox Simulation | Stainless: Long-range Firepower |
Stats[edit]
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
25000 A+ | 1200 A | 800 B+ | 20 B | 0.8 B | 2.9 B | 0 E | 0 E |
Attack range | HP regeneration rate | Weight | Life Point penalty |
---|---|---|---|
– | – | 5 | 1 |
Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear |