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Rebellion Instigator
- When not blocked, all unrevealed Civilians or Spies cannot be blocked
The Rebellion Instigator is an elite enemy in Arknights.
Overview[edit]
A Sarkaz(?) agent provocateur who tries to incite the Norporters into breaking through the blockade by force, Rebellion Instigators boast high HP and RES which allow them to soak heavy punishment from Arts damage, in addition to having a moderately damaging melee Arts attack, although their DEF is lacking and their Attack Interval is extremely long.
| Ability | Initial CD | Cooldown
|
|---|---|---|
While not blocked, all Civilians and Spies on the map whose identity is not yet confirmed and compromised, respectively, becomes unable to be blocked. |
Passive
| |
The Instigator's ability prevents the player from identifying Civilians/Spies through blocking and potentially causing unexpected leaks, thus they must be the priority target and quickly blocked or taken out with concentrated Physical damage.
Appearances[edit]
| Main Theme | 12-14 • 12-15 • 12-19 |
|---|---|
| Integrated Strategies | Rock and a Hard Place • Unwell (Emergency Op.) |
| Icebreaker Games | IG1-8 • IG1-EX-8 |
Stats[edit]
| HP | ATK | DEF | RES |
|---|---|---|---|
10000 B+ | 250 D | 100 D | 50 A |
| Movement Speed | Attack Interval | Elemental RES | Effect Resistance |
0.6 C | 5 D | 0 E | 0 E |
| Attack range | HP regeneration | Weight | Aggression level |
|---|---|---|---|
| – | – | 2 | 0 |
| Life Point penalty | Effect susceptibilities | ||
| 1 | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear • Paralysis • Lure | ||