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Raging Direswine
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Raging Direswine
Introduced in
Base version
In Other Languages
Chinese
狂暴凶豕兽
Japanese
猛進キバタケリ
Trait
- Can only be blocked by units with at least 2 Block
- Gradually accelerates when charging, dealing damage based on Movement Speed to any target it passes through or is blocked by
The Raging Direswine is an elite enemy in Arknights.
Enemy description
A variety of Direswine extremely easy to anger, they dominate areas near water sources with great swagger. If one is enraged, it will indiscriminately rampage about with a madness sufficient to lay anything in the vicinity low.
Overview[edit]
Raging Direswines are the upgraded version of Direswines with increased stats and enhanced abilities.
Ability | Initial CD | CD |
---|---|---|
Takes up 2 block count.
|
Innate | |
Passive | ||
When coming into contact with a friendly unit while moving, deals Physical damage equal to (800 × MSPD) to the unit.
|
Passive | |
The first attack while blocked deals an additional instance of Physical damage equal to (600 × MSPD) and resets the MSPD buff.
|
Passive |
Appearances[edit]
Side Stories | CF-EX-5 • CF-EX-7 • CF-EX-8 • CF-S-1 • DT-EX-8 |
---|---|
Story Collections | TG-7 (Challenge Mode) |
Stationary Security Service | Rhapsody of the Wild |
Integrated Strategies | The Big Migration • Twin Gargoyles |
Reclamation Algorithm | Mineshaft Crawl • Peak Deviation • Predestined End • Rippling Wasteland • "Treasury" |
Stats[edit]
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
32000 A+ | 700 B+ | 50 E | 0 E | 0.35 D | 4 C | 0 E | 0 E |
Attack range | HP regeneration rate | Weight | Life Point penalty |
---|---|---|---|
– | – | 2 | 1 |
Susceptibilities | Silence • Stun • Sleep • Freeze • Levitate • Frighten • Fear |