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The First To Talk (enemy)

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The First To Talk
The First To Talk sprite.png
Introduced in
In Other Languages
Chinese
首言者
General Information
Code
FTT
Grade
Attack type
Ranged
Damage type
Physical
Targeting type
Ground
Trait
  • [Corrosive Vacuoles] Periodically unleashes Vacuoles on the target and a unit in the four adjacent tiles with the lowest Nervous Impairment accumulation, dealing Physical damage and Nervous Impairment

The First To Talk is also an elite enemy.

Enemy description
The first beautiful living being to speak human language before civilized man. Seaborn.

Overview[edit]

Seaborn. Unleashes <Corrosive Vacuoles> that deal Physical damage and Nervous Impairment. Locks-on to the target with the lowest Nervous Impairment accumulation within range
—Tooltip

The First boasts solid all-around stats and abilities which makes it a formidable opponent.

Ability Initial CD CD
Attacks inflict Nervous Impairment equal to 40% ATK.
Passive
Corrosive Vacuole
Locks onto a friendly unit within attack range for 3 seconds and release Corrosive Vacuoles onto the target and friendly units in the adjacent 4 tiles for up to 7 seconds, during which the unit with the least Nervous Impairment taken among the targets are struck by a Vacuole every 0.5 seconds that deals Physical damage and inflicts Nervous Impairment equal to 60% of the First To Talk's ATK, up to a maximum of 5 times. Corrosive Vacuole lasts for 5 seconds, during which the First To Talk is invulnerable, immobilized, immune to Stun and Sleep, and cannot be shifted.
10 sec. 20 sec.

Appearances[edit]

Intermezzi SV-8SV-EX-5SV-EX-6SV-EX-7
Annihilation Watery Tidehollow
Contingency Contract Sal Viento Karst
Trials for Navigator Deep in Danger
Paradox Simulation Gladiia: Dancing on LandLumen: A Shimmer in Stormy SeasMulberry: Compatriots

Stats[edit]

HPATKDEFRESMSPDAtk. int.E-RESERST
21000
A
600
B
500
B
20
B
0.8
B
3
B
0
E
0
E
Attack rangeHP regeneration rateWeightLife Point penalty
2.541
SusceptibilitiesSilenceStunSleepFreezeLevitateFrightenFear

Contingency Contract buffs[edit]

Contract-enemy dsmant 1.png
The First To Talk: Tone I
Contract-enemy dsmant amod 2.png
The First To Talk: Tone II
  • Increases HP, ATK, and ASPD by 60%, 25%, and 25, respectively
  • Now immune to Stun and Freeze
Contract-enemy dsmant amod 3.png
The First To Talk: Tone III
  • Increases HP, ATK, and ASPD by 80%, 40%, and 40, respectively
  • Now immune to Stun and Freeze, and is invisible
Contract-enemy dsmant bmod 2.png
The First To Talk: Style II
  • Increases HP and attack range by 100% and 35%, respectively
  • Increases Corrosive Vacuole damage by 75%
  • Now immune to Stun and Freeze
Contract-enemy dsmant bmod 3.png
The First To Talk: Style III
  • Increases HP and attack range by 150% and 35%, respectively
  • Increases Corrosive Vacuole damage by 140% and reduces its cooldown by 30%
  • Now immune to Stun and Freeze

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