The First To Talk (enemy)

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The First To Talk also acts as an elite enemy.

Enemy description
The first beautiful living being to speak human language before civilized man. Seaborn.

Overview

Seaborn. Unleashes <Corrosive Vacuoles> that deal Physical damage and Nervous Impairment. Locks-on to the target with the lowest Nervous Impairment accumulation within range
—Tooltip

The First boasts good all-around stats which makes it a formidable opponent, including the ability to inflict Nervous Impairment equal to 40% of its ATK in each attack. The First's true threat, however, lies in its Corrosive Vacuole special attack where The First locks onto the friendly unit with the least Nervous Impairment within their range for 3 seconds before releasing the namesake on them that lasts for 5 seconds, during which the target or friendly units in the adjacent tiles to the target will receive Physical damage and Nervous Impairment equal to 60% of The First's ATK every second. The First will become unable to move and attack, but also being invulnerable and immune to stun and sleep when casting Corrosive Vacuole. This skill has a cooldown of 10 seconds from when The First spawns and 20 seconds afterwards.

Appearances

Intermezzi SV-8SV-EX-5SV-EX-6SV-EX-7
Annihilation Watery Tidehollow
Contingency Contract Sal Viento Karst
Trials for Navigator Deep in Danger
Paradox Simulation Gladiia: Dancing on LandLumen: A Shimmer in Stormy SeasMulberry: Compatriots

Stats

HPATKDEFRESMSPDAtk. int.E-RESERST
21000
A
600
B
500
B
20
B
0.8
B
3
B
0
E
0
E
Attack range 2.5 tiles
Weight 4
Life Point penalty 1

Vulnerabilities

Silence Stun Sleep Freeze Levitate Frighten
Immune Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable

Contingency Contract buffs

Contract-enemy dsmant 1.png
The First To Talk: Tone I
Contract-enemy dsmant amod 2.png
The First To Talk: Tone II
  • Increases HP, ATK, and ASPD by 60%, 25%, and 25, respectively
  • Now immune to Stun and Freeze
Contract-enemy dsmant amod 3.png
The First To Talk: Tone III
  • Increases HP, ATK, and ASPD by 80%, 40%, and 40, respectively
  • Now immune to Stun and Freeze, and is invisible
Contract-enemy dsmant bmod 2.png
The First To Talk: Style II
  • Increases HP and attack range by 100% and 35%, respectively
  • Increases Corrosive Vacuole damage by 75%
  • Now immune to Stun and Freeze
Contract-enemy dsmant bmod 3.png
The First To Talk: Style III
  • Increases HP and attack range by 150% and 35%, respectively
  • Increases Corrosive Vacuole damage by 140% and reduces its cooldown by 30%
  • Now immune to Stun and Freeze