Nethersea Brandguider
The Nethersea Brandguider is an elite enemy in Arknights.
Overview
A humanoid Sea Terror that appears similarly to the Fishmen in Bloodborne and spawned from swarms nearing the end of its lifespan which releases their own essence wherever they goes to foster the growth of new swarms, Nethersea Brandguiders have significant HP, high ATK and decent DEF that makes them difficult to be defeated, although their RES is lacking. To compound this, when the Brandguiders' HP falls below 50%, they will spawn Nethersea Brands on the tiles they passed through (unless if the Brandguider is being Silenced), in addition to having their DEF quadrupled and becoming counted as two enemies when blocked, making them all but immune to Physical damage and difficult to stop if the player does not have Defenders and strong Casters (or Operators capable of ignoring DEF) at the ready.
Appearances
Intermezzi | SN-6 • SN-7 • SN-8 • SN-10 |
---|---|
Stationary Security Service | Fierce Currents |
Paradox Simulation | Lumen: A Shimmer in Stormy Seas |
Stats
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
19000 A | 800 B+ | 500 B | 5 D | 0.8 B | 4 C | 0 E | 0 E |
Weight | 4 |
---|---|
Life Point penalty | 1 |
Vulnerabilities
Silence | Stun | Sleep | Freeze | Levitate | Frighten |
---|---|---|---|---|---|
Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable |
See also
- Regressed Brandguider – a variant that can bestow its trait to the Endspeaker