War Phantom

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The War Phantom is an elite enemy in Arknights.

Enemy description
The "War Phantoms" were once a legendary band of mercenaries. In the wake of their bloody legacy, mercenaries and bounty hunters began referring to powerful, cruel veteran warriors with the same title. Strong and adept at controlling multiple types of Air Support Drones.

Overview

A scarily powerful mercenary. Controls multiple kinds of Air Support Drones in battle. When on the field, all Air Support Drones have significantly increased Movement Speed.
—Tooltip

An elite mercenary who adopted their title from a legendary group of mercs known for their ruthless methodology and brutal efficiency, War Phantoms have high HP and ATK along with decent defenses and a relatively high speed, making them a formidable foe. In addition, War Phantoms are able to summon a Scrap after their first attack onto the victim and an Anvil when their HP falls below 50% for the first time onto their position from the Mobile Tactical Hangar – basically the abilities of both the Tactical Crossbowman and Tactical Defender combined into one package with one exception: the drones are summoned without delay and the Anvil will still be summoned even if the War Phantom is disabled.

Furthermore, all Air Support drones will have their speed tripled while at least one War Phantom is present, allowing the drones to arrive at the target location much quicker than usual.

Appearances

Intermezzi WD-7WD-EX-5
Story Collections VI-2
Annihilation Lungmen Commercial District
Contingency Contract Sandsea Remnants

Stats

HPATKDEFRESMSPDAtk. int.E-RESERST
10000
B+
1100
A
500
B
60
A+
1.2
A+
3
B
0
E
0
E
Weight 3
Life Point penalty 1

Vulnerabilities

Silence Stun Sleep Freeze Levitate Frighten Fear
Immune Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable

Contingency Contract buffs

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Environment: Firepower Support III
4 additional War Phantoms will spawn