Icefield Arts Fighter
The Icefield Arts Fighter is an elite enemy in Arknights.
Overview
“ | Attacks deal Arts damage; Upon death, deals Arts damage to all surrounding units and inflicts Cold; When shifted, loses HP proportional to the distance moved. | ” |
—Tooltip (shared with Icefield Arts Guard) |
A Kjeragian warrior trained to use swords infused by unstable Arts powered by their own bodies, Icefield Arts Fighters are similar to Winterwisp Blood Shamans where they possess all-around decent stats, including a particularly high RES and a powerful melee Arts attack, and releases a burst when defeated that deals Arts damage equal to 130% of their ATK to friendly units in a radius of 1.65 tiles around them and inflicts Cold to the victims for 5 seconds. Unlike Blood Shamans, however, Arts Fighters' burst also affect enemies and will not be released if they are being Silenced.
While the Icefield Arts Fighter is being shifted, they will lose HP (actually taking True damage) at a rate of 80 every 0.066 seconds. Since they lack Status Resistance and are thus susceptible to being pushed great distances when Frozen on Icy Surfaces, making use of Push Stroker/Hookmaster Specialists is a highly effective way of dealing with Arts Fighters before they get too close.
Appearances
Side Stories | BI-4 • BI-5 • BI-6 • BI-TR-2 |
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Story Collections | FD-5 |
Integrated Strategies | Alpine Visitor |
Stats
HP | ATK | DEF | RES | MSPD | Atk. int. | E-RES | ERST |
---|---|---|---|---|---|---|---|
5000 B | 600 B | 250 C | 50 A | 0.7 B | 2.5 B+ | 0 E | 0 E |
Weight | 1 |
---|---|
Life Point penalty | 1 |
Vulnerabilities
Silence | Stun | Sleep | Freeze | Levitate | Frighten |
---|---|---|---|---|---|
Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable | Vulnerable |